mirror of
https://github.com/MirrorNetworking/Mirror.git
synced 2024-11-18 19:10:32 +00:00
Added comments for WeaveFailed
This commit is contained in:
parent
4108b79340
commit
86a2c6f52c
@ -20,7 +20,10 @@ public static class CompilationFinishedHook
|
|||||||
|
|
||||||
public static bool WeaverEnabled { get; set; } // controls whether we weave any assemblies when CompilationPipeline delegates are invoked
|
public static bool WeaverEnabled { get; set; } // controls whether we weave any assemblies when CompilationPipeline delegates are invoked
|
||||||
public static bool UnityLogEnabled = true; // controls weather Weaver errors are reported direct to the Unity console (tests enable this)
|
public static bool UnityLogEnabled = true; // controls weather Weaver errors are reported direct to the Unity console (tests enable this)
|
||||||
public static bool WeaveFailed { get; private set; } // holds the result status of our latest Weave operation
|
|
||||||
|
// holds the result status of our latest Weave operation
|
||||||
|
// NOTE: WeaveFailed is critical to unit tests, but isn't used for anything else.
|
||||||
|
public static bool WeaveFailed { get; private set; }
|
||||||
|
|
||||||
// debug message handler that also calls OnMessageMethod delegate
|
// debug message handler that also calls OnMessageMethod delegate
|
||||||
static void HandleMessage(string msg)
|
static void HandleMessage(string msg)
|
||||||
@ -153,7 +156,9 @@ static void OnCompilationFinished(string assemblyPath, CompilerMessage[] message
|
|||||||
// passing null in the outputDirectory param will do an in-place update of the assembly
|
// passing null in the outputDirectory param will do an in-place update of the assembly
|
||||||
if (Program.Process(unityEngineCoreModuleDLL, mirrorRuntimeDll, null, new[] { assemblyPath }, dependencyPaths.ToArray(), HandleWarning, HandleError))
|
if (Program.Process(unityEngineCoreModuleDLL, mirrorRuntimeDll, null, new[] { assemblyPath }, dependencyPaths.ToArray(), HandleWarning, HandleError))
|
||||||
{
|
{
|
||||||
|
// NOTE: WeaveFailed is critical for unit tests but isn't used elsewhere
|
||||||
WeaveFailed = false;
|
WeaveFailed = false;
|
||||||
|
|
||||||
//Debug.Log("Weaving succeeded for: " + assemblyPath);
|
//Debug.Log("Weaving succeeded for: " + assemblyPath);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
|
Loading…
Reference in New Issue
Block a user