PlayerBuffers: Removed localTimescaleText

This commit is contained in:
MrGadget1024 2023-03-20 03:18:21 -04:00
parent 32015cd9c5
commit 42587875df
9 changed files with 4 additions and 445 deletions

View File

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m_uvLineOffset: 0
m_geometrySortingOrder: 0
m_IsTextObjectScaleStatic: 0
m_VertexBufferAutoSizeReduction: 0
m_useMaxVisibleDescender: 1
m_pageToDisplay: 1
m_margin: {x: 0, y: 0, z: 0, w: 0}
m_isUsingLegacyAnimationComponent: 0
m_isVolumetricText: 0
_SortingLayer: 0
_SortingLayerID: 0
_SortingOrder: 0
m_hasFontAssetChanged: 0
m_renderer: {fileID: 6426087060314118222}
m_maskType: 0
--- !u!1 &7371602426383271830
GameObject:
m_ObjectHideFlags: 0

View File

@ -13,7 +13,6 @@ public class PlayerBuffers : NetworkBehaviour
public NetworkTransformReliable NetworkTransformReliable;
public TextMeshPro clientBufferText;
public TextMeshPro serverBufferText;
public TextMeshPro localTimescaleText;
public TextMeshPro snapIntText;
[Header("Local Timescale Colors")]
@ -66,15 +65,6 @@ void Update()
clientBufferText.text = $"C: {new string('-', clientSnapCount)}";
//if (NetworkClient.localTimescale < 0)
// localTimescaleText.color = slowdownColor;
//else if (NetworkClient.localTimescale > 0)
// localTimescaleText.color = catchupColor;
//else
// localTimescaleText.color = Color.black;
//localTimescaleText.text = $"LT: {NetworkClient.localTimescale:0.0000}";
/////// Server
//serverSnapCount = networkTransformReliable.serverSnapshots.Count;
@ -98,7 +88,6 @@ void LateUpdate()
{
clientBufferText.transform.forward = mainCamTransform.forward;
serverBufferText.transform.forward = mainCamTransform.forward;
localTimescaleText.transform.forward = mainCamTransform.forward;
snapIntText.transform.forward = mainCamTransform.forward;
}
}