servii-backend/server_mc_manager.py

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import subprocess
import shlex
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class MinecraftServerManager:
def __init__(self):
self.servers: dict = {}
self.servers_count: int = 0
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def start_server(self, server_directory: str, port: int,
java_executable='java', jar_file='server.jar', memory_size='2048M'):
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command = f"{java_executable} -Xmx{memory_size} -Xms{memory_size} -jar {jar_file} > /dev/null"
process = subprocess.Popen(shlex.split(command), cwd=server_directory, stdin=subprocess.PIPE)
self.servers_count = len(self.servers) + 1
self.servers[port] = {
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'process': process,
'directory': server_directory,
'port': port
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}
return port
def execute_server_command(self, server_id, command) -> bool:
if server_id not in self.servers:
return False
process = self.servers[server_id]['process']
process.stdin.write(command.encode('utf-8') + b'\n')
process.stdin.flush()
return True
def stop_server(self, server_id) -> bool:
if server_id not in self.servers:
return False
process = self.servers[server_id]['process']
process.communicate(input=b"stop\n")
del self.servers[server_id]
return True
def stop_server_forcefully(self, server_id) -> bool:
if server_id not in self.servers:
return False
process = self.servers[server_id]['process']
process.terminate()
del self.servers[server_id]
return True
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def get_servers(self):
return self.servers.values()
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def get_server_id_by_port(self, port):
for server_id, server_info in self.servers.items():
if server_info['port'] == port:
return server_id
return None
if __name__ == "__main__":
pass