This commit is contained in:
miwarnec 2024-11-05 12:57:36 +01:00
parent 6e71c5e918
commit e70be519e7

View File

@ -511,20 +511,14 @@ void UpdateServerBaseline(double localTime)
byte frameCount = (byte)Time.frameCount; // perf: only access Time.frameCount once!
if (syncPosition && syncRotation)
{
// send snapshot without timestamp.
// receiver gets it from batch timestamp to save bandwidth.
RpcServerToClientBaseline_PositionRotation(frameCount, position, rotation);
}
else if (syncPosition)
{
// send snapshot without timestamp.
// receiver gets it from batch timestamp to save bandwidth.
RpcServerToClientBaseline_Position(frameCount, position);
}
else if (syncRotation)
{
// send snapshot without timestamp.
// receiver gets it from batch timestamp to save bandwidth.
RpcServerToClientBaseline_Rotation(frameCount, rotation);
}
@ -611,8 +605,6 @@ void UpdateServerDelta(double localTime)
// -> Vector3? and Quaternion? nullables takes more bandwidth
if (syncPosition && syncRotation)
{
// send snapshot without timestamp.
// receiver gets it from batch timestamp to save bandwidth.
// unreliable redundancy to make up for potential message drops
RpcServerToClientDelta_PositionRotation(lastSerializedBaselineTick, position, rotation);
if (unreliableRedundancy)
@ -620,8 +612,6 @@ void UpdateServerDelta(double localTime)
}
else if (syncPosition)
{
// send snapshot without timestamp.
// receiver gets it from batch timestamp to save bandwidth.
// unreliable redundancy to make up for potential message drops
RpcServerToClientDelta_Position(lastSerializedBaselineTick, position);
if (unreliableRedundancy)
@ -629,8 +619,6 @@ void UpdateServerDelta(double localTime)
}
else if (syncRotation)
{
// send snapshot without timestamp.
// receiver gets it from batch timestamp to save bandwidth.
// unreliable redundancy to make up for potential message drops
RpcServerToClientDelta_Rotation(lastSerializedBaselineTick, rotation);
if (unreliableRedundancy)
@ -712,20 +700,14 @@ void UpdateClientBaseline(double localTime)
byte frameCount = (byte)Time.frameCount; // perf: only access Time.frameCount once!
if (syncPosition && syncRotation)
{
// send snapshot without timestamp.
// receiver gets it from batch timestamp to save bandwidth.
CmdClientToServerBaseline_PositionRotation(frameCount, position, rotation);
}
else if (syncPosition)
{
// send snapshot without timestamp.
// receiver gets it from batch timestamp to save bandwidth.
CmdClientToServerBaseline_Position(frameCount, position);
}
else if (syncRotation)
{
// send snapshot without timestamp.
// receiver gets it from batch timestamp to save bandwidth.
CmdClientToServerBaseline_Rotation(frameCount, rotation);
}
@ -802,8 +784,6 @@ void UpdateClientDelta(double localTime)
// -> Vector3? and Quaternion? nullables takes more bandwidth
if (syncPosition && syncRotation)
{
// send snapshot without timestamp.
// receiver gets it from batch timestamp to save bandwidth.
// unreliable redundancy to make up for potential message drops
CmdClientToServerDelta_PositionRotation(lastSerializedBaselineTick, position, rotation);
if (unreliableRedundancy)
@ -812,8 +792,6 @@ void UpdateClientDelta(double localTime)
}
else if (syncPosition)
{
// send snapshot without timestamp.
// receiver gets it from batch timestamp to save bandwidth.
// unreliable redundancy to make up for potential message drops
CmdClientToServerDelta_Position(lastSerializedBaselineTick, position);
if (unreliableRedundancy)
@ -821,8 +799,6 @@ void UpdateClientDelta(double localTime)
}
else if (syncRotation)
{
// send snapshot without timestamp.
// receiver gets it from batch timestamp to save bandwidth.
// unreliable redundancy to make up for potential message drops
CmdClientToServerDelta_Rotation(lastSerializedBaselineTick, rotation);
if (unreliableRedundancy)