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https://github.com/MirrorNetworking/Mirror.git
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MIRROR_71_0_OR_NEWER
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parent
ca9f07d812
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@ -47,6 +47,7 @@ public static void AddDefineSymbols()
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"MIRROR_2022_9_OR_NEWER",
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"MIRROR_2022_9_OR_NEWER",
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"MIRROR_2022_10_OR_NEWER",
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"MIRROR_2022_10_OR_NEWER",
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"MIRROR_70_0_OR_NEWER",
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"MIRROR_70_0_OR_NEWER",
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"MIRROR_71_0_OR_NEWER",
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};
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};
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// only touch PlayerSettings if we actually modified it.
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// only touch PlayerSettings if we actually modified it.
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@ -272,6 +272,7 @@ PlayerSettings:
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m_BuildTargetIcons: []
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m_BuildTargetIcons: []
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m_BuildTargetPlatformIcons: []
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m_BuildTargetPlatformIcons: []
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m_BuildTargetBatching: []
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m_BuildTargetBatching: []
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m_BuildTargetShaderSettings: []
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m_BuildTargetGraphicsJobs:
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m_BuildTargetGraphicsJobs:
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- m_BuildTarget: MacStandaloneSupport
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- m_BuildTarget: MacStandaloneSupport
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m_GraphicsJobs: 0
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m_GraphicsJobs: 0
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@ -314,6 +315,8 @@ PlayerSettings:
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m_APIs: 0b00000008000000
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m_APIs: 0b00000008000000
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m_Automatic: 0
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m_Automatic: 0
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m_BuildTargetVRSettings: []
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m_BuildTargetVRSettings: []
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m_DefaultShaderChunkSizeInMB: 16
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m_DefaultShaderChunkCount: 0
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openGLRequireES31: 0
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openGLRequireES31: 0
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openGLRequireES31AEP: 0
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openGLRequireES31AEP: 0
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openGLRequireES32: 0
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openGLRequireES32: 0
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@ -474,6 +477,7 @@ PlayerSettings:
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switchNetworkInterfaceManagerInitializeEnabled: 1
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switchNetworkInterfaceManagerInitializeEnabled: 1
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switchPlayerConnectionEnabled: 1
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switchPlayerConnectionEnabled: 1
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switchUseNewStyleFilepaths: 0
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switchUseNewStyleFilepaths: 0
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switchUseLegacyFmodPriorities: 1
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switchUseMicroSleepForYield: 1
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switchUseMicroSleepForYield: 1
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switchEnableRamDiskSupport: 0
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switchEnableRamDiskSupport: 0
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switchMicroSleepForYieldTime: 25
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switchMicroSleepForYieldTime: 25
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@ -573,8 +577,9 @@ PlayerSettings:
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webGLLinkerTarget: 1
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webGLLinkerTarget: 1
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webGLThreadsSupport: 0
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webGLThreadsSupport: 0
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webGLDecompressionFallback: 0
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webGLDecompressionFallback: 0
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webGLPowerPreference: 2
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scriptingDefineSymbols:
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scriptingDefineSymbols:
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Standalone: MIRROR;MIRROR_17_0_OR_NEWER;MIRROR_18_0_OR_NEWER;MIRROR_24_0_OR_NEWER;MIRROR_26_0_OR_NEWER;MIRROR_27_0_OR_NEWER;MIRROR_28_0_OR_NEWER;MIRROR_29_0_OR_NEWER;MIRROR_30_0_OR_NEWER;MIRROR_30_5_2_OR_NEWER;MIRROR_32_1_2_OR_NEWER;MIRROR_32_1_4_OR_NEWER;MIRROR_35_0_OR_NEWER;MIRROR_35_1_OR_NEWER;MIRROR_37_0_OR_NEWER;MIRROR_38_0_OR_NEWER;MIRROR_39_0_OR_NEWER;MIRROR_40_0_OR_NEWER;MIRROR_41_0_OR_NEWER;MIRROR_42_0_OR_NEWER;MIRROR_43_0_OR_NEWER;MIRROR_44_0_OR_NEWER;MIRROR_46_0_OR_NEWER;MIRROR_47_0_OR_NEWER;MIRROR_53_0_OR_NEWER;MIRROR_55_0_OR_NEWER;MIRROR_57_0_OR_NEWER;MIRROR_58_0_OR_NEWER;MIRROR_65_0_OR_NEWER;MIRROR_66_0_OR_NEWER;MIRROR_2022_9_OR_NEWER;MIRROR_2022_10_OR_NEWER;MIRROR_70_0_OR_NEWER
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Standalone: MIRROR;MIRROR_17_0_OR_NEWER;MIRROR_18_0_OR_NEWER;MIRROR_24_0_OR_NEWER;MIRROR_26_0_OR_NEWER;MIRROR_27_0_OR_NEWER;MIRROR_28_0_OR_NEWER;MIRROR_29_0_OR_NEWER;MIRROR_30_0_OR_NEWER;MIRROR_30_5_2_OR_NEWER;MIRROR_32_1_2_OR_NEWER;MIRROR_32_1_4_OR_NEWER;MIRROR_35_0_OR_NEWER;MIRROR_35_1_OR_NEWER;MIRROR_37_0_OR_NEWER;MIRROR_38_0_OR_NEWER;MIRROR_39_0_OR_NEWER;MIRROR_40_0_OR_NEWER;MIRROR_41_0_OR_NEWER;MIRROR_42_0_OR_NEWER;MIRROR_43_0_OR_NEWER;MIRROR_44_0_OR_NEWER;MIRROR_46_0_OR_NEWER;MIRROR_47_0_OR_NEWER;MIRROR_53_0_OR_NEWER;MIRROR_55_0_OR_NEWER;MIRROR_57_0_OR_NEWER;MIRROR_58_0_OR_NEWER;MIRROR_65_0_OR_NEWER;MIRROR_66_0_OR_NEWER;MIRROR_2022_9_OR_NEWER;MIRROR_2022_10_OR_NEWER;MIRROR_70_0_OR_NEWER;MIRROR_71_0_OR_NEWER
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additionalCompilerArguments: {}
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additionalCompilerArguments: {}
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platformArchitecture: {}
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platformArchitecture: {}
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scriptingBackend:
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scriptingBackend:
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@ -586,6 +591,7 @@ PlayerSettings:
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allowUnsafeCode: 0
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allowUnsafeCode: 0
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useDeterministicCompilation: 1
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useDeterministicCompilation: 1
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enableRoslynAnalyzers: 1
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enableRoslynAnalyzers: 1
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selectedPlatform: 0
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additionalIl2CppArgs:
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additionalIl2CppArgs:
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scriptingRuntimeVersion: 1
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scriptingRuntimeVersion: 1
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gcIncremental: 0
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gcIncremental: 0
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@ -665,6 +671,7 @@ PlayerSettings:
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m_VersionName:
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m_VersionName:
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apiCompatibilityLevel: 3
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apiCompatibilityLevel: 3
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activeInputHandler: 0
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activeInputHandler: 0
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windowsGamepadBackendHint: 0
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cloudProjectId:
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cloudProjectId:
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framebufferDepthMemorylessMode: 0
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framebufferDepthMemorylessMode: 0
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qualitySettingsNames: []
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qualitySettingsNames: []
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