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Added tooltip
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@ -189,6 +189,7 @@ public sealed class NetworkIdentity : MonoBehaviour
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/// Flag to make this object only exist when the game is running as a server (or host).
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/// </summary>
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[FormerlySerializedAs("m_ServerOnly")]
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[Tooltip("Prevents this object from being spawned / enabled on clients")]
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public bool serverOnly;
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/// <summary>
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