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Fix bullet point indentation
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@ -32,10 +32,10 @@ Import mirror from the [asset store](https://www.assetstore.unity3d.com/#!/conte
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Alternatively, you can install it manually:
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1. [Download Mirror](https://github.com/vis2k/Mirror/releases) (for Unity 2017.4 and 2018). Use it at your own risk!
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2. Drop the DLLs into your Project's Plugins folder
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3. Select Runtime/Mirror.Runtime.dll and tell Unity to **Exclude** the Editor platform
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4. Select Runtime-Editor/Mirror.Runtime.dll and tell Unity to **only Include** the Editor platform
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1. [Download Mirror](https://github.com/vis2k/Mirror/releases) (for Unity 2017.4 and 2018). Use it at your own risk!
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2. Drop the DLLs into your Project's Plugins folder
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3. Select Runtime/Mirror.Runtime.dll and tell Unity to **Exclude** the Editor platform
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4. Select Runtime-Editor/Mirror.Runtime.dll and tell Unity to **only Include** the Editor platform
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## Migration Guide
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If you are still using UNET and want to switch to Mirror, you should check out our [Migration Guide](https://github.com/vis2k/Mirror/blob/mirror/migration.md). Don't panic, it's very easy and won't take more than 5 minutes.
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