MrGadget
be8cf781d9
Updated SyncListWithUserData
2022-01-22 18:19:04 -05:00
MrGadget
61eec62de9
Updated SyncListWithUserData
2022-01-22 12:23:35 -05:00
MrGadget
76843e6c30
Updated SyncListWithUserData
2022-01-21 21:42:15 -05:00
MrGadget
1bfa2dae52
Added SyncListWithUserData
2022-01-21 09:57:19 -05:00
vis2k
9956c1620a
Revert "fix: Duplicate IL2CPP hashes when building to WebGL ( #3061 )"
...
This reverts commit d33c7cb247
.
because remoteattributetests deadlock on 2021.2.8
2022-01-21 18:11:23 +08:00
vis2k
657a06bbc8
remove leftover comment
2022-01-21 16:11:17 +08:00
cooper
d33c7cb247
fix: Duplicate IL2CPP hashes when building to WebGL ( #3061 )
...
* change to tryget
* Update DistanceInterestManagement.cs
* Update MethodProcessor.cs
* GenerateMethodName
* Update MethodProcessor.cs
* Update Assets/Mirror/Editor/Weaver/Weaver.cs
* Update Weaver.cs
Co-authored-by: vis2k <info@noobtuts.com>
2022-01-21 12:47:16 +08:00
MrGadget
238c80dc33
fix: added / updated AddComponent attributes ( #3062 )
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* fix: added / updated AddComponent attributes
* fix: Added / Updated AddComponent attirbutes
* Update Assets/Mirror/Components/Discovery/NetworkDiscoveryHUD.cs
2022-01-20 11:58:27 -05:00
MrGadget
d1543d5943
Removed using from ChatAuthenticator
2022-01-19 19:33:15 -05:00
MrGadget
9dbba89c0d
Merge branch 'vis2k:master' into master
2022-01-19 14:18:07 -05:00
tuf
171d3543be
Fixed everything that's wrong with Mirror ( #3059 )
2022-01-19 14:07:52 -05:00
MrGadget
fab9961436
Mirror 60.2.0
2022-01-19 09:48:55 -05:00
MrGadget
ffabc3e802
Merge branch 'vis2k:master' into master
2022-01-19 09:48:04 -05:00
MrGadget
fe8893dd3a
feat: NT uses Cmd/Rpc overloads ( #3058 )
2022-01-19 22:25:36 +08:00
MrGadget
9c7f7f849f
Removed Tests
2022-01-19 07:22:12 -05:00
MrGadget
0d30a0b102
Merge pull request #2 from vis2k/master
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Mirror 60.1.0
2022-01-19 07:21:14 -05:00
MrGadget
140691e744
Added Tests
2022-01-19 07:20:57 -05:00
vis2k
30a7e1d576
feature: remote call overloads are now allowed for [TargetRpc] too. they are possible now due to 0cdeccbe71
using .FullName instead of .Name
2022-01-19 18:43:05 +08:00
vis2k
b6f4c641de
feature: remote call overloads are now allowed for [ClientRpc] too. they are possible now due to 0cdeccbe71
using .FullName instead of .Name
2022-01-19 18:43:05 +08:00
MrGadget
85e86bd4a0
fix: Network Manager Template singleton
2022-01-18 11:56:55 -05:00
vis2k
f79166dd6c
Weaver: remove unused .Resolver
2022-01-19 00:10:41 +08:00
vis2k
508cc7ec1a
comments
2022-01-19 00:00:11 +08:00
vis2k
1328dcb7ea
comment
2022-01-18 17:27:34 +08:00
vis2k
1eca5fe9b4
breaking: RemoteCalls.RegisterCommand/RpcDelegate renamed to RemoteCalls.RegisterCommand/Rpc to keep it simple
2022-01-18 17:22:15 +08:00
vis2k
131e854479
RemoteCalls: CheckIfDelegateExists cmdHash renamed to functionHash
2022-01-18 17:17:43 +08:00
vis2k
c675cfe2b0
syntax
2022-01-18 17:14:09 +08:00
vis2k
3792e23f2f
remove old code
2022-01-18 17:12:33 +08:00
vis2k
45438b5e91
feature: remote call overloads are now allowed. they are possible now due to 0cdeccbe71
using .FullName instead of .Name
2022-01-18 17:10:37 +08:00
vis2k
a797c9733a
syntax
2022-01-18 16:50:00 +08:00
vis2k
8647efc297
add comments
2022-01-18 16:45:36 +08:00
vis2k
739dfb361e
RemoteCalls.Invoker.invokeClass renamed to componentType because that's what we use it to check for
2022-01-18 16:44:15 +08:00
vis2k
11ca6a542f
RemoteCalls: add comment
2022-01-18 16:42:34 +08:00
vis2k
0418f1c9d2
RemoteCalls.Invoker.remoteCallType renamed to callType for simplicity
2022-01-18 16:38:57 +08:00
vis2k
1242fb1356
RemoteCalls: InvokeHandlerDelegate renamed to Invoke for simplicity.
2022-01-18 16:36:21 +08:00
vis2k
ad2d0560a3
RemoteCalls.Invoker.invokeFunction renamed to function for simplicity
2022-01-18 16:33:05 +08:00
vis2k
d1d2523b75
syntax
2022-01-18 16:31:23 +08:00
vis2k
a83786f884
syntax
2022-01-18 16:30:52 +08:00
vis2k
40333bb784
syntax
2022-01-18 16:28:49 +08:00
vis2k
c55e42f7e2
perf: NetworkServer.OnCommandMessage doesn't requires NetworkIdentity.CommandRequiresAuthority check anymore.
...
Remote calls are now hashed based on full name, so we don't need to find & compare the particular component anymore.
2022-01-18 16:19:54 +08:00
vis2k
3a78a2fca5
comment
2022-01-18 16:17:07 +08:00
vis2k
262c7f8898
RemoteCalls GetCommandInfo + CommandInfo struct replaced with a simple CommandRequiresAuthority bool
2022-01-18 16:04:35 +08:00
vis2k
10f7d4c34a
syntax
2022-01-18 15:57:51 +08:00
vis2k
0aa70d8e61
syntax
2022-01-18 15:55:16 +08:00
vis2k
308e995ad5
syntax
2022-01-18 15:52:49 +08:00
vis2k
a4e6163f9f
syntax & comments
2022-01-18 15:51:16 +08:00
vis2k
6989f21817
syntax
2022-01-18 15:46:52 +08:00
vis2k
effad42399
syntax
2022-01-18 15:45:52 +08:00
vis2k
94c319746b
RemoteCalls: GetInvokerForHash simplified
2022-01-18 15:45:22 +08:00
vis2k
c4828251e6
comment
2022-01-18 15:44:03 +08:00
vis2k
48b368a0dd
syntax
2022-01-18 15:43:03 +08:00
MrGadget
34bf98b9d0
MIRROR_58_0_OR_NEWER
2022-01-18 00:57:24 -05:00
vis2k
fdd3041d68
breaking: SendTargetRpcInternal removed now unnecessary invokeClass parameter from NetworkBehaviour and Weaver
2022-01-18 13:54:19 +08:00
vis2k
99dd9fdafb
breaking: SendRpcInternal removed now unnecessary invokeClass parameter from NetworkBehaviour and Weaver
2022-01-18 13:54:19 +08:00
vis2k
d0b2ecf7ed
breaking: SendCommandInternal removed now unnecessary invokeClass parameter from NetworkBehaviour and Weaver
2022-01-18 13:54:19 +08:00
vis2k
0cdeccbe71
breaking: RemoteCalls simplified: Weaver now passes full function name instead of Type + function.Name.
...
makes everything easier, allows us to remove GetMethodHash(Type invokeClass, string methodName).
also allows for two [Command]s/[Rpc]s with same name but different type parameters now.
2022-01-18 13:54:19 +08:00
vis2k
05e62388d4
breaking: Obsolete Experimental NetworkTransform
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* breaking: obsolete old experimental NetworkTransform components
* Update Assets/Mirror/Components/Experimental/NetworkTransform.cs
* Update Assets/Mirror/Components/Experimental/NetworkTransformChild.cs
* Update Assets/Mirror/Components/Experimental/NetworkTransformBase.cs
Co-authored-by: MrGadget <9826063+MrGadget1024@users.noreply.github.com>
BREAKING: Obsolete Experimental NetworkTransform
2022-01-18 00:24:30 -05:00
vis2k
e192dae48e
RemoteCalls: cmdHandlerDelegates renamed to remoteCallDelegates because it's not just for Commands
2022-01-18 13:09:16 +08:00
vis2k
6b9eccd9e1
RemoteCalls: add comment
2022-01-18 12:55:53 +08:00
Robin Rolf
a828f5a983
fix: NetworkTransform syncs initial position/rotation/scale #3048 ( #3051 )
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* fix: NT syncs initial position/rotation/scale
fixes #3048
* Update NetworkTransformBase.cs
* Update NetworkTransformBase.cs
* Update NetworkTransformBase.cs
* Update NetworkTransformBase.cs
Co-authored-by: vis2k <info@noobtuts.com>
2022-01-18 12:55:40 +08:00
vis2k
c15a137209
ifdef
2022-01-18 12:55:30 +08:00
vis2k
8a3771b0a1
GUIConsole now pops up on warnings too for easier debugging
2022-01-18 12:55:23 +08:00
vis2k
3c7f358c4f
breaking: RemoveProcedureCalls renamed to RemoteCalls to fit the Namespace
2022-01-18 11:37:35 +08:00
vis2k
92ce96d5bd
Delegate, not Deligate
2022-01-18 11:37:35 +08:00
vis2k
f39586a477
breaking: MirrorInvokeType renamed to RemoteCallType
2022-01-18 11:37:35 +08:00
vis2k
7af0d541f2
MirrorInvokeType moved from Utils to RemoteProcedureCalls
2022-01-18 11:37:35 +08:00
vis2k
6738ede014
breaking: CmdDelegate renamed to RemoteCallDelegate
2022-01-18 11:37:35 +08:00
vis2k
40b8886c48
breaking: RemoteCallHelper renamed to RemoteProcedureCalls
2022-01-18 11:37:35 +08:00
vis2k
94985eef40
perf: NetworkServer.BroadcastToConnection ClearDirtyComponentsDirtyBits() moved into NetworkIdentity.GetSerializationAtTick. O(N*M) => O(N) ( #3049 )
...
=> previously per broadcast it was called for each connection, for each entity.
=> now per broadcast it is called for each entity once.
2022-01-18 11:36:45 +08:00
vis2k
bfbcef6a54
perf: NetworkTime.localTime uses Unity 2020 Time.timeAsDouble instead of stopwatch if available. Makes IsDirty() check a lot faster. ( #3050 )
2022-01-18 11:36:23 +08:00
MrGadget
7d974fbdbe
Merge branch 'vis2k:master' into master
2022-01-17 13:16:09 -05:00
MrGadget
f4397e1ef7
Removed leftover counter
2022-01-17 12:28:14 -05:00
MrGadget
f4449ceb8f
Merge branch 'vis2k:master' into master
2022-01-17 05:29:46 -05:00
vis2k
00dec7e498
LocalConnections.cs split into LocalConnectionToClient/Server.cs
2022-01-16 23:10:17 +08:00
vis2k
34756d648f
update comments
2022-01-16 17:09:29 +08:00
MrGadget
bd357e479c
Merge branch 'vis2k:master' into master
2022-01-16 01:31:03 -05:00
MrGadget
88770f87c6
Updated NetworkManager Template
2022-01-16 01:30:13 -05:00
MrGadget
bcb0f54405
Merge branch 'vis2k:master' into master
2022-01-16 00:53:30 -05:00
MrGadget
ffc990e4d8
Mirror 57.0.2
2022-01-16 00:52:39 -05:00
vis2k
e6c9fce37f
ClearDirtyComponentsDirtyBits comments
2022-01-16 13:16:08 +08:00
MrGadget
ba51aa8e52
Mirror 57.0.1
2022-01-16 00:04:15 -05:00
MrGadget
2277921ba6
Merge branch 'vis2k:master' into master
2022-01-16 00:02:32 -05:00
MrGadget
5fbf78bf96
Restored Test
2022-01-15 23:54:20 -05:00
vis2k
dd1555ab96
remove unused import
2022-01-16 12:52:28 +08:00
vis2k
b54d086901
perf: NetworkWriter/Reader Write/ReadBlittable<T> for 4-6x performance improvement! (based on #2441 , #3036 ). This time with Android fix. ( #3047 )
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* NetworkWriter.WriteBlittable with Android support
* NetworkReader.ReadBlittable with Android support
* link issue
* credits
* don't need thos eanymore
2022-01-16 12:42:51 +08:00
vis2k
edd06ec7e2
Test for #3044 (unaligned writes)
2022-01-16 12:20:05 +08:00
vis2k
ca9ca0a58c
Mirror asmdef: allow unsafe code
2022-01-16 12:10:10 +08:00
vis2k
c25016465e
Tests: don't need to check EndOfStreamException exact message as it differs between regular and blittable writers
2022-01-16 12:02:44 +08:00
cooper
8a93034fae
fix: Use TryGetComponent in DistantInterestManagement ( #3046 )
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* change to TryGetComponent
* Update DistanceInterestManagement.cs
2022-01-15 08:38:17 -05:00
MrGadget
b78dfc88cb
Added version file
2022-01-14 05:16:19 -05:00
MrGadget
8bcbb98073
Delete Tests folder
2022-01-14 05:07:38 -05:00
MrGadget
257dd0dc70
Restored NetworkWriterTest
2022-01-14 05:06:22 -05:00
vis2k
e3abcd1d14
MIRROR_57_0_OR_NEWER
2022-01-14 03:40:31 -05:00
vis2k
16cd38b4c8
add Read/WriteBlittable comments for next time
2022-01-14 03:40:31 -05:00
vis2k
c030574345
fix : #3044 Revert "perf: NetworkWriter/Reader Write/ReadBlittable<T> for 4-6x performance improvement! (based on #2441 ) ( #3036 )"
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This reverts commit 4cf0554ae1
.
2022-01-14 03:40:31 -05:00
vis2k
80a3d4b13b
perf: kcp 2K V1.17 [2022-01-09]
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- perf: server MaximizeSendReceiveBuffersToOSLimit option to set send/recv
buffer sizes to OS limit. avoids drops due to small buffers under heavy load.
2022-01-14 03:40:14 -05:00
vis2k
3c26e92806
MIRROR_57_0_OR_NEWER
2022-01-13 12:25:58 +08:00
vis2k
bee3701897
add Read/WriteBlittable comments for next time
2022-01-13 12:03:07 +08:00
vis2k
2b441d181e
fix : #3044 Revert "perf: NetworkWriter/Reader Write/ReadBlittable<T> for 4-6x performance improvement! (based on #2441 ) ( #3036 )"
...
This reverts commit 4cf0554ae1
.
2022-01-13 11:55:34 +08:00
MrGadget1024
563d7c8532
Removed Empty folders
2022-01-11 11:51:41 -05:00
MrGadget1024
d35a59d72f
Updated Kcp and Telepathy AsmDef's to exclude WebFL
2022-01-11 11:51:07 -05:00
MrGadget1024
a52f8adbd8
Deleted Examples folder
2022-01-09 05:35:28 -05:00
MrGadget1024
e34164b31d
Delete Tests folder
2022-01-09 05:33:40 -05:00
vis2k
5523499e33
perf: kcp 2K V1.17 [2022-01-09]
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- perf: server MaximizeSendReceiveBuffersToOSLimit option to set send/recv
buffer sizes to OS limit. avoids drops due to small buffers under heavy load.
2022-01-09 12:22:26 +08:00
MrGadget1024
4b8b7f8405
refined chat example
2022-01-08 08:44:22 -05:00
MrGadget1024
ed8cfdf18d
Removed Resetting Statics log
2022-01-07 01:42:06 -05:00
vis2k
2cacb89fae
breaking: fix: kcp2k V1.16
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- fix: SendUnreliable respects ArraySegment.Offset
- fix: potential bug with negative length (see PR #2 )
- breaking: removed pause handling because it's not necessary for Mirror anymore
2022-01-06 20:49:59 +08:00
vis2k
7e0f649f59
Tests: MessagePacking.GetId<T>
2022-01-06 20:06:32 +08:00
vis2k
35be99c5d9
missed an interest management obsolete
2022-01-06 14:17:59 +08:00
vis2k
76fe9759c6
remove unnecessary unsafe keyword
2022-01-06 13:22:23 +08:00
vis2k
dde8cc48f3
string interpolation
2022-01-06 13:19:25 +08:00
vis2k
e14da7a2a0
breaking: removed legacy NetworkVisibility system
2022-01-06 12:59:46 +08:00
vis2k
04a73b94a3
syntax
2022-01-06 12:52:14 +08:00
vis2k
8d00436a8d
syntax
2022-01-06 12:27:37 +08:00
vis2k
90ee471bb8
simplify OnSerialize
2022-01-06 12:26:38 +08:00
vis2k
f77396b404
VarInt: remove redundant check
2022-01-06 12:22:38 +08:00
vis2k
eff3687a19
Revert "fix: NetworkManagerHUD use NetworkManager.singleton"
...
This reverts commit 294011803b
.
2022-01-05 17:56:53 +08:00
vis2k
d17f91c447
syntax
2022-01-05 17:54:38 +08:00
MrGadget1024
893cb4590a
fix: InterestManagement Awake
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- Don't check for active server or client
- static `aoi` must always be set
2021-12-29 08:19:27 -05:00
MrGadget1024
294011803b
fix: NetworkManagerHUD use NetworkManager.singleton
2021-12-28 16:06:58 -05:00
MrGadget1024
b659bde111
fix: fixed warnings
2021-12-28 16:05:35 -05:00
MrGadget1024
502d0913d4
fix: fixed warnings
2021-12-28 15:56:18 -05:00
MrGadget1024
473b9f1760
fix: RuntimeInitializeOnLoadMethod BeforeSceneLoad
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- RuntimeInitializeLoadType.BeforeSceneLoad is requred so methods with this attribute fire BEFORE Awake
2021-12-28 15:13:19 -05:00
MrGadget1024
e7cec4f943
fix: Fixed PlayerCamera scripts in examples
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- can't unparent camera in OnDisable
- Player may be in a subscene so put camera in active scene after unparenting so it's not lost if additive is unloaded.
- Moving player object between subscenes unexpectedly fires OnDisable & OnEnable...who knew?
2021-12-27 07:58:12 -05:00
MrGadget1024
78275ab558
fix: SetClientNotReady must always notify client
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- Client may have locally set itself ready
- OnServerReady may be overridden so Server may have the conn as not ready (desync)
2021-12-27 07:48:17 -05:00
MrGadget1024
d5cc5e089c
syntax
2021-12-26 06:23:34 -05:00
MrGadget1024
e0016e815a
fix: Improved Portal script
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- SyncVar for labelText
- Regex for pretty name
2021-12-26 06:14:21 -05:00
MrGadget1024
29fec273cb
fix: NetworkStartPosition use Start instead of Awake
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- NetworkManager::ResetStatics fires after scene object's MonoB.Awake and wipes the static list
2021-12-25 10:06:09 -05:00
MrGadget1024
9c8f89aec1
fix: MultiSceneNetManager first client in first subscene
2021-12-25 10:01:08 -05:00
MrGadget1024
c18d15fd16
fix: moved MirrorIcon to Editor folder
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- excludes it from builds
2021-12-25 09:12:47 -05:00
MrGadget1024
a5245d2317
fix: Updated Player prefabs in examples
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- Added PlayerCamera component
- sepatates camera setup from movement controller
- Lowered max turn speed
- Reset NT components
2021-12-25 09:11:53 -05:00
vis2k
cf94a9b563
syntax
2021-12-21 12:04:22 +01:00
vis2k
dabb01a2f6
syntax
2021-12-21 11:57:24 +01:00
vis2k
759bd14833
NetworkReader/Writer: Read/WriteBlittableNullable to remove redundant code
2021-12-21 11:53:03 +01:00
vis2k
0cdfbf2446
remove unused UIntFloat/Double/Decimal
2021-12-21 11:51:30 +01:00
vis2k
723c5cd441
NetworkWriterTest: add little endian check to guarantee Write/ReadBlittable behaviour
2021-12-21 11:50:58 +01:00
vis2k
4cf0554ae1
perf: NetworkWriter/Reader Write/ReadBlittable<T> for 4-6x performance improvement! (based on #2441 ) ( #3036 )
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* ReadBlittable
* WriteBlittable
* use ReadBlittable everywhere
* use WriteBlittable everywhere
* char is not blittable
* adjust test
2021-12-21 11:47:30 +01:00
MrGadget
bfb7041ca5
feat: Reader Writer support for Sprite ( #3034 )
2021-12-21 09:31:10 +01:00
MrGadget
02b8a29914
fix: Use IsNullOrWhiteSpace instead of IsNullOrEmpty ( #3033 )
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- IsNullOrWhiteSpace covers null, empty, and just whitespace.
2021-12-17 23:38:55 +01:00
MrGadget1024
65d99c7a2c
moved SyncVar up
2021-12-17 17:22:33 -05:00
MrGadget1024
6d50a5647e
moved ResetStatistics up
2021-12-17 17:20:59 -05:00
MrGadget1024
c730ec18c6
Added ResetStatics to Player in Chat example
2021-12-17 14:57:42 -05:00
MrGadget1024
279962579c
feat: Updated Chat Example
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- Now uses Network Authenticator
- ChatUI is now a networked object with Cmd/Rpc
- Player is much simplified
- LoginUI is a separate canvas
- Login and server HUD combined into one panel
2021-12-17 14:31:42 -05:00
MrGadget1024
de45f8d199
fix: Fixed Debug.Log lines
2021-12-17 11:57:54 -05:00
MrGadget1024
57dfc401c0
syntax
2021-12-17 11:01:19 -05:00
MrGadget1024
942a0383b0
Updated Authenticator Template
2021-12-17 10:26:08 -05:00
MrGadget1024
5a430d3606
Updated Authenticator Template
2021-12-17 10:08:51 -05:00
MrGadget
d92c1cbded
feat: Support Fast Enter Playmode ( #3028 )
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* feat: Support Fast Enter Playmode
- Uses [RuntimeInitializeOnLoadMethod] to reset statics
* fixed namespace
* Added comment
* Don't clear cmdHandlerDelegates
* Don't set aoi null
* renamed Init to Reset in static classes
* renamed method to ResetStatics
* renamed one too many
* marked NetworkServer.Shutdown with RuntimeInitializeOnLoadMethod
* Added RuntimeInitializeOnLoadMethod to NetworkClient.Shutdown
* renamed NetworkTime.Reset to ResetStatics
* reverted changes to Player
- Will be changing Chat example in master
* Renamed NetworkManager.Shutdown to ResetStatics
* fixed comment
* NetworkServer now calls NetworkIdentity.ResetStatics from its Shutdown
* Updated NetworkManagerTest::ShutdownTest
* Updated NetworkServerTest::ShutdownCleanup
* Updated NetworkServerTest::ShutdownCleanup
* Updated NetworkClientTest::ShutdownCleanup
* comments
* Call NetworkIdentity.ResetStatics from NetworkClient.Shutdown
2021-12-16 18:37:20 +01:00
vis2k
82d42591b6
fix: KcpTransport force disables nonalloc when building with IL2CPP ( #3030 )
2021-12-16 11:08:02 +01:00
MrGadget1024
16e2539efb
fix: restored base method calls to NetworkRoomManager
2021-12-14 18:01:53 -05:00
MrGadget1024
78690e7c0d
fix: NetworkClient.Shutdown - added all statics
2021-12-14 08:37:16 -05:00