Paul Pacheco
246a551151
perf: AddPlayerMessage is now a value type
2019-07-30 18:01:55 -05:00
Paul Pacheco
b5b2f3e1eb
perf: rpc messages are now value types ( #997 )
2019-07-30 14:33:44 +02:00
Paul Pacheco
f9ff44399b
feat: support writing and reading array segments ( #918 )
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* Unit tests for writing array segments
* Add tests back for ArraySegment<int>
* Work in progress trying to generate writer
* Avoid boxing
* Weaver can now generate readers and writers for ArraySegment<T>
* Added by accident
* Clarify the loop
* Explain method specializer
* Remove unused method
* Explain loop in reader
2019-07-30 10:21:43 +02:00
MrGadget
6a761da51c
Update .gitignore
2019-07-29 19:32:18 -04:00
MrGadget
051a9e2a39
Update Assets/Mirror/Components/NetworkProximityChecker.cs
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Co-Authored-By: Paul Pacheco <paulpach@gmail.com>
2019-07-29 19:28:26 -04:00
MrGadget
f808558f32
Update Assets/Mirror/Runtime/NetworkIdentity.cs
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Co-Authored-By: Paul Pacheco <paulpach@gmail.com>
2019-07-29 19:27:48 -04:00
MrGadget
2549217a94
Update Assets/Mirror/Runtime/NetworkIdentity.cs
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Co-Authored-By: Paul Pacheco <paulpach@gmail.com>
2019-07-29 19:27:38 -04:00
MrGadget
6790d9056d
Update Assets/Mirror/Components/NetworkProximityChecker.cs
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Co-Authored-By: Paul Pacheco <paulpach@gmail.com>
2019-07-29 19:27:27 -04:00
MrGadget
4fde22c436
Update Assets/Mirror/Components/NetworkProximityChecker.cs
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Co-Authored-By: Paul Pacheco <paulpach@gmail.com>
2019-07-29 19:27:17 -04:00
MrGadget
f8eacd8607
Update Assets/Mirror/Components/NetworkLobbyPlayer.cs
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Co-Authored-By: Paul Pacheco <paulpach@gmail.com>
2019-07-29 19:27:02 -04:00
MrGadget
0df129f4c4
Replace Basic Example Again ( #996 )
2019-07-29 18:21:57 -05:00
Paul Pacheco
2d3151a5da
Folder is gone
2019-07-29 17:54:38 -05:00
Paul Pacheco
40c7d97ed9
perf: SpawnSceneObjectMessage is now a value type
2019-07-29 17:53:05 -05:00
Paul Pacheco
a44efd1f92
perf: SpawnPrefabMessage is now a value type
2019-07-29 17:52:06 -05:00
Chris Langsenkamp
9ffc6f2e44
NetworkLobbyPlayer
2019-07-29 18:20:51 -04:00
Chris Langsenkamp
96f4e2cc28
NetworkLobbyManager
2019-07-29 18:15:20 -04:00
MrGadget
2ba6847276
Correct scene for Basic Example ( #994 )
2019-07-30 00:05:46 +02:00
Chris Langsenkamp
8128adfca8
ClientScene
2019-07-29 17:39:24 -04:00
Chris Langsenkamp
ecdbf9a6b9
NetworkServer
2019-07-29 17:15:35 -04:00
Chris Langsenkamp
ed90b7dc3d
NetworkTransformChild
2019-07-29 17:15:03 -04:00
Chris Langsenkamp
44863fdab3
NetworkServer
2019-07-29 17:12:46 -04:00
Chris Langsenkamp
9666f361cf
NetworkStartPosition
2019-07-29 16:26:19 -04:00
Chris Langsenkamp
55decc95f7
NetworkProximityChecker
2019-07-29 16:22:22 -04:00
Chris Langsenkamp
b790ec38e8
NetworkManagerHUD
2019-07-29 16:13:12 -04:00
Chris Langsenkamp
d2b007e481
NetworkManager
2019-07-29 13:04:42 -04:00
Chris Langsenkamp
f6a441438e
NetworkClient
2019-07-29 12:55:38 -04:00
Chris Langsenkamp
99682a43bc
NetworkBehaviour
2019-07-29 12:52:03 -04:00
Chris Langsenkamp
e76a41011d
NetworkConnection
2019-07-29 12:49:21 -04:00
Chris Langsenkamp
5d860786ae
NetworkManager
2019-07-29 12:12:01 -04:00
Chris Langsenkamp
872da7ed34
NetworkManager
2019-07-29 11:54:00 -04:00
Chris Langsenkamp
976dadc1a6
NetworkManager
2019-07-29 11:53:17 -04:00
Paul Pacheco
407b36acb7
perf: SceneMessage is now a value type ( #989 )
2019-07-29 15:52:46 +02:00
Paul Pacheco
f99e71ebdf
perf: update vars is now a value type ( #990 )
2019-07-29 15:52:35 +02:00
Paul Pacheco
a32c5a9456
perf: objdestroy message is now a value type ( #993 )
2019-07-29 15:52:19 +02:00
Paul Pacheco
a49d938fbe
perf: ObjHideMessage is now a value type ( #992 )
2019-07-29 15:52:08 +02:00
Paul Pacheco
d071438d01
perf: ClientAuthorityMessage is now a value type ( #991 )
2019-07-29 15:51:43 +02:00
Paul Pacheco
145edaa50b
perf: empty messages are value types now
2019-07-29 08:18:17 -05:00
Paul Pacheco
35b9919d91
Revert "New Basic Example ( #985 )"
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This reverts commit 66f7693855
.
2019-07-29 08:07:06 -05:00
Paul Pacheco
81d915eb73
perf: use value types for empty messages ( #988 )
2019-07-29 15:04:56 +02:00
Paul Pacheco
12437ba9c2
fix: don't use obsolete method
2019-07-29 08:00:03 -05:00
Paul Pacheco
633fb19f8d
perf: messages should be value types ( #987 )
2019-07-29 14:50:18 +02:00
Paul Pacheco
7c7c910a5e
perf: avoid allocation with message structs ( #939 )
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* avoid allocation with message structs
* Use ternary operator instead of if
* Explain witchcraft
2019-07-29 14:50:09 +02:00
Paul Pacheco
b4077c1112
feat: safer and consistent writers names ( #979 )
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* WriteUInt16
* WriteUInt16 weaver
* WriteUInt32
* WriteUInt64
* WriteByte
* WriteSbyte
* WriteChar
* WriteBoolean
* WriteInt16
* WriteInt32
* WriteInt64
* WriteDouble
* WriteDecimal
* WriteString
* WriteBytes
* WriteVector2
* WriteVector3
* WriteVector4
* WriteVector2Int
* WriteVector3Int
* WriteColor
* WriteColor32
* WriteQuaternion
* WritePlane
* WriteRay
* WriteMatrix4x4
* WriteGuid
* WriteNetworkIdentity
* WriteTransform
* WriteGameObject
* Keep consistent line breaks
* add new define so asset maintainers can tell if the new methods are available
2019-07-29 14:44:08 +02:00
vis2k
abf06df25d
fix: Telepathy updated to latest version. connectionId counter is properly reset after stopping server.
2019-07-29 14:36:18 +02:00
MrGadget
c80fe05d50
Merge pull request #986 from MrGadget1024/DocUpdate0719
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Doc update0719
2019-07-29 10:28:30 +00:00
Chris Langsenkamp
be70684cf6
NetworkManager
2019-07-29 06:23:18 -04:00
Chris Langsenkamp
1b8d436b0a
NetworkAnimator
2019-07-29 04:34:53 -04:00
Chris Langsenkamp
678eb5a715
NetworkConnection
2019-07-29 04:30:14 -04:00
Chris Langsenkamp
f4ab3e853c
NetworkIdentity
2019-07-29 04:24:22 -04:00
Chris Langsenkamp
01d144bc62
NetworkConnection
2019-07-29 03:56:42 -04:00