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obsolete NetworkClient.readyConnection redundant state
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@ -29,6 +29,7 @@ public static class NetworkClient
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/// <summary>The NetworkConnection object that is currently "ready".</summary>
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/// <summary>The NetworkConnection object that is currently "ready".</summary>
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// TODO this is from UNET. it's redundant and we should probably obsolete it.
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// TODO this is from UNET. it's redundant and we should probably obsolete it.
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[Obsolete("NetworkClient.readyConnection is redundant. Use NetworkClient.connection and use NetworkClient.ready to check if it's ready.")]
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public static NetworkConnection readyConnection => ready ? connection : null;
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public static NetworkConnection readyConnection => ready ? connection : null;
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/// <summary>NetworkIdentity of the localPlayer </summary>
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/// <summary>NetworkIdentity of the localPlayer </summary>
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