Paul Pacheco
b0a67041d8
docs: explain what CommandProcessor does
2019-10-01 06:58:13 -05:00
vis2k
ed572da6a0
fix: NetworkBehaviourInspector wouldn't show SyncMode if syncvars / syncobjects were only private
2019-10-01 11:47:12 +02:00
Paul Pacheco
c24a73f6c9
fix: syncvars in commands work again ( #1131 )
...
* fix: syncvars in commands work again
2019-09-30 22:13:34 -05:00
Paul Pacheco
fb15c56d39
refactor: we no longer replace methods
2019-09-30 21:23:44 -05:00
Paul Pacheco
5ecd646134
fix: TargetRpc now works accross assemblies ( #1130 )
...
similar to #1128 but for TargetRpc
2019-09-30 21:19:32 -05:00
Paul Pacheco
13dbcb9f35
fix: ClientRpc methods now work accross assemblies ( #1129 )
...
Similar to #1128 but for client rpc
2019-09-30 21:17:30 -05:00
Paul Pacheco
d8a98d8d99
fix: Cmds can be called from child classes in other assemblies
...
fix #1108
2019-09-30 20:51:34 -05:00
vis2k
3831cbddbe
fix: Telepathy fix a bug where calling Disconnect while connecting to a dead end would freeze Unity because .Join would wait forever. Interrupt fixes it.
2019-09-30 19:30:13 +02:00
Chris Langsenkamp
cec96677b2
Fixed link
2019-09-30 08:29:20 -04:00
Chris Langsenkamp
82ebf44ae6
updated xml comments
2019-09-29 20:19:20 -04:00
Chris Langsenkamp
5f034bf3da
Added XML comments
2019-09-29 20:14:32 -04:00
Chris Langsenkamp
3579d484b2
Updated CustomPlayer doc
2019-09-29 19:51:09 -04:00
Chris Langsenkamp
8e3f3c75de
Fixed XML comments
2019-09-29 18:08:24 -04:00
Chris Langsenkamp
f42c852127
updated CustomPlayer
2019-09-29 17:53:49 -04:00
Chris Langsenkamp
a499febe4d
Changed title
2019-09-29 16:26:47 -04:00
Paul Pacheco
32c75fe14c
Describe cleaner way to add customizable character ( #1090 )
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* Describe cleaner way to add custom characters
* Update doc/articles/Guides/CustomPlayer.md
* Update doc/articles/Guides/CustomPlayer.md
* make example code clearer
* Update doc/articles/Guides/CustomPlayer.md
Co-Authored-By: MrGadget <chris@clevertech.net>
* Update doc/articles/Guides/CustomPlayer.md
Co-Authored-By: MrGadget <chris@clevertech.net>
* Update doc/articles/Guides/CustomPlayer.md
Co-Authored-By: MrGadget <chris@clevertech.net>
* Update doc/articles/Guides/CustomPlayer.md
* Update doc/articles/Guides/CustomPlayer.md
* Apply suggestions from code review
2019-09-29 14:28:18 +02:00
vis2k
7c8be71d16
detected too late
2019-09-29 13:58:30 +02:00
vis2k
4ef6077d65
breaking: allocation free sends ( #1103 )
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* so far
* websocket alloc free send
* keep old Pack name
* syntax
* LLAPI allocation free sends
* use ServerSend(list) for all
* multiplex send(list) based on https://github.com/vis2k/Mirror/pull/1118/files
* new mirror define
2019-09-29 13:34:15 +02:00
Chris Langsenkamp
65551a3465
Fixed title
2019-09-28 23:43:53 -04:00
Chris Langsenkamp
8538b53dea
Fixed link
2019-09-28 20:57:57 -04:00
Paul Pacheco
c9f317ddee
feat: Websockets now give client address, fix #1121 ( #1125 )
2019-09-28 18:27:46 -05:00
Paul Pacheco
2cd36c8b58
Fix async warnings
2019-09-28 18:03:21 -05:00
Paul Pacheco
6402ecdf90
Fix xml docs
2019-09-28 17:52:46 -05:00
Paul Pacheco
dbafb2c56a
Get rid of warning
2019-09-28 17:49:27 -05:00
Paul Pacheco
5649cc6977
feat: profiler info is available in production builds
2019-09-28 16:54:22 -05:00
Paul Pacheco
65d81d6fb4
Transports now give the channel when receiving message ( #1124 )
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* Transports now give the channel when receiving message
* Profile inbound messages channel id
2019-09-28 14:01:45 -05:00
vis2k
680d14338b
xmldocs too
2019-09-28 19:29:17 +02:00
vis2k
bc7e116a6e
feat: Transport can send to multiple connections at once ( #1120 )
...
* so far
* consider local conn
* internal Send(list) to avoid obsolete later
* typo
* empty line
2019-09-28 19:08:58 +02:00
Chris Langsenkamp
268a2ccb03
Added Steamworks Networking
2019-09-28 11:07:19 -04:00
vis2k
3c9459b60c
NetworkConnection.ValidatePacketSize
2019-09-28 17:02:06 +02:00
Chris Langsenkamp
d1b9f89c4a
Merge branch 'master' of https://github.com/vis2k/Mirror
2019-09-28 10:15:57 -04:00
Chris Langsenkamp
44991c231c
Added Master Audio Multiplayer
2019-09-28 10:15:41 -04:00
vis2k
e6a20a5ef0
just Send
2019-09-28 16:13:07 +02:00
vis2k
55698162c9
merge it ( #1119 )
2019-09-28 09:02:19 -05:00
Paul Pacheco
9096eafd2f
Document profiler
2019-09-28 08:09:32 -05:00
Chris Langsenkamp
a5e2cf063b
Added Profiler and cleaned up
2019-09-27 12:22:24 -04:00
Paul Pacheco
2696ee20f4
Use local connection send method
2019-09-26 19:09:22 -05:00
Paul Pacheco
15098d59ea
Add todo comment
2019-09-26 19:06:18 -05:00
Paul Pacheco
55c9bb625a
fix: pack works if message is boxed
2019-09-26 18:54:11 -05:00
Chris Langsenkamp
6dcea5ffd5
Updated Changelog
2019-09-25 21:53:38 -04:00
Chris Langsenkamp
e71dd77f80
fixed code sample
2019-09-25 20:12:59 -04:00
MrGadget
9bce5a84e8
Remove Host Migration cruft ( #1114 )
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* Remove Host Migration cruft
* Deprecated instead of removed.
2019-09-25 18:49:25 -05:00
MrGadget
85e607088a
Make RemoveClientAuthority easier to use ( #1113 )
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* Make RemoveClientAuthority easier to use
* Added back the returns...oops
2019-09-25 13:45:18 -05:00
Paul Pacheco
db2e1488c1
fix #1096 move xmldocs to docs
2019-09-24 22:42:02 -05:00
MrGadget
7dfaf05cee
Unity 2018.4.9 changes ( #1111 )
2019-09-24 15:48:41 -05:00
Paul Pacheco
db8310f838
fix: Sync full netAnimator for new clients, fix #980 ( #1110 )
2019-09-24 09:35:24 -05:00
Paul Pacheco
d91b387bb2
fix(weaver): fix #796 , reload assemblies after initial import ( #1106 )
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* fix: fix #796 , reload assemblies after initial import
* Do not weave assemblies that aren't compiled yet
* Update CompilationFinishedHook.cs
* Update CompilationFinishedHook.cs
* Use SessionState instead of env variable
2019-09-24 08:43:55 +02:00
Chris Langsenkamp
747fba0dba
Replaced images
2019-09-24 00:21:06 -04:00
MrGadget
f4721bba65
Update docfx.json
...
lower case the file name
2019-09-23 21:41:06 -04:00
Chris Langsenkamp
043cf29d0a
Fixed list items in comments
2019-09-23 03:26:41 -04:00