breaking: perf: remove NetworkWriter.Length/SetLength/EnsureLength. Position is enough. (#2731)

* NetworkWriter: obsolete .Length and .SetLength()

* breaking: perf: remove NetworkWriter.Length/SetLength/EnsureLength. Position is enough.
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vis2k 2021-05-18 12:07:10 +08:00 committed by GitHub
parent e823de74bd
commit 8a4416e3b5
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8 changed files with 23 additions and 100 deletions

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@ -92,7 +92,7 @@ internal void SendBatch(int channelId, Batch batch)
{
// flush & reset writer
Transport.activeTransport.ServerSend(connectionId, writer.ToArraySegment(), channelId);
writer.SetLength(0);
writer.Position = 0;
}
// now add to writer in any case
@ -114,7 +114,7 @@ internal void SendBatch(int channelId, Batch batch)
if (writer.Position > 0)
{
Transport.activeTransport.ServerSend(connectionId, writer.ToArraySegment(), channelId);
writer.SetLength(0);
writer.Position = 0;
}
}

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@ -24,61 +24,15 @@ public class NetworkWriter
// => 1500 bytes by default because on average, most packets will be <= MTU
byte[] buffer = new byte[1500];
// 'int' is the best type for .Position. 'short' is too small if we send >32kb which would result in negative .Position
// -> converting long to int is fine until 2GB of data (MAX_INT), so we don't have to worry about overflows here
int position;
int length;
/// <summary>Number of bytes writen to the buffer</summary>
public int Length => length;
/// <summary>Next position to write to the buffer</summary>
public int Position
{
get => position;
set
{
position = value;
EnsureLength(value);
}
}
public int Position;
/// <summary>Reset both the position and length of the stream</summary>
// Leaves the capacity the same so that we can reuse this writer without
// extra allocations
public void Reset()
{
position = 0;
length = 0;
}
/// <summary>Sets length, moves position if it is greater than new length</summary>
/// Zeros out any extra length created by setlength
public void SetLength(int newLength)
{
int oldLength = length;
// ensure length & capacity
EnsureLength(newLength);
// zero out new length
if (oldLength < newLength)
{
Array.Clear(buffer, oldLength, newLength - oldLength);
}
length = newLength;
position = Mathf.Min(position, length);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
void EnsureLength(int value)
{
if (length < value)
{
length = value;
EnsureCapacity(value);
}
Position = 0;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
@ -91,33 +45,33 @@ void EnsureCapacity(int value)
}
}
/// <summary>Copies buffer to new array of size 'Length'. Ignores 'Position'.</summary>
/// <summary>Copies buffer until 'Position' to a new array.</summary>
public byte[] ToArray()
{
byte[] data = new byte[length];
Array.ConstrainedCopy(buffer, 0, data, 0, length);
byte[] data = new byte[Position];
Array.ConstrainedCopy(buffer, 0, data, 0, Position);
return data;
}
/// <summary>Returns allocatin-free ArraySegment which points to buffer up to 'Length' (ignores 'Position').</summary>
/// <summary>Returns allocation-free ArraySegment until 'Position'.</summary>
public ArraySegment<byte> ToArraySegment()
{
return new ArraySegment<byte>(buffer, 0, length);
return new ArraySegment<byte>(buffer, 0, Position);
}
public void WriteByte(byte value)
{
EnsureLength(position + 1);
buffer[position++] = value;
EnsureCapacity(Position + 1);
buffer[Position++] = value;
}
// for byte arrays with consistent size, where the reader knows how many to read
// (like a packet opcode that's always the same)
public void WriteBytes(byte[] buffer, int offset, int count)
{
EnsureLength(position + count);
Array.ConstrainedCopy(buffer, offset, this.buffer, position, count);
position += count;
EnsureCapacity(Position + count);
Array.ConstrainedCopy(buffer, offset, this.buffer, Position, count);
Position += count;
}
/// <summary>Writes any type that mirror supports. Uses weaver populated Writer(T).write.</summary>

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@ -52,7 +52,7 @@ public void ByteIsSentForByteEnum()
writer.Write(msg);
// should be 1 byte for data
Assert.That(writer.Length, Is.EqualTo(1));
Assert.That(writer.Position, Is.EqualTo(1));
}
[Test]
@ -64,7 +64,7 @@ public void ShortIsSentForShortEnum()
writer.Write(msg);
// should be 2 bytes for data
Assert.That(writer.Length, Is.EqualTo(2));
Assert.That(writer.Position, Is.EqualTo(2));
}
[Test]

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@ -58,7 +58,7 @@ public void SendsVauesInParentAndChildClass()
Assert.AreEqual(3, received.parentValue);
Assert.AreEqual(4, received.childValue);
int writeLength = writer.Length;
int writeLength = writer.Position;
int readLength = reader.Position;
Assert.That(writeLength == readLength, $"OnSerializeAll and OnDeserializeAll calls write the same amount of data\n writeLength={writeLength}\n readLength={readLength}");
}
@ -87,7 +87,7 @@ public void SendsVauesWhenUsingAbstractClass()
Assert.AreEqual(message, received.message);
Assert.AreEqual(responseId, received.responseId);
int writeLength = writer.Length;
int writeLength = writer.Position;
int readLength = reader.Position;
Assert.That(writeLength == readLength, $"OnSerializeAll and OnDeserializeAll calls write the same amount of data\n writeLength={writeLength}\n readLength={readLength}");
}
@ -116,7 +116,7 @@ public void SendsVauesWhenUsingAbstractClassReverseDefineOrder()
Assert.AreEqual(message, received.message);
Assert.AreEqual(responseId, received.responseId);
int writeLength = writer.Length;
int writeLength = writer.Position;
int readLength = reader.Position;
Assert.That(writeLength == readLength, $"OnSerializeAll and OnDeserializeAll calls write the same amount of data\n writeLength={writeLength}\n readLength={readLength}");
}

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@ -104,36 +104,6 @@ public void TestWritingSegmentAndReadingSegment()
Assert.That(deserialized.Array[deserialized.Offset + i], Is.EqualTo(segment.Array[segment.Offset + i]));
}
[Test]
public void TestSetLengthZeroes()
{
NetworkWriter writer = new NetworkWriter();
writer.WriteString("I saw");
writer.WriteInt64(0xA_FADED_DEAD_EEL);
writer.WriteString("and ate it");
int position = writer.Position;
writer.SetLength(10);
Assert.That(writer.Position, Is.EqualTo(10), "Decreasing length should move position");
// lets grow it back and check there's zeroes now.
writer.SetLength(position);
byte[] data = writer.ToArray();
for (int i = 10; i < data.Length; i++)
{
Assert.That(data[i], Is.EqualTo(0), $"index {i} should have value 0");
}
}
[Test]
public void TestSetLengthInitialization()
{
NetworkWriter writer = new NetworkWriter();
writer.SetLength(10);
Assert.That(writer.Position, Is.EqualTo(0), "Increasing length should not move position");
}
[Test]
public void TestResetSetsPotionAndLength()
{
@ -144,7 +114,6 @@ public void TestResetSetsPotionAndLength()
writer.Reset();
Assert.That(writer.Position, Is.EqualTo(0));
Assert.That(writer.Length, Is.EqualTo(0));
byte[] data = writer.ToArray();
Assert.That(data, Is.Empty);

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@ -28,7 +28,7 @@ public void SerializeAreAddedWhenEmptyInStruct()
Assert.AreEqual(someValue, received.someValue);
int writeLength = writer.Length;
int writeLength = writer.Position;
int readLength = reader.Position;
Assert.That(writeLength == readLength, $"OnSerializeAll and OnDeserializeAll calls write the same amount of data\n writeLength={writeLength}\n readLength={readLength}");
}

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@ -17,7 +17,7 @@ public static void SerializeAllTo<T>(T fromList, T toList) where T : SyncObject
NetworkReader reader = new NetworkReader(writer.ToArray());
toList.OnDeserializeAll(reader);
int writeLength = writer.Length;
int writeLength = writer.Position;
int readLength = reader.Position;
Assert.That(writeLength == readLength, $"OnSerializeAll and OnDeserializeAll calls write the same amount of data\n writeLength={writeLength}\n readLength={readLength}");
@ -31,7 +31,7 @@ public static void SerializeDeltaTo<T>(T fromList, T toList) where T : SyncObjec
toList.OnDeserializeDelta(reader);
fromList.Flush();
int writeLength = writer.Length;
int writeLength = writer.Position;
int readLength = reader.Position;
Assert.That(writeLength == readLength, $"OnSerializeDelta and OnDeserializeDelta calls write the same amount of data\n writeLength={writeLength}\n readLength={readLength}");
}

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@ -60,7 +60,7 @@ public static bool ServerWrite<T>(T serverObject, bool initialState, out ArraySe
{
NetworkWriter writer = new NetworkWriter();
bool written = serverObject.OnSerialize(writer, initialState);
writeLength = writer.Length;
writeLength = writer.Position;
data = writer.ToArraySegment();
return written;