Robin Rolf
ef1f1a55f1
Add (failing) test for large timestamp serialization ( #2814 )
...
* Add test for large timestamp serialization
* Update Assets/Mirror/Tests/Runtime/NetworkIdentityTests.cs
Co-authored-by: vis2k <info@noobtuts.com>
2021-07-07 19:42:56 +08:00
vis2k
92d4429c55
add comments
2021-07-07 12:23:29 +08:00
vis2k
80387ffa03
fix: nimoyd unbatcher InvalidOperationException ( #2812 )
2021-07-07 11:48:51 +08:00
vis2k
1100af2ae0
rename
2021-07-07 11:24:37 +08:00
vis2k
fe7ed2ace1
Tests: nimoyd unbatcher repro
2021-07-07 11:23:18 +08:00
MrGadget1024
fb608d685a
fix: Fixed additive scenes on host client
...
- This was broken by #a0f5a846
2021-07-06 12:07:36 -04:00
Eunseop Shim
c0a5dff95f
Use Debug.LogException for NetworkBehaviour error messages ( #2803 )
2021-07-02 10:10:13 +08:00
MrGadget1024
357ef138c9
code style
2021-06-30 13:17:44 -04:00
MrGadget1024
5b9c7e11d5
syntax
2021-06-30 13:14:36 -04:00
MrGadget1024
6bb97abd2d
fix: fixed order of fields in NT Base
2021-06-30 11:26:31 -04:00
MrGadget1024
b86c8615f4
fix: Added null check and error logging to OnDeserializeAllSafely
2021-06-30 00:41:56 -04:00
MrGadget
a0f5a846d7
fix: OnClientChangeScene not firing for host client ( #2801 )
2021-06-30 10:56:50 +08:00
MrGadget
57d1892433
fix: Avoid NRE in UnpackAndInvoke ( #2800 )
...
Client message handlers may call conn.Disconnect, which will make connection = null, so we must check for that after calling `handler.Invoke`.
2021-06-30 10:56:09 +08:00
vis2k
021470360d
Tests: WriteUri(null) for https://github.com/vis2k/Mirror/pull/2796/
2021-06-30 10:54:43 +08:00
MrGadget
e07488d91b
fix: null handling in WriteUri & ReadUri ( #2796 )
2021-06-30 10:54:06 +08:00
MrGadget1024
b460b90007
fixed deprecation date
2021-06-29 06:07:47 -04:00
MrGadget1024
58c832f614
Removed comment
2021-06-28 07:38:23 -04:00
MrGadget1024
b7e6b6b3bc
Added missing Deprecated dates
2021-06-27 13:14:45 -04:00
vis2k
ff218adc17
fix: OverrideVirtualWithBaseCallsBothVirtualAndBase etc. failing tests because Weaver Cmd/Rpc SubstitueMethods couldn't be accessed by inheriting classes
2021-06-26 13:17:18 +08:00
Cooper H
74ae04d222
fix: Weaver Generated Cmd/Rpc should be private ( #2799 )
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* Fix for users calling weaver gen'd methods in the inspector
Forces the new weaver generated method to be private, preventing prevents users from mistakenly calling weaver generated methods in dropdown menus (such as buttons) in the inspector.
* Update Assets/Mirror/Editor/Weaver/Processors/MethodProcessor.cs
Co-authored-by: vis2k <info@noobtuts.com>
2021-06-26 01:45:47 +08:00
MrGadget1024
5528bdd27e
Syntax
2021-06-23 23:24:57 -04:00
vis2k
243586254d
'multiple NetworkIdentity components' warning changed to Error to make it more obvious that this breaks a project
2021-06-23 12:45:23 +08:00
MrGadget1024
81854247c7
indention
2021-06-22 12:18:33 -04:00
vis2k
bb559b88eb
NetworkIdentity: fix define order for SceneManagement and use elif
2021-06-22 22:15:06 +08:00
vis2k
d7373ff175
remove unused imports
2021-06-22 21:25:11 +08:00
vis2k
25e13cb6ec
Tests: UtilsTest.GetTrueRandomUInt
2021-06-22 19:10:24 +08:00
vis2k
b309f546ca
NetworkIdentity: #if UNITY_2021_2 support when importing SceneManagent to avoid AutoUpgrader modifying NetworkIdentity
2021-06-22 19:06:30 +08:00
MrGadget
92334ba2aa
fix: Don't call FinishLoadScene when customHandling ( #2794 )
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* fix: Don't call FinishLoadScene when customHandling
FinishLoadScene will be called from `UpdateScene` if `loadingSceneAsync != null && loadingSceneAsync.isDone` and it's the responsibility of the user in their custom handler to assign `loadingSceneAsync` to something to block FinishLoadScene until that completes.
* Update Assets/Mirror/Runtime/NetworkManager.cs
Co-authored-by: vis2k <info@noobtuts.com>
2021-06-22 13:29:49 +08:00
vis2k
a6f6dd2b7e
MessagePacking.WrapHandler: improve error message when disconnecting a connection because of exceptions. It needs to be obvious that it was disconnected, and why that's a good idea.
2021-06-20 12:10:07 +08:00
vis2k
820c5a6c44
feature: Timestamp Batching #2786
2021-06-20 12:10:07 +08:00
vis2k
e5771c23a0
MessagePacking: MaxMessageSize renamed to MaxContentSize so it's more obvious
2021-06-18 20:10:17 +08:00
vis2k
5644611d5d
NetworkServerTest: reuse MessagePacking.MaxMessageSize
2021-06-18 19:34:42 +08:00
vis2k
6ba6543278
MessagePacking: MaxMessageSize property for convenience
2021-06-18 19:31:38 +08:00
vis2k
15e3b3b11d
MessagePacking.HeaderSize made public for convenience
2021-06-18 19:30:38 +08:00
vis2k
64040536a6
NetworkConnectionToClient/Server.Update common code moved to NetworkConnection.Update
2021-06-18 18:31:26 +08:00
vis2k
6e9206deab
NetworkConnection.SendToTransport abstract; NetworkConnectionToClient/Server.Send(ArraySegment) common code moved into NetworkConnection
2021-06-18 18:31:26 +08:00
vis2k
970c3e8702
syntax
2021-06-18 18:31:02 +08:00
vis2k
cb05c5288b
syntax
2021-06-18 18:30:42 +08:00
vis2k
b3b6d04a8b
syntax
2021-06-18 18:28:04 +08:00
vis2k
33318555fe
add comments
2021-06-18 18:21:14 +08:00
vis2k
bbde7edc1d
add comments
2021-06-18 18:18:51 +08:00
vis2k
34492c5097
NetworkConnectionToClient/Server: Validate packet size again before passing batch to transport
2021-06-18 17:19:09 +08:00
vis2k
4382eb0f6e
syntax
2021-06-18 16:58:45 +08:00
vis2k
8338d02301
syntax
2021-06-18 16:48:59 +08:00
vis2k
651020852b
syntax
2021-06-18 16:45:04 +08:00
vis2k
caf143f4d7
update comment
2021-06-18 16:44:38 +08:00
vis2k
227efb6c7a
NetworkConnection.ValidatePacketSize: syntax
2021-06-18 16:41:40 +08:00
vis2k
d818b2d4aa
Tests: MemoryTransport guarantees max message size just like a real transport would. Guarantees that even if Mirror tests have max message size issues, transport would catch it.
2021-06-18 15:55:52 +08:00
vis2k
0cce4962d2
NetworkServerTest: MaxMessageSize + 1 server->client too
2021-06-18 13:58:38 +08:00
vis2k
0d86b2cdde
NetworkServerTest: max message size server->client too
2021-06-18 13:57:49 +08:00
vis2k
75b17b9a8d
NetworkServerTests: MaxMessageSize + 1
2021-06-18 13:56:27 +08:00
vis2k
4703c5e939
NetworkServerTests: MaxMessageSize
2021-06-18 13:55:44 +08:00
vis2k
e78304c465
NetworkServerTest: VariableSize message size adjusted for WriteBytesAndSize header
2021-06-18 13:51:24 +08:00
vis2k
8ded81fa20
cleanup
2021-06-18 13:03:52 +08:00
vis2k
400d5c7a10
NetworkServerTests: VariableSizedMessage for convenience
2021-06-18 13:02:35 +08:00
vis2k
a568ee4c6f
syntax
2021-06-18 12:13:52 +08:00
vis2k
379820c435
NetworkServerTest: send data race test to avoid previous bug where larger batch threshold messages would be sent immediately, out of order
2021-06-18 11:57:01 +08:00
vis2k
e374d21f86
better
2021-06-18 11:55:13 +08:00
vis2k
9bff0abbf3
NetworkServerTest: send data race test to avoid previous bug where larger batch threshold messages would be sent immediately, out of order
2021-06-18 11:54:28 +08:00
vis2k
26a8f19204
remove unnecessary imports
2021-06-18 11:42:54 +08:00
vis2k
75c145b175
replaced all GetMaxBatchSize with GetBatchTreshold everywhere
2021-06-17 20:26:04 +08:00
vis2k
b538285b9d
Transport.GetMaxBatchSize obsoleted and replaced by GetBatchThreshold
2021-06-17 20:26:02 +08:00
vis2k
2a563b96df
fix: Batcher 'MaxBatchSize' changed to 'Threshold' to support larger messages too. They simply become large batches, while smaller ones are still fitted into 'Threshold'. fixes data race where larger messages would be sent immediately, while smaller ones would be sent at the end of the frame. prepares for timestamp batching which assumes a timestamp prefix for ALL batches (including larger ones, which previously would be treated as not a batch) ( #2787 )
...
* fix: Batcher 'MaxBatchSize' changed to 'Threshold' to support larger messages too. They simply become large batches, while smaller ones are still fitted into 'Threshold'. fixes data race where larger messages would be sent immediately, while smaller ones would be sent at the end of the frame. prepares for timestamp batching which assumes a timestamp prefix for ALL batches (including larger ones, which previously would be treated as not a batch)
* add comment
* better comment
* do-while
* better comment
2021-06-17 19:08:50 +08:00
vis2k
41dc651576
Tests: >= max batch size send test added to NetworkServerTests
2021-06-17 12:31:16 +08:00
vis2k
90d23802ab
Tests: >= max batch size send test added to NetworkServerTests
2021-06-17 12:29:46 +08:00
vis2k
9aa34e8dae
NetworkClient/NetworkServer OnConnected/OnDisconnected events are now public so that custom NetworkManagers can hook into them too
2021-06-17 11:23:01 +08:00
vis2k
342da4fbc7
remove old comments
2021-06-16 23:04:28 +08:00
vis2k
70bfd3acc1
remove old comment
2021-06-16 18:52:07 +08:00
vis2k
185468ea38
NetworkServerTest: Send_ServerToClientMessage
2021-06-16 17:57:47 +08:00
vis2k
764cd988c5
rename
2021-06-16 17:55:48 +08:00
vis2k
22e6a83f00
NetworkClientTests: remove redundant Send test
2021-06-16 17:54:09 +08:00
vis2k
d07f10b7be
use NetworkTime.localTime where local time was previously implied when using NetworkTime.time on the server. for clarity.
2021-06-16 16:58:20 +08:00
vis2k
7aecc2b19a
feature: NetworkTime.localTime exposed for double precision alternative to Time.time (needed by timestamp batching)
2021-06-16 16:53:08 +08:00
vis2k
d56c0e0ad8
syntax
2021-06-16 16:50:57 +08:00
vis2k
f2496cf7bc
NetworkTime: LocalTime() renamed to .localTime for consistency with .time
2021-06-16 16:50:16 +08:00
vis2k
79c067e4aa
MirrorTest: ConnectClientBlockingAuthenticatedAndReady helper function
2021-06-16 12:47:05 +08:00
vis2k
2df5357647
rename
2021-06-16 12:44:13 +08:00
vis2k
b98e01b348
typo
2021-06-16 12:43:40 +08:00
vis2k
890cbba297
NetworkServerTest: SendCommand_RequiresAuthority
2021-06-16 12:43:15 +08:00
vis2k
831a2efda4
MirrorTest: ConnectClientBlocking returns server connection for convenience
2021-06-16 12:41:51 +08:00
vis2k
8720325892
NetworkServerTest: ReadyMessageSetsClientReady() simplified
2021-06-16 12:38:27 +08:00
vis2k
5a9adcd9ed
NetworkBehaviourTests: remove redundant SendCommandInternal test
2021-06-16 12:35:44 +08:00
vis2k
501d953216
MirrorTest: ConnectClientBlockingAndAuthenticate helper function
2021-06-16 12:34:44 +08:00
vis2k
def54b85fc
NetworkServerTest: [Command] tests use weaved [Command] functions now
2021-06-16 12:31:53 +08:00
vis2k
9df7db3db2
NetworkIdentityTests: remove redundant HandleCommand test
2021-06-16 12:29:27 +08:00
vis2k
56c46abd18
syntax
2021-06-16 12:21:53 +08:00
vis2k
0c13f23798
NetworkServerTest: [Command] with wrong netId
2021-06-16 12:21:15 +08:00
vis2k
7c9fd6d10d
NetworkServerTest: [Command] only allowed on owned objects
2021-06-16 12:18:52 +08:00
vis2k
c136c9c7f4
NetworkServerTest: [Command] with multiple components
2021-06-16 12:14:54 +08:00
vis2k
453e94a35d
NetworkServerTest: [Command] test simple version
2021-06-16 12:11:27 +08:00
vis2k
e49a5392b3
update comment
2021-06-16 12:07:40 +08:00
vis2k
02399940d1
remove unnecessary
2021-06-16 12:06:00 +08:00
vis2k
3577e187b1
comment
2021-06-16 12:03:44 +08:00
vis2k
f5f60ab177
syntax
2021-06-16 12:02:20 +08:00
vis2k
f80d5fd958
NetworkServerTest: HideForConnection rewritten
2021-06-16 12:01:54 +08:00
vis2k
ba019a678c
NetworkServerTest: ShowForConnection rewritten
2021-06-16 11:59:10 +08:00
vis2k
d18472b4d5
remove unnecessary
2021-06-16 11:41:25 +08:00
vis2k
b052e2bd91
NetworkServerTest: remove unused
2021-06-16 11:40:05 +08:00
vis2k
6037e7ac1f
NetworkServerTest: replace over engineered test
2021-06-16 11:38:58 +08:00
vis2k
3debc65ffd
NetworkServerTest cleanup
2021-06-16 11:28:49 +08:00