Commit Graph

5920 Commits

Author SHA1 Message Date
mischa
db0d799f73 disable old player code 2023-12-13 16:32:29 +01:00
mischa
2b3d8a5583 remove crawling and swimming states 2023-12-13 16:31:07 +01:00
mischa
0790b99007 player look and move 2023-12-13 16:27:12 +01:00
mischa
1c46530f68 charactercontroller2k 2023-12-13 16:24:37 +01:00
mischa
0c98a51012 readme 2023-12-13 12:14:40 +01:00
mischa
0ce34b6477 fix barrier positions 2023-12-13 11:35:18 +01:00
mischa
ba20b07fbc better 2023-12-13 11:34:33 +01:00
mischa
4d74a803c8 reset camera 2023-12-13 11:33:15 +01:00
mischa
66dcd5517b align default camera view 2023-12-13 11:31:48 +01:00
mischa
f39f669d5e Player.cs with camera mount 2023-12-13 11:30:56 +01:00
mischa
a971007e02 sort folders 2023-12-13 11:28:29 +01:00
mischa
a7ff9e6264 Readme 2023-12-13 11:27:39 +01:00
mischa
1cc6d1a3a2 fix spawn Y 2023-12-13 11:24:39 +01:00
mischa
15d4ce4cde player sizing 2023-12-13 11:13:09 +01:00
mischa
452160390a rescale environment 2023-12-13 11:12:54 +01:00
mischa
72df55aa64 environment parent go 2023-12-13 11:06:05 +01:00
mischa
56e66f9ed1 HUD and Ping Display 2023-12-13 11:04:43 +01:00
mischa
4df2ad812c fix convex rb error 2023-12-13 11:04:14 +01:00
mischa
9df78c662c barriers rbs 2023-12-13 11:03:47 +01:00
mischa
9349c2cda7 fix convex rb errors 2023-12-13 11:03:14 +01:00
mischa
6fc63f4db1 player prefab 2023-12-13 11:02:19 +01:00
mischa
efbe661b05 spawn points 2023-12-13 10:59:43 +01:00
mischa
b3779cfd6b added rigidbodies to barriers to make them interactable 2023-12-13 10:44:52 +01:00
mischa
7f46d7033d configure netmanager 2023-12-13 10:41:38 +01:00
mischa
fec4412ef4 map v1 2023-12-12 11:15:16 +01:00
mischa
2d09e77aec move templates 2023-12-12 10:38:03 +01:00
mischa
2ebf21b030 wall and roof prefabs 2023-12-12 10:38:03 +01:00
mischa
e1136b832a folders 2023-12-12 10:38:03 +01:00
mischa
f223c973f3 road prefabs 2023-12-12 10:38:03 +01:00
mischa
c6a93a3045 truck prefabs 2023-12-12 10:38:03 +01:00
mischa
218bcb6254 rename text folder 2023-12-12 10:38:03 +01:00
mischa
0595b2318e point filter textures 2023-12-12 10:38:03 +01:00
mischa
2e356fe52d netman 2023-12-12 10:38:03 +01:00
mischa
268c1ff3f6 empty scene 2023-12-12 10:38:03 +01:00
mischa
448f79c2d9 fbx only 2023-12-12 10:38:03 +01:00
mischa
54dd6d0cd6 kenney assets 2023-12-12 10:38:03 +01:00
mischa
91e028fbb4 MIRROR_86_OR_NEWER 2023-12-12 10:37:33 +01:00
MrGadget
5132fa8bfc
feat(HUD): Support for MultiplexTransport Port (#3662)
* Moved Multiplex to Core

* Updated Available and ToString in Transports
- Available now uses `#if UNITY_WEBGL` because `Application.platform != RuntimePlatform.WebGLPlayer;` doesn't work in Editor
- ToString was shortened and includes port for presentation in HUD

* NetworkManagerHUD: Added support for MultiplexTransport

* Moved Multiplex back to Transports

* Implemented PortTransport in Multiplex

* NetworkManagerHUD: reverted width change

* Revamped Port handler

* Changed LogError to LogWarning in Port setter

* Moved ToString change to separate PR

* Use Utils.IsHeadless

* Use Utils.IsDebug

* Removed console logging
2023-12-12 10:23:35 +01:00
MrGadget1024
b2d2cae776 perf(PlayerController): Changed 4 examples to NT-Reliable
- Tanks, Benchmark, CCU, and Pong examples all still use NT-Unreliable
2023-12-11 18:44:03 -05:00
mischa
c1be7b30e3 fix(Edgegap Plugin): fix NRE when reloading assets 2023-12-11 12:06:36 +01:00
mischa
a27a0aedc3 fix script icons 2023-12-11 12:06:33 +01:00
mischa
3e30c44864 Examples/Common: scripts moved into Scripts/ 2023-12-11 11:58:05 +01:00
mischa
67f32f2d90
feature: Edgegap Plugin V2 (#3692)
* Edgegap Plugin V2 from https://github.com/dylanh724/edgegap-unity-plugin-v2/tree/feat/plugin-v2.2

* fix things

* fix warnings

* fix u2020 support

* fix nre

* fix logo hardcoded path

* fix clipboard image hardcoded path and remove fonts

* syntax

* fix unity 2019/2020 breaking all editor UIs

* fix NRE on first open due to old window

* fix 2019 asserts

* link to our documentation

* disable warning

* fix unity 2019 unsupported syntax error

* Mirror.Hosting.asmdef: fix missing ref

* fix: remove all fonts to avoid the errors

* readme: two click hosting

* readme

* better

* fix 2019 errors

* fix U2020 async warning

---------

Co-authored-by: mischa <16416509+vis2k@users.noreply.github.com>
2023-12-09 11:02:01 +01:00
Clayton Hunsinger
608429c314
perf: SyncVar hook invocations no longer instantiate a new action delegate on every call (#3615)
Co-authored-by: Clayton Hunsinger <clayton@talofagames.com>
2023-12-06 15:28:54 +01:00
MrGadget
ab99215e68
feat(NetworkManager): Ability to toggle auto-start in Editor (#3694)
* feat(NetworkManager): Ability to toggle auto-start in Editor

* use Application.isEditor

---------

Co-authored-by: mischa <info@noobtuts.com>
2023-12-06 14:27:46 +01:00
MrGadget
92b99335d8
fix(ConnectionQuality): Move Connection Quality to Network Client (#3693)
* fix(ConnectionQuality): Move Connection Quality to Network Client
- Added zero as disable value
- Added Tooltip and Range to NetworkManager.connectionQualityInterval
- Obsoleted NetworkManager.OnConnectionQualityChanged
- Added temporary event wireups for OnConnectionQualityChanged
- Removed Action and overrides from NetworkManager template

* Removed stray blank line

* Added ConnectionQualityMethod Selection
- Enum added to ConnectionQuality
- Fields added to NetworkManager and NetworkClient
- Switch added to NetworkClient.UpdateConnectionQuality

* Use right params for Pragmatic

* Renamed Fields in NetworkManager
2023-12-06 10:06:31 +01:00
MrGadget1024
dd1923e4fd fix: Reset Scenes for 2019+ 2023-12-05 17:00:31 -05:00
MrGadget1024
d477189a97 fix(StinkySteak): Cannot use shortened new() in older Unity 2023-12-05 16:38:43 -05:00
MrGadget1024
b6f86ac3e7 Revert "fix(Examples): Updated scenes and lighting"
This reverts commit e2d63a88b0.
2023-12-05 16:33:45 -05:00
MrGadget1024
f04a2a915c fix(ConnectionQuality): reordered enums 2023-12-05 11:49:38 -05:00