mirror of
https://github.com/hubHarmony/servii-frontend.git
synced 2024-11-17 21:40:30 +00:00
better code
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parent
771cef3e92
commit
e79b25b9a8
@ -6,7 +6,6 @@ import serviiApi from "../../service/api.tsx";
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import Loading from '../Loading/loading';
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import PropTypes from "prop-types";
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const ServerProprieties = () => {
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const { serverName } = useParams();
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const navigate = useNavigate();
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@ -39,44 +38,36 @@ const ServerProprieties = () => {
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fetchServer();
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}, [serverName]);
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const validateInput = (input) => {
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return input.replace(/[^a-zA-Z]/g, '');
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};
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const handleChange = (e) => {
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const { name, value } = e.target;
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const validatedValue = name === 'motd' ? validateInput(value) : value;
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setServer({ ...server, [name]: validatedValue });
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setServer({ ...server, [name]: value });
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};
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const handleSave = async () => {
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try {
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const props = [];
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if (server.maxPlayers !== initialServer.maxPlayers) {
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props.push(['max-players', server.maxPlayers.toString()]);
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}
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if (server.motd !== initialServer.motd) {
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props.push(['motd', server.motd]);
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}
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if (server.difficulty !== initialServer.difficulty) {
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props.push(['difficulty', server.difficulty]);
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}
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if (server.enableCommandBlock.toString() !== initialServer.enableCommandBlock.toString()) {
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props.push(['enable-command-block', server.enableCommandBlock.toString()]);
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}
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if (server.gamemode !== initialServer.gamemode) {
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props.push(['gamemode', server.gamemode.toString()]);
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}
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if (server.hardcore.toString() !== initialServer.hardcore.toString()) {
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props.push(['hardcore', server.hardcore.toString()]);
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}
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if (server.onlineMode.toString() !== initialServer.onlineMode.toString()) {
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props.push(['online-mode', server.onlineMode.toString()]);
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}
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if (server.pvp.toString() !== initialServer.pvp.toString()) {
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props.push(['pvp', server.pvp.toString()]);
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}
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const serverProperties = [
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{ key: 'maxPlayers', type: 'number', name: 'max-players' },
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{ key: 'motd', type: 'string', name: 'motd' },
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{ key: 'difficulty', type: 'string', name: 'difficulty' },
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{ key: 'enableCommandBlock', type: 'boolean', name: 'enable-command-block' },
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{ key: 'gamemode', type: 'string', name: 'gamemode' },
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{ key: 'hardcore', type: 'boolean', name: 'hardcore' },
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{ key: 'onlineMode', type: 'boolean', name: 'online-mode' },
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{ key: 'pvp', type: 'boolean', name: 'pvp' }
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];
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serverProperties.forEach(({ key, type, name }) => {
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const currentValue = server[key];
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const initialValue = initialServer[key];
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const currentString = type === 'boolean' ? currentValue.toString() : currentValue;
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const initialString = type === 'boolean' ? initialValue.toString() : initialValue;
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if (currentString !== initialString) {
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props.push([name, currentString]);
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}
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});
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if (props.length > 0) {
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await serviiApi.updateProperties(server.name, props);
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@ -179,7 +170,6 @@ const ServerProprieties = () => {
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);
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};
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ServerProprieties.propTypes = {
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user: PropTypes.shape({
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uid: PropTypes.string.isRequired,
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@ -188,5 +178,4 @@ ServerProprieties.propTypes = {
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}).isRequired,
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};
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export default ServerProprieties;
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