vis2k
def54b85fc
NetworkServerTest: [Command] tests use weaved [Command] functions now
2021-06-16 12:31:53 +08:00
vis2k
9df7db3db2
NetworkIdentityTests: remove redundant HandleCommand test
2021-06-16 12:29:27 +08:00
vis2k
56c46abd18
syntax
2021-06-16 12:21:53 +08:00
vis2k
0c13f23798
NetworkServerTest: [Command] with wrong netId
2021-06-16 12:21:15 +08:00
vis2k
7c9fd6d10d
NetworkServerTest: [Command] only allowed on owned objects
2021-06-16 12:18:52 +08:00
vis2k
c136c9c7f4
NetworkServerTest: [Command] with multiple components
2021-06-16 12:14:54 +08:00
vis2k
453e94a35d
NetworkServerTest: [Command] test simple version
2021-06-16 12:11:27 +08:00
vis2k
e49a5392b3
update comment
2021-06-16 12:07:40 +08:00
vis2k
02399940d1
remove unnecessary
2021-06-16 12:06:00 +08:00
vis2k
3577e187b1
comment
2021-06-16 12:03:44 +08:00
vis2k
f5f60ab177
syntax
2021-06-16 12:02:20 +08:00
vis2k
f80d5fd958
NetworkServerTest: HideForConnection rewritten
2021-06-16 12:01:54 +08:00
vis2k
ba019a678c
NetworkServerTest: ShowForConnection rewritten
2021-06-16 11:59:10 +08:00
vis2k
d18472b4d5
remove unnecessary
2021-06-16 11:41:25 +08:00
vis2k
b052e2bd91
NetworkServerTest: remove unused
2021-06-16 11:40:05 +08:00
vis2k
6037e7ac1f
NetworkServerTest: replace over engineered test
2021-06-16 11:38:58 +08:00
vis2k
3debc65ffd
NetworkServerTest cleanup
2021-06-16 11:28:49 +08:00
vis2k
ad5eac2016
sort tests
2021-06-15 17:46:22 +08:00
vis2k
6e015e9442
syntax
2021-06-15 17:44:57 +08:00
vis2k
acf9eff9d0
syntax
2021-06-15 17:44:34 +08:00
vis2k
5d77cda200
cleanup
2021-06-15 17:44:02 +08:00
vis2k
87cdf7bedd
NetworkServerTest: Unspawn simplified
2021-06-15 17:43:11 +08:00
vis2k
e18a17e8c7
cleanup
2021-06-15 17:41:45 +08:00
vis2k
58f7ff8902
cleanup
2021-06-15 17:39:52 +08:00
vis2k
0385effd13
syntax
2021-06-15 17:28:53 +08:00
vis2k
f08b6c2806
NetworkServerTest: GetNetworkIdentity tests simplified
2021-06-15 17:28:07 +08:00
vis2k
6d18c42593
NetworkServerTest: SendToClientOfPlayer test removed because it did not even test SendToClientOfPlayer, and the function is obsolete anyway
2021-06-15 17:26:09 +08:00
vis2k
e02032f1ca
NetworkServerTest: SendToClientOfPlayer cleanup
2021-06-15 17:24:29 +08:00
vis2k
4b2fa2c5b4
NetworkServerTest: RegisterUnregisterClearHandler cleanup
2021-06-15 17:22:48 +08:00
vis2k
50c6a69492
syntax
2021-06-15 17:17:49 +08:00
vis2k
afeef26fdb
NetworkServerTest: SendToAll simplified
2021-06-15 17:14:34 +08:00
vis2k
b2ae4ef7e1
NetworkServerTest: CommandMessageCallsCommand cleanup
2021-06-15 17:11:31 +08:00
vis2k
26e18d7e87
NetworkServerTest: ReadyMessageSetsClientReady cleanup
2021-06-15 17:06:51 +08:00
vis2k
092ff4538a
NetworkIdentityTests: reuse CreateLocalConnectionPair
2021-06-15 17:03:57 +08:00
vis2k
79c6897249
NetworkServerTest: reuse CreateLocalConnectionPair
2021-06-15 17:01:44 +08:00
vis2k
06628b3b70
NetworkServerTest: reuse CreateLocalConnectionPair
2021-06-15 17:00:31 +08:00
vis2k
841c3ca2f2
NetworkServerTest: reuse CreateLocalConnectionPair
2021-06-15 16:58:54 +08:00
vis2k
855e0017c8
NetworkServerTest: reuse CreateLocalConnectionPair
2021-06-15 16:50:23 +08:00
vis2k
bf7250c096
NetworkServerTest: reuse CreateLocalConnectionPair
2021-06-15 16:49:44 +08:00
vis2k
68c72a7d54
NetworkServerTest: reuse CreateLocalConnectionPair
2021-06-15 16:48:45 +08:00
vis2k
bfd03adb09
NetworkServerTest: reuse CreateLocalConnectionPair
2021-06-15 16:47:04 +08:00
vis2k
46d49381b0
syntax
2021-06-15 16:46:54 +08:00
vis2k
58cae69647
NetworkServerTest: SetAllClientsNotReady reuses CreateLocalConnectionPair
2021-06-15 16:45:27 +08:00
vis2k
bf6957c150
NetworkServerTest: RemoveLocalConnection reuses CreateLocalConnectionPair
2021-06-15 16:44:31 +08:00
vis2k
133b1eb841
LocalConnectionTest: use CreateLocalConnectionPair
2021-06-15 16:42:34 +08:00
vis2k
7f36a75ef7
NetworkServerTest: SetClientReadyAndNotReady simplified
2021-06-15 16:40:58 +08:00
vis2k
2506195e42
MirrorTest: CreateLocalConnectionPair helper function
2021-06-15 16:40:48 +08:00
vis2k
34634e51b0
LocalConnection classes made public for tests
2021-06-15 16:39:06 +08:00
vis2k
2706eb30b9
LocalConnectionToClient made internal for tests
2021-06-15 16:37:37 +08:00
MrGadget
8218979e32
fix: Prevent m_AssetId set to empty string ( #2766 )
...
* fix: Prevent m_AssetId set to empty string
Fixes : #2765
Checks path for empty string before assigning to `m_AssetId`.
I left commented debug logs in place from testing, which was setting `NetworkIdentity.ServerOnly` on and off both in normal edit mode and prefab edit mode. In either mode, OnValdidate fires 4 times, and two of those try to set an empty string to `m_AssetId`.
* Changes as requested
* Update Assets/Mirror/Runtime/NetworkIdentity.cs
* Update NetworkIdentity.cs
Co-authored-by: vis2k <info@noobtuts.com>
2021-06-15 16:10:42 +08:00