MrGadget
9c95219a9b
Suppress Cmds when conn not ready ( #3011 )
2021-12-02 13:55:21 +01:00
MrGadget
c291932717
fix: Suppress Commands When Not Ready ( #3009 )
...
* fix: Suppress Commands When Not Ready
* typo
* reverted change to separate PR
2021-12-02 13:54:55 +01:00
MrGadget
38c641b948
feat: Added Reset to Interest Management ( #3008 )
...
* feat: Added Reset to Interest Management
- Used in Distance and Spatial to reset `lastRebuildTime`.
* Updated Template
* Update Assets/Mirror/Runtime/NetworkServer.cs
Co-authored-by: vis2k <info@noobtuts.com>
2021-12-02 13:54:39 +01:00
MrGadget1024
9862af3aa5
Updated Template
2021-12-01 12:37:40 -05:00
MrGadget1024
bd562a609b
fix: NT2 - public virtual void Reset
2021-12-01 12:01:06 -05:00
MrGadget1024
be23d3a67a
fix: Updated Chat example
2021-12-01 08:01:11 -05:00
MrGadget1024
65f6c09599
updated examples
...
- syntax
- comments
2021-12-01 06:24:04 -05:00
vis2k
ee4399b3ce
fix: kcp2k V1.14 [2021-11-30]
...
- fix: Send() now throws an exception for messages which require > 255 fragments
- fix: ReliableMaxMessageSize is now limited to messages which require <= 255 fragments
2021-11-30 10:28:40 +01:00
MrGadget1024
dc60d0e6c8
Additive Levels Improvements
...
- Skybox with fog
- ground plane larger and fixed color
2021-11-29 13:17:20 -05:00
MrGadget1024
1324d59901
adjusted font
2021-11-29 11:33:22 -05:00
MrGadget1024
e4b5a8f975
removed extraneous code
2021-11-29 11:18:33 -05:00
MrGadget1024
259e61411c
Disabled Debug logging in Portal script
2021-11-29 11:15:19 -05:00
vis2k
975828f3dc
fix: "Spawned object not found when handling Command message" for unreliable commands which may have arrived before spawning, e.g. for NetworkTransform ( #3007 )
2021-11-29 11:13:03 -05:00
vis2k
78d9f948f2
feature: NetworkServer RegisterHandler / WrapHandler version with channelId parameter
2021-11-29 16:51:14 +01:00
MrGadget1024
fb27a4f760
Added Debug logging
2021-11-29 10:32:06 -05:00
MrGadget1024
40d551fe2f
fixed portal label
2021-11-29 09:18:16 -05:00
MrGadget1024
990bda659e
Updated Basic Example
2021-11-29 07:51:32 -05:00
vis2k
c1ae882d76
syntax
2021-11-28 17:25:26 +01:00
vis2k
7c8d2bd944
feature: kcp2k: calculated max message sizes are now shown in Inspector (read only) for convenience
2021-11-28 17:10:08 +01:00
vis2k
0a1bfade25
fix: kcp2k V1.13
...
- uncorks max message size from 144 KB to as much as we want based on
receive window size.
fixes https://github.com/vis2k/kcp2k/issues/22
fixes https://github.com/skywind3000/kcp/pull/291
- feature: OnData now includes channel it was received on
- fixes #2989
2021-11-28 16:58:01 +01:00
MrGadget
52111d1cb8
feat: Support more nullable types ( #3005 )
...
* feat: Support more nullable types
- NetworkWriter was also slightly rearraged to match NetworkReader
* fixed code smells
* fixed WriteVector4Nullable
* Got some of them working
* Couple more
* Couple more
* Added the rest
* reverted accidental change
2021-11-27 10:31:16 +01:00
MrGadget1024
8b363d11e9
formatting
2021-11-26 10:46:30 -05:00
MrGadget1024
6a85da7667
Removed obsolete PersistNetworkManagerToOfflineScene
...
- This was added exclusively for BigBox and they've sold to FB and are version locked now.
2021-11-26 10:43:38 -05:00
MrGadget1024
296236ff0c
syntax & formatting
2021-11-25 11:50:49 -05:00
MrGadget1024
c8d97b9063
added ServerCallback
2021-11-25 04:04:14 -05:00
MrGadget1024
f1d26e7b73
Updated Rigidbody example
2021-11-25 04:02:57 -05:00
JesusLuvsYooh
c939903ff8
Update NetworkLerpRigidbody.cs ( #3004 )
...
Changed targetPosition to target.position
2021-11-25 10:00:45 +01:00
MrGadget1024
5a3499087e
Removed recursion
2021-11-23 15:33:11 -05:00
MrGadget1024
76b456565e
breaking: Removed obsolete ConfigureServerFrameRate
...
- Use ConfigureHeadlessFrameRate instead.
2021-11-23 14:57:59 -05:00
MrGadget1024
a47e826802
indention
2021-11-23 14:51:01 -05:00
MrGadget
f44d8bf8a7
feat: Device Authenticator ( #3003 )
...
* feat: Device Authenticator
Uses `SystemInfo.deviceUniqueIdentifier` for authentication.
2021-11-23 11:30:34 -05:00
MrGadget1024
1853f352ef
Added HelpURL to Basic Authenticator
2021-11-23 03:12:22 -05:00
MrGadget1024
ce9931da01
set visRange to max value of slider
2021-11-22 01:53:13 -05:00
MrGadget1024
e89a27edb3
syntax
2021-11-21 23:08:08 -05:00
MrGadget1024
e34941267b
Added ClientConnect(Uri uri) to KcpTransport
2021-11-17 13:20:09 -05:00
MrGadget1024
a6f038f717
Changed NTv2 Transport settings in examples
2021-11-17 13:19:40 -05:00
MrGadget
749c4b7e75
feat: Added Additive Levels example ( #2994 )
...
* feat: Added Additive Levels example
Demonstrates Additive scenes with custom transition, portals, respawning players
* Portal waitForSeconds calculated
* added ReadMe
2021-11-16 08:25:06 +01:00
MrGadget1024
2290b2f059
AdditiveScenes example: updated namespace
2021-11-15 12:18:44 -05:00
MrGadget
3092c005ae
fix: Set previousLocalPlayer null in NI.Reset ( #2993 )
...
Calling RemovePlayerForConnection followed by AddPlayerForConnection with the same player object fails to call OnStartLocalPlayer again because previousLocalPlayer was't properly reset to null.
2021-11-15 07:23:06 +01:00
MrGadget
2710a95a0c
fix: NT checks NetworkClient.ready ( #2992 )
...
* fix: NT checks NetworkClient.ready
NT should not be calling Cmd's when client isn't ready.
* Update Assets/Mirror/Components/NetworkTransform2k/NetworkTransformBase.cs
Co-authored-by: vis2k <info@noobtuts.com>
2021-11-15 07:13:14 +01:00
MrGadget1024
f18ca61242
added comment
2021-11-12 13:53:01 -05:00
MrGadget1024
d1fc2aaa76
Revert "moved setting networkAddress up for readablity"
...
This reverts commit 06f753d9c0
.
2021-11-12 13:49:40 -05:00
MrGadget1024
06f753d9c0
moved setting networkAddress up for readablity
2021-11-12 13:37:29 -05:00
Justin Nolan
b2ce3421e5
fix: networkmanager undo and move some validation into Reset() ( #2990 )
...
* Fix network manager undo and move some validation code into Reset()
* Add comments
2021-11-11 07:47:33 +01:00
MrGadget1024
d6d0ec88d0
fix: SendChangeOwnerMessage robustness
...
- Check netid == 0
- Check conn is observing the identity
Fixes #2988
2021-11-09 09:10:05 -05:00
MrGadget1024
b854a8a6f1
summary comment
2021-11-09 09:04:50 -05:00
Erik Nilson
af28f27427
Pass connection when spawning scene objects so that authority is not lost ( #2987 )
...
* Pass connection when spawning scene objects so that authority is not lost
* Update Assets/Mirror/Runtime/NetworkServer.cs
Co-authored-by: vis2k <info@noobtuts.com>
2021-11-05 01:35:01 +08:00
MrGadget
7c389fefd2
feat: Add rotation to NTv2 teleport ( #2986 )
...
* feat: Add rotation to NTv2 teleport
* Updated script template
* Forgot Cmd/Rpc can't do overloads...fixed
* overload OnTeleport
* updated comments
2021-11-03 12:11:36 +08:00
vis2k
481fd32960
fix readme links
2021-11-01 21:25:17 +08:00
MrGadget1024
6067308ff6
Commented out noisy Debug.Logs
2021-10-31 17:19:23 -04:00