mirror of
https://github.com/MirrorNetworking/Mirror.git
synced 2024-11-18 02:50:32 +00:00
fixing list (#1802)
This commit is contained in:
parent
e0d8c918cd
commit
fea22f69df
@ -10,7 +10,7 @@ These core components are included in Mirror:
|
||||
The Network Manager is a component for managing the networking aspects of a multiplayer game.
|
||||
- [Network Manager HUD](NetworkManagerHUD.md)
|
||||
The Network Manager HUD is a quick-start tool to help you start building your multiplayer game straight away, without first having to build a user interface for game creation/connection/joining. It allows you to jump straight into your gameplay programming, and means you can build your own version of these controls later in your development schedule.
|
||||
[Network Discovery](NetworkDiscovery.md)
|
||||
- [Network Discovery](NetworkDiscovery.md)
|
||||
Network Discovery uses a UDP broadcast on the LAN enabling clients to find the running server and connect to it.
|
||||
- [Network Proximity Checker](NetworkProximityChecker.md)
|
||||
The Network Proximity Checker component controls the visibility of game objects for network clients, based on proximity to players.
|
||||
|
Loading…
Reference in New Issue
Block a user