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mischa 2023-12-13 12:14:40 +01:00
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Our Shooter Example aims to replicate fast paced first person shooter games like Quake & Counter-Strike, Our Shooter Example aims to replicate fast paced first person shooter games like Quake & Counter-Strike,
by utilizing Mirror's advanced features: by utilizing Mirror's advanced features:
- Snapshot Interpolation - Snapshot Interpolation: this gives us perfectly smooth movement sync.
- Lag Compensation - Lag Compensation: accurate hit detection that goes back in time to compensate for latency.
- Client Side Prediction - Client Side Prediction: immediate feedback when shooting interactable objects, with server corrections if needed.
- Two Click Hosting - Two Click Hosting: host a server with two clicks directly from the Unity Editor.
The goal is to provide a lightweight demo that users can learn from. The goal is to provide a lightweight demo that users can learn from.
All the complicated magic should be hidden in Mirror Components, with minimal custom code. All the complicated magic should be hidden in Mirror Components, with minimal custom code.