Lymdun
9968db8d71
Update Migration.md ( #419 )
2019-02-17 16:51:17 -06:00
Chris Langsenkamp
3912a5a7b1
Update Migration.md ( #406 )
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Cross checked with the one in the project root and updated this document accordingly so the other can be removed.
2019-02-14 10:24:07 +01:00
Chris Langsenkamp
b057b24fbc
Update Migration.md ( #401 )
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Added `cs` and code block formatting
2019-02-12 10:09:18 +01:00
Chris Langsenkamp
44c9c0a672
Update Attributes.md ( #398 )
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Removed NetworkHash128 and NetworkInstanceId from the types list.
2019-02-10 10:57:26 -06:00
Chris Langsenkamp
04e54e17ff
Update SyncLists.md ( #397 )
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Cleaned up type list and indentations / formatting
Added comment about using OnStartClient vs Start
2019-02-10 10:57:07 -06:00
Chris Langsenkamp
bdc5ef01e8
Update SpawnObjectCustom.md ( #396 )
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Replaced `NetworkHash128` with `System.Guid`
Added `cs` to code blocks
2019-02-10 10:56:45 -06:00
Chris Langsenkamp
38dc3895e3
Update RemoteActions.md ( #395 )
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Removed NetworkHash128 and NetworkInstanceId from the list of allowed arguments
Added `cs` to code samples.
2019-02-10 10:56:18 -06:00
Chris Langsenkamp
a2e0651d7e
Update StateSync.md ( #394 )
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Fixed title capitalization and changed example to OnStartClient instead of Start
2019-02-10 08:44:45 -06:00
Jason
8756f28eac
Callback functionality was incorrectly represented ( #393 )
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Callback functionality is achieved through event handling. I've updated the documentation here to better represent a generic SyncList as well as a custom data type.
2019-02-10 08:27:33 -06:00
Chris Langsenkamp
d1626f7842
Add a virtual method that fires on the client right before scene change so devs can implement client-side work / prep / cleanup / visuals / etc. based on what scene is about to be loaded. ( #383 )
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Documentation updates included.
2019-02-07 13:37:54 +01:00
Jason
38033f0a11
PlayerControllers deprecated ( #378 )
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* PlayerControllers deprecated
Please see commit 1e61aaa05a
PlayerControllers property was deprecated.
* Update NetworkConnection.md
Please review the proposed change... I'm not sure this will suffice documentation standards as I'm still new to the project.
2019-02-06 14:34:30 -06:00
Jason
81430c8cdc
Dictionary 'objects' is no longer present in NetworkServer class
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Please see commit d979a45870
The objects property has been deprecated and is handled by `NetworkIdentity.spawned` dictionary at this time.
2019-02-06 11:18:46 -06:00
Chris Langsenkamp
bc857796f5
Update Attributes.md ( #363 )
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Fixes #335 along with the content added to https://github.com/vis2k/Mirror/blob/master/docs/Concepts/Communications/RemoteActions.md where TargetRpc is fully described with a proper example.
Also filled in the other descriptions.
2019-01-30 20:08:47 -06:00
Chris Langsenkamp
bc25f7c587
Update Migration.md ( #364 )
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Added links and note about restarting Unity. This partially addresses #333 but more work is needed.
2019-01-30 20:08:01 -06:00
Chris Langsenkamp
148aaeb6c5
Update RemoteActions.md ( #362 )
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Fixes #339
2019-01-30 19:31:56 -06:00
Chris Langsenkamp
58aff49585
Update Deprecations ( #361 )
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Fixes for #341
2019-01-30 19:20:34 -06:00
Chris Langsenkamp
a5b2b280d7
Update to OnServerRemovePlayer ( #355 )
2019-01-28 21:01:07 +01:00
uwee
ec8feea23d
Remove mention of HLAPI multiple players ( #352 )
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this is not supported by Mirror
2019-01-28 11:55:12 -06:00
Jason
ee780dc059
Update ClientsServers.md ( #354 )
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NetworkClient.Connect() only supports a single argument - string serverIp. This documentation should be updated to reflect that difference. Please see ticket https://github.com/vis2k/Mirror/issues/341
2019-01-28 18:13:34 +01:00
uwee
f7cad9d0b3
Update Insight.md ( #353 )
2019-01-27 22:17:38 -06:00
uwee
d168903a3a
Method parameters were changed in Mirror ( #351 )
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Updated to match current Mirror
2019-01-27 20:11:11 -06:00
Chris Langsenkamp
70f52160a7
Added OnStartLocalPlayer Description ( #336 )
2019-01-22 18:13:44 +01:00
Chris Langsenkamp
27fd9b3ada
Change Contributing Link
2019-01-21 21:34:54 -06:00
Chris Langsenkamp
e99a1be951
Fixed case of SyncListSTRUCT
2019-01-21 16:35:11 -06:00
Chris Langsenkamp
44902ac49e
Remove navigation to Contributions
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Part of removing the redundant Contributions page in docs - no point in having two of them.
2019-01-19 14:57:38 -06:00
Chris Langsenkamp
786a04880a
Delete Contributions.md
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Removing the redundant Contributions page in docs - no point in having two of them.
2019-01-19 14:57:23 -06:00
Chris Langsenkamp
1a44f6ed38
Added page content
2019-01-11 22:58:26 -06:00
Chris Langsenkamp
1259ef9396
Added link to Deprecations page
2019-01-11 16:28:18 -06:00
Chris Langsenkamp
f59aad7e53
Added missing links
2019-01-08 22:49:32 -06:00
Robin Rolf
ae717810c0
Corrected doc for OnClientConnect
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It used to mention it being called on the server, which is false
2019-01-08 16:49:07 -06:00
Chris Langsenkamp
eaa506fb26
Fixed formatting
2019-01-07 12:45:28 -06:00
Chris Langsenkamp
847759e055
Rename SyncVarHook to SyncVarHook.md
2019-01-07 12:40:30 -06:00
Chris Langsenkamp
cded1c41f8
Added entry for Insight
2019-01-07 11:11:26 -06:00
Chris Langsenkamp
bbaaffdae2
Create page for Insight
2019-01-07 11:11:06 -06:00
Chris Langsenkamp
e0fd799100
added cs to code markdown
2019-01-07 11:10:41 -06:00
Chris Langsenkamp
d7e3f79800
Added link to SyncVarHook
2019-01-07 11:10:19 -06:00
Chris Langsenkamp
f063f40544
Added link for Insight
2019-01-07 11:10:05 -06:00
Chris Langsenkamp
a4783094bd
Create SyncVar Hook page
2019-01-07 11:09:35 -06:00
Chris Langsenkamp
4d837542e4
Added Description Content
2019-01-06 21:48:05 -06:00
Chris Langsenkamp
c5a949eec1
Added descriptions to transports
2019-01-06 21:47:16 -06:00
Paul Pacheco
01f859c34d
localConnections is no more
2019-01-06 09:52:17 -06:00
Paul Pacheco
07b73dea26
Fix documentation validation
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site validation should work again
2019-01-01 16:56:28 -06:00
Kosio
b618fb017c
Fill Server events
2018-12-31 19:31:35 -06:00
Kosio
e0902361b7
Fill Client events based on Unity's HLAPI documentation
2018-12-31 19:31:35 -06:00
Kosio
2a2194aed8
Fill Application events (with small changes from Unity's HLAPI documentation)
2018-12-31 19:31:35 -06:00
konstantin890
4609ca1a29
Documentation: Fix typo in "Custom Player Spawning"
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SyncVar attribute didn't have brackets
2018-12-31 19:31:35 -06:00
Chris Langsenkamp
76b75dbb9b
New Documentation ( #184 )
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* Documentation Outline
* Spacing adjustments
* Captured old wiki content
* yml fix
* Docs work
* resize images
* Replaced images
* Removed md from links
* Renamed Misty to Fizzy
* Captured Unity docs
* links cleanup
* clear links
* Cleanup and moved NetworkBehavior to Classes.
* added slashes to yml paths
* reverted slashes
* Fixes bad link
* Update Ignorance.md
This should be enough documentation for now, yeah?
* Localized images
* Update Ignorance.md
formatting updates
* Lots of Cleanup
* fix link
* Formatting
* fix code blocks
* Lots of content and cleanup
* fixed yml
* Added blank line
* Added spaces in titles
* tightened bullets
* Fixed bullet spacing
* Fixed more bullets
* unbolded content
* Cleanup and removal of empty pages
Updated README with links to docs pages
* Restored prior version
* Contributing
* Improvements to content
* lower case fix
* fix link
* renamed Contributions
* fixed link
* home page content
* Fixed Encoding
* Moved Why TCP
* Replaced Unity with Mirror
* Telepathy Description
* changed to h2
* Moved Sample down
* Removed dead links
* Copied Contributions
Added Test
Fixed h3's
* Fixed headings
* added to Test
* Fixed image alts and links
* fixed last alt
2018-12-26 16:07:24 -06:00
Paul Pacheco
62051c74b0
Add space before disqus
2018-12-23 09:59:40 -06:00
Paul Pacheco
7ddb7df4ad
Reduce space between bullet points
2018-12-23 09:55:12 -06:00
Paul Pacheco
1affe178f5
Add some separation between toc entries
2018-12-23 09:53:22 -06:00