vis2k
d18472b4d5
remove unnecessary
2021-06-16 11:41:25 +08:00
vis2k
b052e2bd91
NetworkServerTest: remove unused
2021-06-16 11:40:05 +08:00
vis2k
6037e7ac1f
NetworkServerTest: replace over engineered test
2021-06-16 11:38:58 +08:00
vis2k
3debc65ffd
NetworkServerTest cleanup
2021-06-16 11:28:49 +08:00
vis2k
ad5eac2016
sort tests
2021-06-15 17:46:22 +08:00
vis2k
6e015e9442
syntax
2021-06-15 17:44:57 +08:00
vis2k
acf9eff9d0
syntax
2021-06-15 17:44:34 +08:00
vis2k
5d77cda200
cleanup
2021-06-15 17:44:02 +08:00
vis2k
87cdf7bedd
NetworkServerTest: Unspawn simplified
2021-06-15 17:43:11 +08:00
vis2k
e18a17e8c7
cleanup
2021-06-15 17:41:45 +08:00
vis2k
58f7ff8902
cleanup
2021-06-15 17:39:52 +08:00
vis2k
0385effd13
syntax
2021-06-15 17:28:53 +08:00
vis2k
f08b6c2806
NetworkServerTest: GetNetworkIdentity tests simplified
2021-06-15 17:28:07 +08:00
vis2k
6d18c42593
NetworkServerTest: SendToClientOfPlayer test removed because it did not even test SendToClientOfPlayer, and the function is obsolete anyway
2021-06-15 17:26:09 +08:00
vis2k
e02032f1ca
NetworkServerTest: SendToClientOfPlayer cleanup
2021-06-15 17:24:29 +08:00
vis2k
4b2fa2c5b4
NetworkServerTest: RegisterUnregisterClearHandler cleanup
2021-06-15 17:22:48 +08:00
vis2k
50c6a69492
syntax
2021-06-15 17:17:49 +08:00
vis2k
afeef26fdb
NetworkServerTest: SendToAll simplified
2021-06-15 17:14:34 +08:00
vis2k
b2ae4ef7e1
NetworkServerTest: CommandMessageCallsCommand cleanup
2021-06-15 17:11:31 +08:00
vis2k
26e18d7e87
NetworkServerTest: ReadyMessageSetsClientReady cleanup
2021-06-15 17:06:51 +08:00
vis2k
092ff4538a
NetworkIdentityTests: reuse CreateLocalConnectionPair
2021-06-15 17:03:57 +08:00
vis2k
79c6897249
NetworkServerTest: reuse CreateLocalConnectionPair
2021-06-15 17:01:44 +08:00
vis2k
06628b3b70
NetworkServerTest: reuse CreateLocalConnectionPair
2021-06-15 17:00:31 +08:00
vis2k
841c3ca2f2
NetworkServerTest: reuse CreateLocalConnectionPair
2021-06-15 16:58:54 +08:00
vis2k
855e0017c8
NetworkServerTest: reuse CreateLocalConnectionPair
2021-06-15 16:50:23 +08:00
vis2k
bf7250c096
NetworkServerTest: reuse CreateLocalConnectionPair
2021-06-15 16:49:44 +08:00
vis2k
68c72a7d54
NetworkServerTest: reuse CreateLocalConnectionPair
2021-06-15 16:48:45 +08:00
vis2k
bfd03adb09
NetworkServerTest: reuse CreateLocalConnectionPair
2021-06-15 16:47:04 +08:00
vis2k
46d49381b0
syntax
2021-06-15 16:46:54 +08:00
vis2k
58cae69647
NetworkServerTest: SetAllClientsNotReady reuses CreateLocalConnectionPair
2021-06-15 16:45:27 +08:00
vis2k
bf6957c150
NetworkServerTest: RemoveLocalConnection reuses CreateLocalConnectionPair
2021-06-15 16:44:31 +08:00
vis2k
133b1eb841
LocalConnectionTest: use CreateLocalConnectionPair
2021-06-15 16:42:34 +08:00
vis2k
7f36a75ef7
NetworkServerTest: SetClientReadyAndNotReady simplified
2021-06-15 16:40:58 +08:00
vis2k
2506195e42
MirrorTest: CreateLocalConnectionPair helper function
2021-06-15 16:40:48 +08:00
vis2k
34634e51b0
LocalConnection classes made public for tests
2021-06-15 16:39:06 +08:00
vis2k
2706eb30b9
LocalConnectionToClient made internal for tests
2021-06-15 16:37:37 +08:00
MrGadget
8218979e32
fix: Prevent m_AssetId set to empty string ( #2766 )
...
* fix: Prevent m_AssetId set to empty string
Fixes : #2765
Checks path for empty string before assigning to `m_AssetId`.
I left commented debug logs in place from testing, which was setting `NetworkIdentity.ServerOnly` on and off both in normal edit mode and prefab edit mode. In either mode, OnValdidate fires 4 times, and two of those try to set an empty string to `m_AssetId`.
* Changes as requested
* Update Assets/Mirror/Runtime/NetworkIdentity.cs
* Update NetworkIdentity.cs
Co-authored-by: vis2k <info@noobtuts.com>
2021-06-15 16:10:42 +08:00
vis2k
b08cc62fd4
NetworkServerTest: OnDataReceivedInvalidConnectionId simplified
2021-06-15 14:16:55 +08:00
vis2k
e827c6c0f3
fix: NetworkClient.Shutdown now clears OnDis/ConnectedEvents
2021-06-15 14:13:05 +08:00
vis2k
68a4a06926
fix: NetworkServer.Shutdown now clears OnDis/ConnectedEvents
2021-06-15 14:11:02 +08:00
vis2k
8295c8d5ab
rename
2021-06-15 13:58:20 +08:00
vis2k
a45cef2536
Tests: reuse ProcessMessages
2021-06-15 13:58:03 +08:00
vis2k
3d0c13ec6a
MirrorTest: ProcessMessages updates transports too now
2021-06-15 13:52:02 +08:00
vis2k
2ab17571cf
MirrorTest: ProcessMessages: switch update order so we can use it in NetworkServerTest.ClientToServerMessage
2021-06-15 13:51:32 +08:00
vis2k
196f4d3f36
NetworkServerTest: remove complicated OnDataReceived test. ClientToServerMessage does the same now.
2021-06-15 13:46:54 +08:00
vis2k
113b8cebaa
NetworkServerTest: ClientToServerMessage
2021-06-15 13:46:06 +08:00
vis2k
4db998f9a6
MirrorTest: ConnectClientBlocking helper function
2021-06-15 13:45:57 +08:00
vis2k
41d4b31856
NetworkServerTest: DisconnectAllTest_LocalConnection cleanup
2021-06-15 13:37:17 +08:00
vis2k
0df666382f
NetworkServerTest: DisconnectAllTest_RemoteConnection cleanup
2021-06-15 13:36:18 +08:00
vis2k
42de58c9e9
NetworkServerTest: RemoveConnection cleanup
2021-06-15 13:34:55 +08:00