Commit Graph

341 Commits

Author SHA1 Message Date
Chris Langsenkamp
bc9659a148 doc: Updated ChangeLog 2020-06-02 13:09:18 -04:00
Chris Langsenkamp
a389a74175 doc: Updated docs for Command ignoreAuthority option 2020-06-02 11:09:15 -04:00
Chris Langsenkamp
a1c8338485 doc: Updated ChangeLog 2020-06-02 11:08:28 -04:00
James Frowen
9ae7fa2a8c
feat: adding OnRoomServerPlayersNotReady to NetworkRoomManager that is called when player ready changes and atleast 1 player is not ready (#1921)
* adding virtual function for Players not ready

* moving function calls to property

* making if check easier to read

* setting field

* making field private

* removed blank line

* Added override to template

* doc: Updated ChangeLog

Co-authored-by: Chris Langsenkamp <chris@clevertech.net>
2020-05-27 15:42:18 -04:00
Chris Langsenkamp
3d04f97c8d doc: Updated ChangeLog 2020-05-27 12:24:06 -04:00
Chris Langsenkamp
cfea4d3ac9 doc: Updated ChangeLog 2020-05-27 12:00:11 -04:00
Chris Langsenkamp
efdd86e82d Removed Discord Transport 2020-05-23 03:17:19 -04:00
Chris Langsenkamp
026f24d453 doc: Updated ChangeLog 2020-05-21 15:44:34 -04:00
Chris Langsenkamp
1ecc329daf doc: Updated ChangeLog 2020-05-21 15:10:01 -04:00
Chris Langsenkamp
df083bfd24 doc: Updated ChangeLog 2020-05-21 14:52:47 -04:00
Chris Langsenkamp
6a981534f4 doc: Updated ChangeLog 2020-05-16 01:47:25 -04:00
Chris Langsenkamp
a245e37a28 doc: Updated LiteNetLib4Mirror Transport doc 2020-05-12 13:00:10 -04:00
Chris Langsenkamp
5726d3b84a doc: Updated LiteNetLib4Mirror Transport 2020-05-12 10:40:36 -04:00
Chris Langsenkamp
ea2dc7e0a4 doc: Updated LiteNetLib4Mirror Transport doc 2020-05-12 10:37:51 -04:00
Chris Langsenkamp
179a08b70d doc: Updated ChangeLog 2020-05-11 13:06:13 -04:00
James Frowen
2db3fdc19c
Improving docs 1 (#1878)
* Update NetworkBehaviour.md

* Update Attributes.md

* Update doc/Guides/NetworkBehaviour.md

Co-authored-by: MrGadget <chris@clevertech.net>

Co-authored-by: MrGadget <chris@clevertech.net>
2020-05-11 10:29:09 +02:00
Chris Langsenkamp
e00186ed3d doc: Updated NetworkLogSettings doc 2020-05-08 22:39:53 -04:00
Chris Langsenkamp
93a4198d21 doc: Updated Components TOC 2020-05-08 22:31:34 -04:00
James Frowen
fd4357cd26
feat: LogSettings that can be saved and included in a build (#1863)
* Moving code that draws the log levels to its own class

this allows other scripts to use the same code to draw the log levels

* adding LogSettings to store the log levels

* adding GUI method to create LogSettings

* Creating Editor for LogSettings that uses LogLevelsGUI

* adding helper to find Existing LogSettings

* Adding field to LogLevelWindow to use LogSettings

* Adding LogSettings to drawer and save on changed check

* fixing field default value of null so that c# compiler doesnt complain

* loading existing settings into LogFactory when the editor starts

* component to load log settings in a build

* changing namespace

* Moving logging scripts to subfolder

* NetworkLogSettings editor

Makes the component use the same gui as the Window and ScriptableObject

* Making NetworkLogSettings find existing settings on Reset

reset is called when component is added

* adding attributes

* adding docs

* adding icon

* doc.

* documentation and images

* fixing image extension

* Update Assets/Mirror/Runtime/Logging/EditorLogSettingsLoader.cs

Co-authored-by: vis2k <info@noobtuts.com>

Co-authored-by: vis2k <info@noobtuts.com>
2020-05-08 23:51:21 +01:00
MrGadget
65ef067cac
Update RemoteActions.md 2020-05-08 02:26:34 -04:00
Chris Langsenkamp
3fbce7ee39 doc: Fixed malformed sentence 2020-05-07 04:12:07 -04:00
Chris Langsenkamp
f77c576d5a doc: Updated ChangeLog 2020-05-07 03:40:03 -04:00
Chris Langsenkamp
96773b7245 doc: Updated index doc 2020-05-07 03:25:30 -04:00
Chris Langsenkamp
7a17790538 doc: Merged Discovery docs 2020-05-07 01:58:32 -04:00
Chris Langsenkamp
811c9d3e02 doc: Merged Authentication documents 2020-05-07 01:52:35 -04:00
Chris Langsenkamp
08390cb801 doc: fixed Components navigation 2020-05-06 19:20:08 -04:00
MrGadget
a508e8d37b
Update NetworkMatchChecker.md 2020-05-06 12:39:54 -04:00
Chris Langsenkamp
bde82c1205 doc: fixed typo in NetworkBehaviour Guide 2020-05-05 12:32:32 -04:00
Chris Langsenkamp
3e21aca8fc Updated ChangeLog for Release 2020-05-05 00:28:33 -04:00
Chris Langsenkamp
b74eaf4b7b Updated ChangeLog 2020-05-03 12:22:46 -04:00
Chris Langsenkamp
ff1c0a49c4 Updated Examples index.md 2020-05-03 12:14:48 -04:00
Chris Langsenkamp
7acff03764 Updated Basic Example doc 2020-05-03 12:14:22 -04:00
Chris Langsenkamp
c5f85a7113 Updated ChangeLog and Deprecations 2020-05-03 12:13:38 -04:00
Chris Langsenkamp
dde71d65ba Added doc for Multiple Additive Scenes Example 2020-05-03 12:13:09 -04:00
Chris Langsenkamp
2fc68d3e91 doc: Fixed ReplacePlayer example 2020-05-02 21:54:22 -04:00
Chris Langsenkamp
3363d4e859 doc: Updated Additive Scenes Example 2020-05-02 01:27:05 -04:00
Chris Langsenkamp
5653607183 doc: Updated TOC 2020-05-02 01:18:41 -04:00
Chris Langsenkamp
24c4446646 Additive Scenes Example doc 2020-05-01 05:14:26 -04:00
MrGadget
28093f9072
Update Deprecations.md 2020-04-29 16:11:42 -04:00
MrGadget
37cfdfb2e4
Update DataTypes.md 2020-04-28 00:37:39 -04:00
James Frowen
fea22f69df
fixing list (#1802) 2020-04-27 19:11:54 +02:00
Chris Langsenkamp
57ff0c4606 doc: Updated ChangeLog 2020-04-26 12:06:25 -04:00
Chris Langsenkamp
f855833c1c Updated Migration doc 2020-04-24 14:45:38 -04:00
Paul Pacheco
b284b324d9 docs: fix relative path to api 2020-04-24 09:17:06 -05:00
Chris Langsenkamp
47798ef20e Updated doc images 2020-04-24 07:53:05 -04:00
Chris Langsenkamp
a2eeef7fac Updated 2 docs for phrasing. 2020-04-24 05:14:19 -04:00
Chris Langsenkamp
54fa1b105a Updated Deprecations doc 2020-04-23 21:01:17 -04:00
MrGadget
a2eb666f15
feat: Disconnect Dead Clients (#1724)
* feat: Disconnect Dead Clients

* Moved code to NetworkConnectionToClient

* Fixed type

* WIP

* Trying to solve the mystery of the Host

* Updated Example

* fixed comment whitespace

* Final Cleanup and Unit Test

* Removed extra warning

* Reverted change to scene file

* Changed to Play test, still not working

* Added NetworkServer.Update time loop

* Removed commented code

* fixed comment

* Filled in ServerDisconnect so it behaves as expected.

* fixed comment

* Renamed to bool IsClientAlive

* Should be greater than

* Added override that shouldn't be necessary.

* changed asserts per Paul

* Flipped < back

* Shortened test time

* Corrected comment

* Lost the 1

* Updated NetworkServerTest

* Update Assets/Mirror/Tests/Runtime/NetworkServerTest.cs

* Added bool checkInactiveConnections

* Tests for sync dictionary and sync set (#1753)

* sync dictionary tests

* rename

* changing error message

* sync set tests

* silence unused method warning

* test class name matches file name

* test class name matches file name

* test class name matches file name

* test class name matches file name

* test class name matches file name

* test class name matches file name

* test class name matches file name

* Scope syncdict tests to their classes

* Scope synclists tests to their classes

* Scope syncset tests to their classes

* test class name matches file name

* Scope sample classes

* test class name matches file name

* fix: call the virtual OnRoomServerDisconnect before the base

* fixed name

* doc: Updated docs

* Moved serverIdleTimeout to NetworkManager

* fixed test to enable disconnectInactiveConnections

* Copied disconnectInactiveConnections & serverIdleTimeout to NetworkServer

Co-authored-by: James Frowen <jamesfrowendev@gmail.com>
Co-authored-by: Paul Pacheco <paulpach@gmail.com>
2020-04-23 21:50:35 +02:00
Chris Langsenkamp
6e03a538fe doc: Updated ChangeLog and Deprecations docs 2020-04-21 03:40:28 -04:00
Chris Langsenkamp
8e7bb44c3a Updated docs, comments, template pursuant to renaming of OnNetworkDestroy 2020-04-20 09:42:16 -04:00