miwarnec
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451c297a43
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NTHybrid: fix name and Unity 2019 support
Main / Run Unity Tests (push) Has been cancelled
Main / Delete Old Workflow Runs (push) Has been cancelled
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2024-11-11 16:58:42 +01:00 |
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JesusLuvsYooh
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1e04c9833b
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Updated Server/Client attribute help text. (#3942)
Main / Run Unity Tests (push) Waiting to run
Main / Semantic Release (push) Blocked by required conditions
Main / Delete Old Workflow Runs (push) Waiting to run
Hopefully adds additional support in preventing confusion.
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2024-11-11 13:06:29 +01:00 |
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Robin Rolf
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1187a59b18
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fix: NetworkIdentity component bitmask shifting overflows (#3941)
Main / Run Unity Tests (push) Has been cancelled
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Main / Semantic Release (push) Has been cancelled
* Failing test for netid bitmask shifting
* Fix netid bitmask shifting typing
Otherwise it uses ints and overflows when shifting more than 32
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2024-11-09 17:45:35 +01:00 |
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mischa
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499e4daea3
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feat: NetworkTransformHybrid - Hybrid Sync Part 1 (#3937)
Main / Run Unity Tests (push) Has been cancelled
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Main / Semantic Release (push) Has been cancelled
* hybrid nt
* fix mrg grid issue; fix unreliable sending just because baseline changed
* comment onserialize baseline
* Update Assets/Mirror/Components/NetworkTransform/NetworkTransformHybrid2022.cs
Co-authored-by: MrGadget <9826063+MrGadget1024@users.noreply.github.com>
* Update Assets/Mirror/Components/NetworkTransform/NetworkTransformHybrid2022.cs
Co-authored-by: MrGadget <9826063+MrGadget1024@users.noreply.github.com>
* Update Assets/Mirror/Components/NetworkTransform/NetworkTransformHybrid2022.cs
Co-authored-by: MrGadget <9826063+MrGadget1024@users.noreply.github.com>
* Update Assets/Mirror/Components/NetworkTransform/NetworkTransformHybrid2022.cs
Co-authored-by: MrGadget <9826063+MrGadget1024@users.noreply.github.com>
* Update Assets/Mirror/Components/NetworkTransform/NetworkTransformHybrid2022.cs
Co-authored-by: MrGadget <9826063+MrGadget1024@users.noreply.github.com>
* Update Assets/Mirror/Components/NetworkTransform/NetworkTransformHybrid2022.cs
Co-authored-by: MrGadget <9826063+MrGadget1024@users.noreply.github.com>
* nthybrid: debug draw data points
* debug draw: drops
* nthybrid: OnServerToClient checks for host mode first to avoid noise!
* nthybrid: OnClientToServer check ordering
* fix: don't apply any hybrid rpcs in host mode, fixes overwriting client's data points
* icon
* syntax
* don't pass Vector3? and QUaternion?
* remove unused
* comments
* cleanup
* cleanups
* comments
* cleanup: remove ContructSnapshot
* syncScale
* comment
* remove custom change
---------
Co-authored-by: MrGadget <9826063+MrGadget1024@users.noreply.github.com>
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2024-11-07 17:59:34 +01:00 |
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MrGadget
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04bb95311b
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fix(PlayerTest): Added PlayerName labels to prefabs
Main / Run Unity Tests (push) Has been cancelled
Main / Semantic Release (push) Has been cancelled
Main / Delete Old Workflow Runs (push) Has been cancelled
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2024-11-02 18:30:10 -04:00 |
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MrGadget
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e9a8e02a40
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fix(PlayerCamera): Improved cleanup
- avoids error in editor
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2024-11-02 18:29:05 -04:00 |
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MrGadget
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bb97db4eaa
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chore(CI): RunUnityTests - updated unityVersion
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2024-11-01 15:05:14 -04:00 |
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MrGadget
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e7b3aa77df
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fix(Extentions): GetLocalPositionAndRotation and SetLocalPositionAndRotation
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2024-10-29 17:43:44 -04:00 |
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MrGadget
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f61524863e
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fix: Cleanup after PR #3935
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2024-10-29 10:46:43 -04:00 |
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mischa
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af133e6110
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fix: #2802 NetworkManager uses OnDestroy for shutdown instead of OnApplicationQuit (#3935)
* fix: #2802 NetworkManager uses OnDestroy for shutdown instead of OnApplicationQuit
* imer feedback
---------
Co-authored-by: mischa <info@noobtuts.com>
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2024-10-29 15:06:44 +01:00 |
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mischa
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a9d280cd4b
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fix: #3785 NetworkIdentity.OnDestroy verifies spawned[netId] before removing
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2024-10-29 10:54:30 +01:00 |
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mischa
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c4f803fcf6
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fix: #3301 Read/Write HashSet<T> support is now detected by Weaver
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2024-10-29 09:47:33 +01:00 |
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mischa
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03357f4275
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fix: #3876 KcpTransport OnClientError null handling during shutdown
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2024-10-29 08:54:19 +01:00 |
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mischa
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c80a3c8ea5
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fix: #3262 allow running a mirror project from edit prefab mode again (#3924)
Co-authored-by: mischa <info@noobtuts.com>
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2024-10-28 23:13:23 +01:00 |
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mischa
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68c7d14a16
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Benchmark: monsters move with 10% probability to make sure we can detect change detection in NT
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2024-10-28 11:16:58 +01:00 |
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JesusLuvsYooh
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df7a343d7e
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fix: Robot Kyle Optimized (#3934)
4mb png normal map down to 0.4mb jpg
overall RobotKyle folder down from ~7mb to 1.5mb
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2024-10-27 09:00:39 -04:00 |
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MrGadget
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d347600468
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chore(CI): RunUnityTests - updated unityVersion
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2024-10-25 10:37:55 -04:00 |
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MrGadget
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2983c45f1f
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Updated NetworkRoomManager Script Template
- Added static singleton
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2024-10-25 06:24:39 -04:00 |
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mischa
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9a2bf46774
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feat: Half Floats (#3932)
* System.Half
* reader/writer
* remove unused namespaces
* old c# support
* remove unnecessary nint
* 2019 fixes
---------
Co-authored-by: mischa <info@noobtuts.com>
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2024-10-25 10:15:37 +02:00 |
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MrGadget
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549b222ec0
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Updated SyncDictinoary doc
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2024-10-24 19:14:03 -04:00 |
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MrGadget
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4e07f3a348
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fix(Examples): Updated Spawn Points
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2024-10-24 03:19:42 -04:00 |
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MrGadget
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19296d5d21
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fix(PlayerControllerRBBase): Unity 6 compatibility
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2024-10-24 02:28:54 -04:00 |
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MrGadget
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01b9260768
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fix(Examples): Typo in ControllerUIBase name
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2024-10-24 02:03:14 -04:00 |
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MrGadget
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74a430f647
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chore(CI): RunUnityTests - updated unityVersion
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2024-10-23 18:05:27 -04:00 |
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MrGadget
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de2ed26eee
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fix(PerlineNoise): fixed error for Undo
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2024-10-23 17:51:07 -04:00 |
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MrGadget
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b39d7bd8d2
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fix: Renamed PlayerControllerKRB to PlayerControllerRB
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2024-10-23 17:15:30 -04:00 |
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MrGadget
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06f3bca80b
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Perlin Noise script
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2024-10-23 17:14:36 -04:00 |
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MrGadget
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d55faa864c
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PlayerTest: Perlin terrain
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2024-10-23 17:14:09 -04:00 |
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MrGadget
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5fbd83279e
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fix: PlayerKRB inputs in Update
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2024-10-23 16:23:06 -04:00 |
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MrGadget
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fbab75dfc8
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feat(Examples): Added PlayerControllerKRB
- Uses Kinematic Rigidbody instead of Character Controller
- Prefabs added to PlayerTest example
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2024-10-23 15:35:06 -04:00 |
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MrGadget
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9ffa5523ca
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PlayerTest: Moved spawn points
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2024-10-23 15:32:24 -04:00 |
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mischa
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f74d072165
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Benchmark/Tanks example: name players for easier debugging
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2024-10-18 14:18:42 +02:00 |
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MrGadget
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fdc9369de4
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chore(CI): RunUnityTests - updated unityVersion
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2024-10-17 11:41:59 -04:00 |
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MrGadget
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dd2a1dae23
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chore(CI): RunUnityTests - updated unityVersion
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2024-10-16 12:39:34 -04:00 |
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mischa
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835daa30eb
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funding.json v2
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2024-10-16 15:39:37 +02:00 |
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mischa
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fbe5351e5c
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funding.json
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2024-10-16 15:36:42 +02:00 |
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mischa
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fe9bbcb6ac
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fix: #2536 NetworkServer won't accept connections while listen=false
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2024-10-16 12:37:24 +02:00 |
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mischa
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7ab1b394be
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breaking: NetworkServer.dontListen renamed to 'listen' to avoid double negative "dontListen=false" to listen
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2024-10-16 12:37:24 +02:00 |
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mischa
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13db82b347
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formatting
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2024-10-15 12:46:43 +02:00 |
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mischa
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ef5fc77728
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NetworkServer.IsConnectionAllowed: log address too
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2024-10-15 12:45:27 +02:00 |
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MrGadget
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86302503da
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Code Cleanup: SyncSet
Consistent order of things
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2024-10-15 06:02:50 -04:00 |
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MrGadget
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c23914ca2b
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Code Cleanup: SyncList, SyncSet, SyncDictionary
Consistent order of things in all three
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2024-10-15 05:34:18 -04:00 |
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MrGadget
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cd81e9dcdb
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SyncList: fixed comment typo
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2024-10-15 05:26:00 -04:00 |
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mischa
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a3027b29ed
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Update README.md
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2024-10-14 18:25:42 +02:00 |
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mischa
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f306135333
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Update README.md
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2024-10-14 18:25:08 +02:00 |
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mischa
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b1b9474dad
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Update README.md
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2024-10-14 18:24:36 +02:00 |
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mischa
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413694af3c
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feat(netgraph): universal NetworkGraph with bandwidth + ping in one (#3922)
* feature(netgraph): universal NetworkGraph with bandwidth + ping in one
* unity 2019 prefab
---------
Co-authored-by: mischa <info@noobtuts.com>
Co-authored-by: Robin Rolf <imer@imer.cc>
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2024-10-14 18:20:18 +02:00 |
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mischa
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1fffa5bb6d
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netgraph: NetworkGraph renamed to Bandwidth graph because it only shows bandwidth
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2024-10-14 13:56:47 +02:00 |
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mischa
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b98b9d56b5
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netgraph: NetworkGraph adjusted to fit Y labels better
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2024-10-14 13:56:44 +02:00 |
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mischa
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2bf70f3bc9
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both for now
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2024-10-14 12:42:31 +02:00 |
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