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tank syncinterval=0.5 WORKS
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@ -121,7 +121,7 @@ protected virtual void Configure()
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// both always need to be on the same send interval.
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// force the setting to '0' in OnValidate to make it obvious that we
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// actually use NetworkServer.sendInterval.
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syncInterval = 0;
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// syncInterval = 0;
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// Unity doesn't support setting world scale.
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// OnValidate force disables syncScale in world mode.
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@ -68,7 +68,7 @@ MonoBehaviour:
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m_EditorClassIdentifier:
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syncDirection: 1
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syncMode: 0
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syncInterval: 0
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syncInterval: 0.5
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target: {fileID: 4492442352427800}
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syncPosition: 1
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syncRotation: 1
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