vis2k
d9b77ec4d0
StartServer split into SetupServer and spawning. Prepares for local connection removal.
2019-12-31 10:43:18 +01:00
vis2k
ed260cfb18
add comments
2019-12-31 10:24:21 +01:00
vis2k
23b5b50155
Call SetupLocalConnection after SetupServer to prepare for local connection removal, where a real connection can only connect to the server after it was started, not before.
2019-12-31 10:24:10 +01:00
vis2k
07a85309e0
StartHost calls SetupServer + scene change + spawnobjects manually
2019-12-31 10:14:42 +01:00
vis2k
539fe69585
StartServer code mostly moved into SetupServer
2019-12-31 10:11:20 +01:00
vis2k
a8d3e0c998
move log message above
2019-12-31 09:41:05 +01:00
vis2k
e54728d1cc
NetworkManager.StartServer changed to void because it always returned true
2019-12-31 09:40:53 +01:00
vis2k
9969cc1c08
NetworkServer.Listen changed to void because it always returned true
2019-12-31 09:32:51 +01:00
vis2k
8787910d34
add comment
2019-12-31 09:30:29 +01:00
vis2k
2971345f37
NetworkManager.StartServer: scene change check moved into IsServerOnlineSceneChangeNeeded
2019-12-31 09:26:13 +01:00
Paul Pacheco
39817fcf00
docs: refer to the correct RegisterHandler method
2019-12-30 13:17:40 -06:00
Paul Pacheco
c3ffb50722
docs: explain limitations a little better
2019-12-30 12:15:32 -06:00
Chris Langsenkamp
3a17699c23
Cleared Spawn Prefabs - not needed
2019-12-30 13:15:21 -05:00
vis2k
892acf272c
explain SetupLocalConnection order properly
2019-12-30 18:47:24 +01:00
vis2k
cfe9520f7c
add comments
2019-12-30 17:37:44 +01:00
Chris Langsenkamp
53b160e480
Update NetworkBehaviour Template
2019-12-30 09:47:44 -05:00
vis2k
3e28b10dcb
syntax
2019-12-30 13:33:02 +01:00
vis2k
d712cd0303
fix: NetworkTransform clientAuthority works again via clientAuthority option that is configurable in inspector. this had to be fixed after we removed local authority.
2019-12-30 11:09:18 +01:00
Chris Langsenkamp
952855ef64
Restore Overview entries in TOC's
2019-12-30 04:35:18 -05:00
vis2k
e8015dfc80
typos
2019-12-30 09:12:24 +01:00
vis2k
87376ae3af
SendTargetRPCInternal: disallow all connections to server, not just the local client one
2019-12-29 22:07:47 +01:00
vis2k
53aa0bcc19
improve comments
2019-12-29 21:42:42 +01:00
vis2k
ee1807c85c
remove empty line
2019-12-29 21:36:07 +01:00
Icezman001
11b5a6639e
Update index.md ( #1367 )
...
Forgot a %20 in the last picture. it didn't show. Is fixed
2019-12-29 13:21:21 -06:00
Icezman001
9421696447
Update toc.yml ( #1366 )
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Stop showing overview on the left. It's the same as the title so doesn't need to be shown
2019-12-29 13:02:03 -06:00
Icezman001
19321d575f
docs: Explain how to set a server in AWS ( #1365 )
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* Create DevelopmentServer.md
This guide focuses on helping people try out their projects on a dedicated server so a more realistic test can be performed to see if everything works correctly.
This focuses on the free/trial aspect from the chosen providers and tries to make it very clear to readers that "free" is relative and Mirror can not be held responsible if they go above the providers limits.
It is mainly a guide on setting up the dedicated server through different providers to test your Mirror project.
Question:
Should I put it all under each other or should each provider/possibility be a different page like synchronization/GameObjects?
For example:
Overview
AWS
Azure
Google
* Make dedicated servers a submenu
* Add files via upload
* Move AWS inside it's own folder
* Update index.md
Changed the imgur links to the github images in the AWS folder so offline access is possible
* Update index.md
As suggestion from SoftwareGuy from suggestion: https://github.com/vis2k/Mirror/pull/1365#discussion_r361819820
I have made this in a bullet point so it's more clearly visible
* Update index.md
* Update index.md
* Update index.md
Added the changes as SoftwareGuy mentioned
* Update index.md
Another update to the formatting.
Changed some parts to titles so it's easier to navigate through the right hand side on github pages.
Some more formatting done
* Update index.md
Changed the titles from the 7 steps to include the step number for easier following
* Update index.md
Forgot this one: https://github.com/vis2k/Mirror/pull/1365#discussion_r361819874
Co-authored-by: Paul Pacheco <paulpach@gmail.com>
2019-12-29 11:44:26 -06:00
Icezman001
ad7e7e58a3
Update Profiler.md ( #1364 )
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Changed patreon mentions to github supporter mentions
2019-12-28 16:56:21 +01:00
Paul Pacheco
7258823a3c
Test that OnStartServer is propagated by NI
2019-12-27 19:20:01 -06:00
Julien Heimann
3c0bc28228
feat: generate serializers for IMessageBase structs ( #1353 )
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* Allow Weaver to add bodies to IMessageBase structs with empty de/serialize methods
* Update Assets/Mirror/Editor/Weaver/Processors/MessageClassProcessor.cs
Co-Authored-By: Paul Pacheco <paulpach@gmail.com>
* applied suggested changes
* adjusted empty method check
* Update Assets/Mirror/Editor/Weaver/Processors/MessageClassProcessor.cs
formatting
Co-Authored-By: vis2k <info@noobtuts.com>
Co-authored-by: Paul Pacheco <paulpach@gmail.com>
Co-authored-by: vis2k <info@noobtuts.com>
2019-12-27 10:12:28 -06:00
Chris Langsenkamp
8d8cb7eba0
Change link to Sponsor
2019-12-26 19:19:34 -05:00
MrGadget
e97ab9379f
feat: Add version to package file ( #1361 )
2019-12-26 10:15:38 -06:00
MrGadget
b34ae51965
Replace License.txt ( #1360 )
2019-12-26 09:51:56 -06:00
vis2k
4cc4279d7d
fix : #1359 . Revert "Destroy objects owned by this connection when disconnecting ( #1179 )"
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This reverts commit 8931944005
.
2019-12-26 13:43:02 +01:00
MrGadget
8e77da3424
Call OnClientConnect in FinishLoadScene ( #1357 )
2019-12-26 10:07:37 +01:00
MrGadget
ba3f855c98
Add Meta Files ( #1358 )
2019-12-26 10:07:08 +01:00
Paul Pacheco
d0cc669017
fix: release unitypackage ( #1355 )
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fix: upload unity.package
2019-12-25 15:07:57 -06:00
MrGadget
ffdfa4ef47
Replaced Patreon link
2019-12-24 07:33:31 -05:00
Paul Pacheco
d7a58d25d4
fix: destroy owned objects ( #1352 )
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* fix: destroy owned objects
fix #1346
Broken in PR #1206
alternative to #1351
* fix nre
* Simplify
2019-12-23 19:25:16 -06:00
Paul Pacheco
d83efbbd8d
Test connect and send
2019-12-23 19:06:14 -06:00
Paul Pacheco
e7abf4e7c7
Test transport events
2019-12-23 18:06:00 -06:00
Paul Pacheco
fe39459181
Test ClientSend
2019-12-23 17:44:03 -06:00
Paul Pacheco
ad115af845
Test ClientDisconnect
2019-12-23 17:37:50 -06:00
Paul Pacheco
947c473a3d
Test ClientConnected
2019-12-23 17:23:58 -06:00
Paul Pacheco
3e0802607a
Test connecting with uri
2019-12-23 16:44:40 -06:00
Paul Pacheco
1eff4ed4e6
Test connect
2019-12-23 16:36:13 -06:00
Paul Pacheco
caece9ecde
Fully initialize multiplex for testing
2019-12-23 16:29:40 -06:00
Paul Pacheco
a132a9c47a
Test available method
2019-12-23 16:26:25 -06:00
Paul Pacheco
c6af3c39f7
Add NSubstitute
2019-12-23 16:19:03 -06:00
Paul Pacheco
b55cf957a8
refactor: move ninja websocket in it's own assembly
2019-12-23 16:03:09 -06:00
Paul Pacheco
885e1f4c73
test: Mocking library for testing ( #1350 )
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* Include mocking libraries
* reimported nsubstitute dlls
* Only include as part of test assemblies
2019-12-23 14:51:20 -06:00