MrGadget1024
ae5875203e
Removed Overrides of OnServerError / OnClientError in templates
2021-02-17 22:14:27 -05:00
vis2k
9927c827dc
disable log
2021-02-18 10:43:55 +08:00
vis2k
3db423455b
fix: GUIConsole now shows logs in editor too. instead of only showing the empty console.
2021-02-18 10:43:55 +08:00
vis2k
2631982cb3
feature: perf: Global Interest Management. NetworkVisibility components per-NetworkIdentity obsoleted and replaced by one global InterestManagement component on NetworkManager instead. Significantly easier to understand, allows for spatial hashing (~30x faster) and reduces amount of components in the worlds (for 1k objects, we avoid 1k NetworkVisibility components now). ( #2581 )
...
* feature: perf: Global Interest Management. NetworkVisibility components per-NetworkIdentity obsoleted and replaced by one global InterestManagement component on NetworkManager instead. Significantly easier to understand, allows for spatial hashing (~30x faster) and reduces amount of components in the worlds (for 1k objects, we avoid 1k NetworkVisibility components now).
* Benchmark scene uses new Spatial Hashing
* improve message
* Update Assets/Mirror/Components/InterestManagement/SpatialHashing/Grid2D.cs
Co-authored-by: MrGadget <9826063+MrGadget1024@users.noreply.github.com>
* NetworkIdentity.forceHidden changed to enum to prepare for forceShown
* NetworkIdentity.Visibility: added ForceShown option
Co-authored-by: MrGadget <9826063+MrGadget1024@users.noreply.github.com>
2021-02-18 10:16:10 +08:00
vis2k
650231025f
Interest Management: NetworkConnection.visList renamed to observing
2021-02-16 20:38:52 +08:00
vis2k
bd4fa37cd5
use M icon in all runtime scripts
2021-02-16 20:33:17 +08:00
vis2k
798984e4de
breaking: [Command(ingoreAuthority=false)] double negative changed to [Command(requiresAuthority=true)]
2021-02-16 20:32:05 +08:00
vis2k
c4899a92ca
remove comments
2021-02-16 20:29:57 +08:00
vis2k
9cf5984ce9
breaking: [ClientRpc(excludeOwner=false)] double negative changed to [ClientRpc(includeOwner=true)]
2021-02-16 20:26:49 +08:00
vis2k
60b112079c
Welcome Message updated
2021-02-16 20:23:58 +08:00
vis2k
64eba8204f
CustomAttributes.cs renamed to Attributes.cs
2021-02-16 20:23:12 +08:00
vis2k
020f79a8d2
Weaver: worker.Append(worker.Create(Opcode)) replaced with worker.Emit(Opcode)
2021-02-16 20:17:44 +08:00
vis2k
7ba6a9ab0b
Weaver Log simplified
2021-02-16 20:16:42 +08:00
vis2k
34a1722c76
Weaver Extensions: remove comments
2021-02-16 20:16:37 +08:00
vis2k
1b5ff01c8c
Weaver Extensions: syntax
2021-02-16 20:16:34 +08:00
vis2k
2ac0b3692c
Weaver Extensions: remove comment
2021-02-16 20:16:31 +08:00
vis2k
a8eb104273
Weaver CompilationFinishedHook: syntax
2021-02-16 20:16:25 +08:00
vis2k
bb8de742ae
Weaver CompilationFinishedHook: syntax
2021-02-16 20:16:22 +08:00
vis2k
7abbd2411e
Weaver CompilationFinishedHook: remove unused fields
2021-02-16 20:16:06 +08:00
vis2k
cfc648d722
Weaver Extensions: use Linq
2021-02-16 20:11:18 +08:00
vis2k
9121a65cc8
Weaver Extensions ImplementsInterface: use Linq
2021-02-16 20:11:13 +08:00
vis2k
7bd86cef5f
syntax
2021-02-16 20:10:31 +08:00
vis2k
9438b90c0d
syntax
2021-02-16 20:09:36 +08:00
vis2k
078e3c228d
feat: GUIConsole from uMMORPG add component to scene, press F12 to see log console in builds
2021-02-16 20:07:40 +08:00
vis2k
0185539905
WeaverTypes: remove unused
2021-02-16 20:06:32 +08:00
vis2k
7e509eae4a
Weaver.ReadAllFields: remove unused field
2021-02-16 20:05:53 +08:00
vis2k
bd34f100fc
syntax: remove unnecessary 'private'
2021-02-16 20:04:19 +08:00
vis2k
d75eeb346c
NetworkMessage moved into NetworkMessage.cs
2021-02-16 20:01:22 +08:00
vis2k
deaf73cc2a
remove unused imports
2021-02-16 19:59:55 +08:00
vis2k
3296de741f
DotNetCompatibility extension moved into Extensions.cs
2021-02-16 17:48:28 +08:00
vis2k
080924193d
remove unused Weaver Helpers.DestinationFileFor
2021-02-16 17:46:59 +08:00
vis2k
daf324310d
remove unused ScriptableObjectUtility
2021-02-16 17:46:23 +08:00
vis2k
d91ae9317d
ProjectSettings: default quality reduced to high
2021-02-16 17:45:19 +08:00
vis2k
ffebaa9cc6
StringHash extensions renamed to Extensions
2021-02-16 17:40:26 +08:00
vis2k
092ce8b214
breaking: removed LogFactory
2021-02-16 17:34:57 +08:00
vis2k
4be31cac9d
fix: batching reimplemented to be testable. fixes > MTU sized messages previously flushing out empty batches because the if size check is always true for > MTU sized messages, causing it to flush previous batch even if empty, causing odd empty message behaviour on server and client.
...
(added tests too)
2021-02-14 19:29:13 +08:00
vis2k
66b64f010f
fix: kcp2k V1.8: fixes empty message sending/receiving undefined behaviour and fixes IPv6 errors on Nintendo Switch
2021-02-14 17:46:34 +08:00
Robin Rolf
4cc9f2ea6a
Add scripting define for telepathy api change ( #2573 )
2021-02-13 13:20:05 -05:00
MrGadget1024
d26b09d544
Fixed Typo
2021-02-13 13:12:01 -05:00
vis2k
631fdb80d1
breaking: remove unused ErrorMessage & handlers
2021-02-14 00:43:42 +08:00
vis2k
4c12c59f78
breaking: remove NetworkConnection.InvokeHandler now that it's not needed anymore
2021-02-14 00:43:39 +08:00
vis2k
be42976a26
fix: NetworkServer/Client don't use Connect/DisconnectMessage anymore. fixes a bug where external connects could try sending that message causing undefined behaviour ( #2577 )
2021-02-14 00:39:23 +08:00
vis2k
5aed823cc7
fix: SetupIDs() now detects if Editor is running. fixes a bug where changing any NetworkIdentity setting at runtime would clear the NetworkIdentity.assetId, causing respawn bugs where client would receive an empty assetId (forceHidden -> not forceHidden).
2021-02-12 01:04:06 +08:00
JesusLuvsYooh
60574dd1ab
Wrong /n should be \n ( #2572 )
2021-02-10 21:04:43 +08:00
vis2k
3394f755b9
fix: Telepathy V1.6. fixes data races & improves stability ( #2571 )
...
* fix: perf: Telepathy V2.0
+ fixed data races
+ no more allocations
+ improved server stability under heavy load(!)
+ added lots of tests & fixed flaky tests
* fix: perf: Telepathy V2.0 (Concurrent Pipe Version)
* fix: Telepathy V1.3 (FOR CCU TEST. DONT MERGE, NEEDS ENABLED SCENE CHANGE CHECK)
* fix: Telepathy V1.4 (FOR CCU TEST. DONT MERGE, NEEDS ENABLED SCENE CHANGE CHECK)
* fix: Telepathy V1.5. fixes data races.
* fix: Telepathy V1.6 (fixes data races and more)
2021-02-10 19:36:39 +08:00
MrGadget1024
1f3eeea749
doc: fixed typo in Authority.md
2021-02-08 19:07:25 -05:00
vis2k
e98a12b499
NetworkManager.MaxConnections default increased from 4 to 100 ( #2569 )
2021-02-08 10:11:16 +08:00
MrGadget1024
41753fc83c
doc: fixed wrong link
2021-02-06 19:46:53 -05:00
MrGadget1024
d3fcd7c093
doc: Added NetworkOwnerChecker to Components index and toc
2021-02-06 19:39:20 -05:00
MrGadget1024
1bf96a90be
doc: Updated ChangeLog
2021-02-06 19:20:03 -05:00