vis2k
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2f7a67e3f9
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NetworkReaderTest: benchmark test so it's easier to check performance after changes
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2020-01-23 15:51:52 +01:00 |
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Paul Pacheco
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0ed8550c02
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refactor: Move Editor tests to Tests/Editor (#1449)
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2020-01-22 21:35:10 +01:00 |
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vis2k
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b5a4988331
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FallbackTransportTest from paul
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2020-01-22 11:55:56 +01:00 |
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vis2k
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9d7513925f
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NetworkReaderTest to reach 100% NetworkReader coverage
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2020-01-22 09:51:06 +01:00 |
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vis2k
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e798ac45de
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MessagePackerTest: cover UnpackMessage non generic version
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2020-01-22 09:46:30 +01:00 |
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vis2k
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1f8aaeb488
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gitignore: ignore unity generated CodeCoverage
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2020-01-22 09:30:30 +01:00 |
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vis2k
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5736dd8d05
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MessagePackerTest: cover FormatException case
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2020-01-22 09:30:09 +01:00 |
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Chris Langsenkamp
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17af872f99
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Use conn instead of NetworkClient
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2020-01-21 21:44:15 -05:00 |
|
Chris Langsenkamp
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f778b4c399
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Removed unnecessary using
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2020-01-21 17:35:57 -05:00 |
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Chris Langsenkamp
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71bd09417c
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Removed MonoBehaviour inheritance
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2020-01-21 17:23:14 -05:00 |
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Chris Langsenkamp
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388a338cfa
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Removed commented code
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2020-01-21 17:16:08 -05:00 |
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MrGadget
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c147caf30c
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Added ErrorMessage Test (#1448)
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2020-01-21 23:01:34 +01:00 |
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shulinnn
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60a2595093
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Update SyncLists.md (#1445)
OP_DIRTY & OP_REMOVE are obsolete.
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2020-01-21 05:00:25 -05:00 |
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Chris Langsenkamp
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cbbe82e4d1
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Make roomSlots work correctly for clients
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2020-01-20 20:04:09 -05:00 |
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vis2k
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15c77c6926
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NetworkTransform.SerializeIntoWriterTest
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2020-01-20 11:02:11 +01:00 |
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vis2k
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875f19e030
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Mirror.Tests asmdef references Mirror.Components asmdef
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2020-01-20 10:54:59 +01:00 |
|
Chris Langsenkamp
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eef97e9a52
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Code cleanup
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2020-01-19 23:34:53 -05:00 |
|
Chris Langsenkamp
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522655d1ad
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Updated ScriptTemplates doc image
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2020-01-19 16:49:08 -05:00 |
|
Chris Langsenkamp
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c57c01a47a
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Updated Script Templates
|
2020-01-19 16:45:12 -05:00 |
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FirstGearGames
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a738ca9f3a
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Updated video tutorial link. (#1443)
Corrected information in video tutorial with a new release. Link updated to new video.
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2020-01-19 14:33:18 -05:00 |
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Paul Pacheco
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58bd292d52
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Document serializing scriptable object (#1438)
* Document serializing scriptable object
* typos and grammar
* Make more readable
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2020-01-19 12:10:12 +01:00 |
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MrGadget
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268753c3bd
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fix: Fix Room Slots for clients (#1439)
* Fix Room Slots for clients
* Removed change to ServerChangeScene
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2020-01-19 11:39:26 +01:00 |
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MrGadget
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cb4be4df78
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Set AllPlayersready false in the Room scene (#1440)
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2020-01-19 11:38:59 +01:00 |
|
MrGadget
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ffd2fcf648
|
Fixed asset store badge link
|
2020-01-18 17:00:50 -05:00 |
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MrGadget
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e4c498312e
|
Reorder properties with headers (#1437)
|
2020-01-17 12:09:08 +01:00 |
|
Chris Langsenkamp
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11a6fa0d82
|
Updated Network Transform Doc and Image
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2020-01-16 19:47:52 -05:00 |
|
Chris Langsenkamp
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d1074ac43d
|
Updated ChangeLog
|
2020-01-16 11:06:23 -05:00 |
|
MrGadget
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f69f1743c5
|
feat: Add Sensitivity to NetworkTransform (#1425)
* Add Sensitivity to NetworkTransform
* Removed commented lines
* Made them floats
* Tooltips
* Added comments
* Update NetworkTransformBase.cs
Co-authored-by: vis2k <info@noobtuts.com>
|
2020-01-16 09:06:25 +01:00 |
|
MrGadget
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0a49b435cc
|
Added Serializable and SerializeField
|
2020-01-14 19:42:04 -05:00 |
|
MrGadget
|
f621a4aaf1
|
Added Serializable and SerializeField
|
2020-01-14 19:36:53 -05:00 |
|
MrGadget
|
98652e708f
|
Added Serializable and SerializeField
|
2020-01-14 19:32:39 -05:00 |
|
MrGadget
|
7011fade2d
|
Added public
|
2020-01-14 19:23:46 -05:00 |
|
MrGadget
|
503c722eb0
|
Added [System.Serializable]
|
2020-01-14 19:20:33 -05:00 |
|
vis2k
|
15d546cbb9
|
Update README.md
|
2020-01-14 11:45:52 +01:00 |
|
Chris Langsenkamp
|
bafe3b28fd
|
Freshen Example Appearance
|
2020-01-13 22:05:08 -05:00 |
|
vis2k
|
2186f3c7d7
|
clean up Pong folder
|
2020-01-13 17:34:55 +01:00 |
|
vis2k
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cb3d9f0d08
|
fix: Telepathy works on .net core again
|
2020-01-13 17:27:44 +01:00 |
|
Paul Pacheco
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078b7ddbe7
|
Proper MIT license (#1431)
With this change, github recognizes it is MIT license so it shows as MIT when searching github
|
2020-01-13 11:38:34 +01:00 |
|
Paul Pacheco
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0c047f9227
|
Remove latin placeholder text in chat window (#1430)
|
2020-01-12 17:07:57 -06:00 |
|
Paul Pacheco
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42a2f9b853
|
fix: Decouple ChatWindow from player (#1429)
|
2020-01-12 16:53:14 -06:00 |
|
Chris Langsenkamp
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bc40d871b8
|
Updated ChangeLog
|
2020-01-11 18:22:12 -05:00 |
|
MrGadget
|
a0c96f8518
|
fix: StopHost with offline scene calls scene change twice (#1409)
* Separate StopHostClient
* Added comments
* move comment
* add comment
* Changed to loadingSceneAsync check
* Update Assets/Mirror/Runtime/NetworkManager.cs
Co-authored-by: vis2k <info@noobtuts.com>
|
2020-01-12 00:12:46 +01:00 |
|
MrGadget
|
29c96b6bc0
|
made handlers private (#1426)
|
2020-01-11 21:38:09 +01:00 |
|
Chris Langsenkamp
|
58d398257e
|
Updated Integrations doc
|
2020-01-11 14:52:36 -05:00 |
|
MrGadget
|
c30e4a9f83
|
feat: NetworkAnimator warns if you use it incorrectly (#1424)
* Added warnings to NetworkAnimator
* Updated ChangeLog
* pauls suggestions
|
2020-01-11 10:35:58 -06:00 |
|
MrGadget
|
f858f4d703
|
Rename WeaveExisingAssemblies to fix spelling (#1423)
|
2020-01-10 19:07:59 -06:00 |
|
Paul Pacheco
|
2eeaea41bc
|
fix: syntax error in release job
|
2020-01-10 19:04:00 -06:00 |
|
Paul Pacheco
|
3f50e63bc3
|
fix: release job requires node 10
|
2020-01-10 18:59:58 -06:00 |
|
Paul Pacheco
|
2a3db0b398
|
fix: fix release pipeline
|
2020-01-10 18:55:05 -06:00 |
|
Chris Langsenkamp
|
2c9d22f781
|
Updated ChangeLog
|
2020-01-10 19:53:21 -05:00 |
|