mischa
732c4ebdab
fix : #2810 NetworkAnimator now initializes state in OnEnable too
2024-01-02 11:40:10 +01:00
MrGadget1024
325cc15f5b
feat(Chat Example): Bidirectional sync of networkAddress
2024-01-01 10:23:24 -05:00
MrGadget1024
e1195391c6
fix(MultipleMatches): MatchGUI Toggle OnValueChanged > OnToggleClicked
2024-01-01 07:53:05 -05:00
mischa
56a1aa096f
fix : #3708 Kcp Stophost() null reference exception
2024-01-01 09:40:39 +01:00
MrGadget1024
4285a9b123
MatchController Prefab: resized Text element
2023-12-31 17:27:52 -05:00
MrGadget1024
a54c8bd9bd
fix(NetworkManager): OnConnectionQualityChanged silenced log spam
2023-12-30 07:37:59 -05:00
MrGadget1024
6c14f0e402
chore(CI): RunUnityTests - updated unityVersion
2023-12-30 07:25:09 -05:00
MrGadget1024
4c295a80b6
fix(ChatNetworkManager): Removed singleton
2023-12-30 07:22:20 -05:00
MrGadget1024
1ccf954bbd
fix(AdditiveLevelsNetworkManager): Simplified singleton
2023-12-30 07:22:20 -05:00
MrGadget1024
1430027e99
fix(NetworkRoomManagerExt): Simplified singleton
2023-12-30 07:22:20 -05:00
MrGadget1024
a322f009c6
fix(AuthorityNetworkManager): Removed singleton
2023-12-30 07:22:20 -05:00
MrGadget1024
112d6f4040
fix(MatchNetworkManager): Removed singleton
2023-12-30 07:22:20 -05:00
MrGadget1024
01be4fe67d
fix(MultiSceneNetManager): Removed singleton
2023-12-30 07:22:20 -05:00
MrGadget1024
ae6a6355b1
fix(BasicNetManager): Removed singleton
2023-12-30 07:22:20 -05:00
MrGadget1024
143dede60d
fix(AdditiveNetworkManager): Removed singleton
2023-12-30 07:22:20 -05:00
MrGadget1024
a425736bda
fix(NetworkManagerCharacterSelection): Simplified singleton
2023-12-30 07:22:20 -05:00
MrGadget1024
5348e23ce4
chore(CI): Always produce test results
2023-12-26 07:17:04 -05:00
MrGadget
a8a2e01b89
fix(NT Base): Consolidate NT fields to NT Base ( #3706 )
...
- Compress Rotation
- Only Sync On Change
2023-12-24 10:29:30 +01:00
MrGadget1024
b9601b9e7f
perf(Examples): Enabled NT Compress Rotation
2023-12-24 04:02:32 -05:00
mischa
0d64d4718f
fix : #3704 remove old fix for #2353 which caused log spam and isn't needed anymore since the original Mirror issue is long gone
2023-12-23 22:17:20 +01:00
JesusLuvsYooh
4caa831bdb
fix: Rotation compression using world when null value ( #3705 )
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Fixes spazzing out of rotations, which was caused by flicking between compressed quaternion and world rotation.
Happened only if using NetworkTransformUnreliable, local worldspace and quat compression.
2023-12-23 21:34:37 +01:00
MrGadget1024
06d40d38d9
chore(CI): force unity-test-runner to use v4.0.0
2023-12-23 14:47:27 -05:00
MrGadget1024
b0f0145cc8
Revert "chore(CI): unity-test-runner@v3"
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This reverts commit 0df8191039
.
2023-12-23 11:56:41 -05:00
MrGadget1024
0df8191039
chore(CI): unity-test-runner@v3
2023-12-23 11:53:37 -05:00
MrGadget1024
96dd9dbba1
chore(CI): activation use upload-artifact v4
2023-12-23 11:28:59 -05:00
mischa
e46aff53d1
Prediction: only show ghosts while not inside the target object
2023-12-19 15:07:14 +01:00
mischa
88c7fa78c1
fix(NetworkPingDisplay): increase default width so rtt number isn't cut off
2023-12-19 14:46:32 +01:00
mischa
58148e02e5
fix(Prediction): PredictedRigidbodyVisual rotation interpolation now works
2023-12-19 14:12:06 +01:00
mischa
3d87b3f0c3
PredictedRigidbody: force SyncDirection so users can't configure it wrongly
2023-12-19 13:32:22 +01:00
mischa
f1cf4f6067
fix(Prediction): PredictedRigidbody now copies all materials, not just the first
2023-12-19 13:06:33 +01:00
mischa
0864676948
perf(PredictedRigidbody): get mesh renderer only once
2023-12-19 13:06:30 +01:00
mischa
12e73d3619
fix(Prediction): PredictedRigidbody now sets all materials to ghost material, not just one
2023-12-19 12:58:02 +01:00
MrGadget1024
2c0254c574
chore(CI): RunUnityTests - updated unityVersion
2023-12-16 21:22:07 -05:00
MrGadget1024
0fe6726710
chore(CI): RunUnityTests - updated unityVersion
2023-12-16 15:33:30 -05:00
mischa
91e028fbb4
MIRROR_86_OR_NEWER
2023-12-12 10:37:33 +01:00
MrGadget
5132fa8bfc
feat(HUD): Support for MultiplexTransport Port ( #3662 )
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* Moved Multiplex to Core
* Updated Available and ToString in Transports
- Available now uses `#if UNITY_WEBGL` because `Application.platform != RuntimePlatform.WebGLPlayer;` doesn't work in Editor
- ToString was shortened and includes port for presentation in HUD
* NetworkManagerHUD: Added support for MultiplexTransport
* Moved Multiplex back to Transports
* Implemented PortTransport in Multiplex
* NetworkManagerHUD: reverted width change
* Revamped Port handler
* Changed LogError to LogWarning in Port setter
* Moved ToString change to separate PR
* Use Utils.IsHeadless
* Use Utils.IsDebug
* Removed console logging
2023-12-12 10:23:35 +01:00
MrGadget1024
b2d2cae776
perf(PlayerController): Changed 4 examples to NT-Reliable
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- Tanks, Benchmark, CCU, and Pong examples all still use NT-Unreliable
2023-12-11 18:44:03 -05:00
mischa
c1be7b30e3
fix(Edgegap Plugin): fix NRE when reloading assets
2023-12-11 12:06:36 +01:00
mischa
a27a0aedc3
fix script icons
2023-12-11 12:06:33 +01:00
mischa
3e30c44864
Examples/Common: scripts moved into Scripts/
2023-12-11 11:58:05 +01:00
mischa
67f32f2d90
feature: Edgegap Plugin V2 ( #3692 )
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* Edgegap Plugin V2 from https://github.com/dylanh724/edgegap-unity-plugin-v2/tree/feat/plugin-v2.2
* fix things
* fix warnings
* fix u2020 support
* fix nre
* fix logo hardcoded path
* fix clipboard image hardcoded path and remove fonts
* syntax
* fix unity 2019/2020 breaking all editor UIs
* fix NRE on first open due to old window
* fix 2019 asserts
* link to our documentation
* disable warning
* fix unity 2019 unsupported syntax error
* Mirror.Hosting.asmdef: fix missing ref
* fix: remove all fonts to avoid the errors
* readme: two click hosting
* readme
* better
* fix 2019 errors
* fix U2020 async warning
---------
Co-authored-by: mischa <16416509+vis2k@users.noreply.github.com>
2023-12-09 11:02:01 +01:00
Clayton Hunsinger
608429c314
perf: SyncVar hook invocations no longer instantiate a new action delegate on every call ( #3615 )
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Co-authored-by: Clayton Hunsinger <clayton@talofagames.com>
2023-12-06 15:28:54 +01:00
MrGadget
ab99215e68
feat(NetworkManager): Ability to toggle auto-start in Editor ( #3694 )
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* feat(NetworkManager): Ability to toggle auto-start in Editor
* use Application.isEditor
---------
Co-authored-by: mischa <info@noobtuts.com>
2023-12-06 14:27:46 +01:00
MrGadget
92b99335d8
fix(ConnectionQuality): Move Connection Quality to Network Client ( #3693 )
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* fix(ConnectionQuality): Move Connection Quality to Network Client
- Added zero as disable value
- Added Tooltip and Range to NetworkManager.connectionQualityInterval
- Obsoleted NetworkManager.OnConnectionQualityChanged
- Added temporary event wireups for OnConnectionQualityChanged
- Removed Action and overrides from NetworkManager template
* Removed stray blank line
* Added ConnectionQualityMethod Selection
- Enum added to ConnectionQuality
- Fields added to NetworkManager and NetworkClient
- Switch added to NetworkClient.UpdateConnectionQuality
* Use right params for Pragmatic
* Renamed Fields in NetworkManager
2023-12-06 10:06:31 +01:00
MrGadget1024
dd1923e4fd
fix: Reset Scenes for 2019+
2023-12-05 17:00:31 -05:00
MrGadget1024
d477189a97
fix(StinkySteak): Cannot use shortened new() in older Unity
2023-12-05 16:38:43 -05:00
MrGadget1024
b6f86ac3e7
Revert "fix(Examples): Updated scenes and lighting"
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This reverts commit e2d63a88b0
.
2023-12-05 16:33:45 -05:00
MrGadget1024
f04a2a915c
fix(ConnectionQuality): reordered enums
2023-12-05 11:49:38 -05:00
MrGadget1024
c85f591b33
NetworkPingDisplay: Changed width to 100
2023-12-05 11:46:51 -05:00
MrGadget1024
2ddbf8c993
NetworkPingDisplay: Changed connectionQuality to hyphens
2023-12-05 11:46:07 -05:00