mirror of
https://github.com/MirrorNetworking/Mirror.git
synced 2024-11-18 02:50:32 +00:00
syntax
This commit is contained in:
parent
046e6d45f7
commit
f88c3af277
@ -120,9 +120,7 @@ public void TooManyComponents()
|
||||
|
||||
// add 65 components
|
||||
for (int i = 0; i < 65; ++i)
|
||||
{
|
||||
gameObject.AddComponent<SerializeTest1NetworkBehaviour>();
|
||||
}
|
||||
|
||||
// CreateNetworked already initializes the components.
|
||||
// let's reset and initialize again with the added ones.
|
||||
|
Loading…
Reference in New Issue
Block a user