Chris Langsenkamp
bb48c50caa
Merge branch 'master' of https://github.com/vis2k/Mirror
2019-10-13 12:35:00 -04:00
Chris Langsenkamp
248d042360
updated doc code sample
2019-10-13 12:34:46 -04:00
Paul Pacheco
64b7597aec
Update docs for profiler version 1.3
2019-10-12 17:09:32 -05:00
Chris Langsenkamp
edbc2dc847
Fixed typo and formatting
2019-10-11 18:10:13 -04:00
Chris Langsenkamp
d5e3e56c78
Fixed HelpURL
2019-10-09 01:41:54 -04:00
MrGadget
bcc6af8527
Simplify Jump and reset player prefabs ( #1140 )
2019-10-08 09:35:08 +02:00
Chris Langsenkamp
98b6328f76
Merge branch 'master' of https://github.com/vis2k/Mirror
2019-10-07 06:41:35 -04:00
Chris Langsenkamp
86b5f565d0
updated comments
2019-10-07 06:41:12 -04:00
vis2k
231a384881
Telepathy updated to latest version
2019-10-07 10:43:47 +02:00
MichalPetryka
2337cb2037
Data types documentatation recommends structs to be readonly and implement IEquatable. ( #1138 )
2019-10-06 14:45:17 -05:00
Chris Langsenkamp
1f2ff6b2c9
Code formatting
2019-10-05 10:13:13 -04:00
Chris Langsenkamp
8aebfdec1a
Added Basic image
2019-10-04 04:49:28 -04:00
Chris Langsenkamp
d177df8f35
Changed to OnStartServer
2019-10-04 04:42:48 -04:00
Chris Langsenkamp
24052428e0
Removed unused Players object from scene
2019-10-04 04:25:18 -04:00
Chris Langsenkamp
26c23f7115
Restructured Examples docs with images
2019-10-04 04:21:02 -04:00
Chris Langsenkamp
5de4e4bf30
Updated Changelog
2019-10-03 09:05:16 -04:00
Chris Langsenkamp
c6251bc15b
SyncVar Limit is 64 per NetworkBehaviour
2019-10-03 08:13:39 -04:00
Paul Pacheco
c85d0df533
fix: webgl build fix #1136 ( #1137 )
2019-10-03 01:05:28 -05:00
Chris Langsenkamp
02f4eebfce
updated code snip
2019-10-02 14:17:52 -04:00
Chris Langsenkamp
9d7960b842
updated code snip
2019-10-02 14:04:52 -04:00
Chris Langsenkamp
4306e08eb5
updated code snip
2019-10-02 13:48:58 -04:00
MrGadget
5dfc85931f
Obsoletes OnServerAddPlayer ( #1134 )
...
* Obsoletes OnServerAddPlayer(NetworkConnection conn, AddPlayerMessage extraMessage)
* Fixed NetworkManager
* Fixed Pong
* Fixed Room
* Wrapped call in warning suppressors
* Improved comments
2019-10-02 10:26:19 +02:00
MrGadget
e73185932a
Updated Basic Example ( #1135 )
...
* Updated Basic Example
* Added more comments
* addes more comments
2019-10-01 21:52:36 -05:00
MrGadget
48bb788deb
Update ChangeLog.md
2019-10-01 13:08:23 -04:00
Paul Pacheco
77ec19c0dd
docs: update links to new add player documentation
2019-10-01 11:56:43 -05:00
Paul Pacheco
07ee9ccb58
docs: move custom player docs to correct place
2019-10-01 11:27:00 -05:00
MrGadget
6cfb5c15ae
Update ChangeLog.md
2019-10-01 11:10:24 -04:00
Paul Pacheco
c0417e3788
docs: explain what TargetRpcProcessor does
2019-10-01 06:58:13 -05:00
Paul Pacheco
af6be4fe41
docs: explain what RpcProcessor does
2019-10-01 06:58:13 -05:00
Paul Pacheco
b0a67041d8
docs: explain what CommandProcessor does
2019-10-01 06:58:13 -05:00
vis2k
ed572da6a0
fix: NetworkBehaviourInspector wouldn't show SyncMode if syncvars / syncobjects were only private
2019-10-01 11:47:12 +02:00
Paul Pacheco
c24a73f6c9
fix: syncvars in commands work again ( #1131 )
...
* fix: syncvars in commands work again
2019-09-30 22:13:34 -05:00
Paul Pacheco
fb15c56d39
refactor: we no longer replace methods
2019-09-30 21:23:44 -05:00
Paul Pacheco
5ecd646134
fix: TargetRpc now works accross assemblies ( #1130 )
...
similar to #1128 but for TargetRpc
2019-09-30 21:19:32 -05:00
Paul Pacheco
13dbcb9f35
fix: ClientRpc methods now work accross assemblies ( #1129 )
...
Similar to #1128 but for client rpc
2019-09-30 21:17:30 -05:00
Paul Pacheco
d8a98d8d99
fix: Cmds can be called from child classes in other assemblies
...
fix #1108
2019-09-30 20:51:34 -05:00
vis2k
3831cbddbe
fix: Telepathy fix a bug where calling Disconnect while connecting to a dead end would freeze Unity because .Join would wait forever. Interrupt fixes it.
2019-09-30 19:30:13 +02:00
Chris Langsenkamp
cec96677b2
Fixed link
2019-09-30 08:29:20 -04:00
Chris Langsenkamp
82ebf44ae6
updated xml comments
2019-09-29 20:19:20 -04:00
Chris Langsenkamp
5f034bf3da
Added XML comments
2019-09-29 20:14:32 -04:00
Chris Langsenkamp
3579d484b2
Updated CustomPlayer doc
2019-09-29 19:51:09 -04:00
Chris Langsenkamp
8e3f3c75de
Fixed XML comments
2019-09-29 18:08:24 -04:00
Chris Langsenkamp
f42c852127
updated CustomPlayer
2019-09-29 17:53:49 -04:00
Chris Langsenkamp
a499febe4d
Changed title
2019-09-29 16:26:47 -04:00
Paul Pacheco
32c75fe14c
Describe cleaner way to add customizable character ( #1090 )
...
* Describe cleaner way to add custom characters
* Update doc/articles/Guides/CustomPlayer.md
* Update doc/articles/Guides/CustomPlayer.md
* make example code clearer
* Update doc/articles/Guides/CustomPlayer.md
Co-Authored-By: MrGadget <chris@clevertech.net>
* Update doc/articles/Guides/CustomPlayer.md
Co-Authored-By: MrGadget <chris@clevertech.net>
* Update doc/articles/Guides/CustomPlayer.md
Co-Authored-By: MrGadget <chris@clevertech.net>
* Update doc/articles/Guides/CustomPlayer.md
* Update doc/articles/Guides/CustomPlayer.md
* Apply suggestions from code review
2019-09-29 14:28:18 +02:00
vis2k
7c8be71d16
detected too late
2019-09-29 13:58:30 +02:00
vis2k
4ef6077d65
breaking: allocation free sends ( #1103 )
...
* so far
* websocket alloc free send
* keep old Pack name
* syntax
* LLAPI allocation free sends
* use ServerSend(list) for all
* multiplex send(list) based on https://github.com/vis2k/Mirror/pull/1118/files
* new mirror define
2019-09-29 13:34:15 +02:00
Chris Langsenkamp
65551a3465
Fixed title
2019-09-28 23:43:53 -04:00
Chris Langsenkamp
8538b53dea
Fixed link
2019-09-28 20:57:57 -04:00
Paul Pacheco
c9f317ddee
feat: Websockets now give client address, fix #1121 ( #1125 )
2019-09-28 18:27:46 -05:00