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release!: Asset Store Release
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@ -22,7 +22,7 @@ public static void AddDefineSymbols()
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HashSet<string> defines = new HashSet<string>(currentDefines.Split(';'))
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{
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"MIRROR",
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"MIRROR_70_OR_NEWER",
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"MIRROR_71_OR_NEWER",
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"MIRROR_73_OR_NEWER",
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"MIRROR_78_OR_NEWER",
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@ -30,7 +30,9 @@ public static void AddDefineSymbols()
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"MIRROR_81_OR_NEWER",
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"MIRROR_82_OR_NEWER",
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"MIRROR_83_OR_NEWER"
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};
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,
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"MIRROR_1_OR_NEWER"
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};;
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// only touch PlayerSettings if we actually modified it,
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// otherwise it shows up as changed in git each time.
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