mischa
ff66acf6e4
NetworkReader/Writer: all types of collections are now encoded via count-offsetting (null=0, []=1) for consistency and to prepare for VarUInt compression (this way we won't need zig zag VarInt) ( #3869 )
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* better comments about count offsetting
* NetworkReader/Writer: all types of collections are now encoded via count-offsetting (null=0, []=1) for consistency and to prepare for VarUInt compression (this way we won't need zig zag VarInt)
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Co-authored-by: mischa <info@noobtuts.com>
2024-07-23 17:15:26 +02:00
MrGadget
9d9d294f5c
fixed broken tests
2024-07-21 19:52:09 -04:00
MrGadget
93b4820c03
fix(Tanks): NT bufferResetMultiplier 5 -> 3
2024-07-21 15:05:00 -04:00
JesusLuvsYooh
d1a4b33370
chore(CI): Old code removed from NetworkTransformUnreliable ( #3867 )
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* NetworkTransformUnreliable, removed old code.
* NetworkTransformUnreliable, removed old code.
Missed some, sneaky bugger.
* NetworkTransformUnreliable, tests updated (badly).
Needs looking over.
2024-07-21 18:51:27 +02:00
MrGadget
2bb1dc5792
fix(Tanks): Updated Tanks Example
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- Send Rate 30
- NT Multiplier 3
2024-07-21 11:30:44 -04:00
Richard Possnett
8e6a157560
feat(SimpleWebTransport): Allow https URI scheme ( #3850 )
2024-07-21 10:36:34 -04:00
mischa
3073b87e63
Examples/Benchmark: always show NetworkStatistics
2024-07-21 10:13:19 +02:00
mischa
796a5dce6d
Revert "Examples/Benchmark: always show bandwidth"
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This reverts commit 8144275ec6
.
2024-07-21 10:13:07 +02:00
mischa
8144275ec6
Examples/Benchmark: always show bandwidth
2024-07-21 10:11:17 +02:00
MrGadget
56d1575354
fix(MultiplexTransportTest): Can't use lambda discard parameters
2024-07-20 17:45:24 -04:00
MrGadget
bcd47d546e
fix(FadeInOut): Now based on duration and framerate independent
2024-07-20 17:27:24 -04:00
MrGadget
bd75cf0345
TurretUIPrefab -> turretUIPrefab
2024-07-20 14:23:24 -04:00
MrGadget
8b6bc74629
fix(MultiplexTransportTest): Update tests to use OnServerConnectedWithAddress
2024-07-20 13:07:35 -04:00
MrGadget
1968ef9f9b
fix(Transports): Suppress obsolete warnings
2024-07-20 13:05:53 -04:00
MrGadget
86d8bc912c
fix(NetworkServer): Suppress obsolete warnings
2024-07-20 12:45:21 -04:00
MrGadget
350d9cd5b2
feat(Transport): Obsoloete OnServerConnected
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Use OnServerConnectedWithAddress and pass the remote client address instead
- This allows Mirror to cache the remote client address to save round-trip calls to the transport
2024-07-20 11:17:02 -04:00
MrGadget
9dcc6a0953
fix(Telepathy): Implement OnServerConnectedWithAddress
2024-07-20 11:05:21 -04:00
MrGadget
237942274d
fix(SimpleWebTransport): Implement OnServerConnectedWithAddress
2024-07-20 10:53:06 -04:00
MrGadget
c82ae00ef7
fix(AutoLANClientController): Use FindAnyObjectByType
2024-07-20 10:30:20 -04:00
MrGadget
e887d11b1e
chore(CI): RunUnityTests - updated unityVersions
2024-07-20 10:01:57 -04:00
JesusLuvsYooh
02e9b4fc0b
New Example, auto LAN connect + client acting as controller for server. ( #3863 )
2024-07-17 09:58:44 +02:00
mischa
ae2fe3834e
Update README.md
2024-07-16 11:52:59 +02:00
mischa
19f23cb8f6
NetworkIdentitySerializationTests: fix SerializeClient_NotInitial_NotDirty test setup so it actually would serialize if dirty
2024-07-15 14:06:34 +02:00
mischa
394ba40310
NetworkIdentitySerialization: Reset() function for convenience
2024-07-15 12:57:51 +02:00
mischa
04e875ab6c
NetworkIdentity.DirtyMasks: syntax simplified further
2024-07-14 10:18:36 +02:00
mischa
f730b61cb9
NetworkIdentity.DirtyMasks: syntax simplified
2024-07-14 10:14:09 +02:00
mischa
54b78251ad
Tanks demo fixes
2024-07-13 19:01:15 +02:00
MrGadget
8f8efe864c
chore(CI): RunUnityTests - updated unityVersions
2024-07-12 22:22:47 -04:00
mischa
794c9a2350
fix comment
2024-07-12 21:10:16 +02:00
MrGadget
9a37b26f27
fix: fixed tests
2024-07-11 15:10:44 -04:00
MrGadget
4c22f878c7
fix(LatencySimulation): Implement OnServerConnectedWithAddress
2024-07-11 11:33:50 -04:00
MrGadget
938cdc6c2a
fix(EncryptionTransport): Implement OnServerConnectedWithAddress
2024-07-11 11:32:50 -04:00
MrGadget
aad625decc
fix(MiddlewareTransport): Implement OnServerConnectedWithAddress
2024-07-11 11:27:16 -04:00
MrGadget
8f6b01b0f4
fix(MemoryTransport): Implemented OnServerConnectedWithAddress
2024-07-11 11:26:00 -04:00
MrGadget
ac3007fd1b
fix(MultiplexTransport) Implement OnServerConnectedWithAddress
2024-07-11 09:53:55 -04:00
MrGadget
76d83aa998
fix(NetworkServer): RemoveTransportHandlers OnTransportConnectedWithAddress
2024-07-11 09:53:54 -04:00
MrGadget
105607014f
feat(Examples): Overhauled Examples ( #3858 )
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* Added Player, Flyer, Tank Controllers
* and the meta
* Removed NT from Tank prefab
* Additive Scenes Player with new controller
* Updated Examples
* fixed healthbar
* Updated TankController
* Fixed MouseSteer
* Updated PlayerController
* Updated PlayerController
* Tank and Controller Updates
* Updated Tanks Navmesh
* Updated Tanks example
* Fixed Tank Model
* Tanks fixed
* Removed commented code
* Controller updates
* Projectile and Controller updates
* Tanks Navmesh
* Fixed navmesh
* Updated Projectile destroyAfter
* Update NavMesh
* Fixed spawn point
* TTA Scene Update
* TTA NavMesh
* TTA Tank Prefab
* Added Tank SeatedPlayer and turretAcceleration
* TTA Scene update
* TTA Scene higher walls
* Improved Projectile and PlayerTest
* Default Mouse Lock on
* IgnoreCollision
* Updated prefabs
* Latest
* Cleanup
* Disable sync position, Compress Rotation, and animation
- Animation is interfering with the controls and the child NT sync.
* Cleanup Reset on Disconnect
* Removed dead scripts
2024-07-11 14:32:59 +02:00
James Frowen
4a4ef9707c
fix(SimpleWebTransport): increasing default handshake max size ( #3857 )
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Some browsers will send handshake larger than 3k, setting default limit to 16k so user dont have to worry about changing it
2024-07-08 16:38:54 -04:00
MrGadget
2d2e270868
feat(Transport): Added OnServerConnectedWithAddress ( #3855 )
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* feat(Transport): Added OnServerConnectedWithAddress
Transports can now pass the remote client address directly to NetworkServer Action
- Facliltates ThreadedTransport passing the client Address
- KCP Transport Updated accordingly
- Original OnServerConnected passes ServerGetClientAddress result to NetworkConnectionToClient consrtuctor
- Saves round trips back to the transport for client address whenever it's needed
* formatting
* Simplified
* Cleanup
2024-07-05 11:58:43 +02:00
MrGadget
b0aa8a412a
chore(CI): RunUnityTests - updated unityVersions
2024-07-04 21:34:04 -04:00
MrGadget
561e33ffea
fix(NetworkConnectionToClient): DestroyOwnedObjects use RemovePlayerForConnection for scene objects instead of UnSpawn
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- Scene objects need to stay alive for everyone else by default
- Users can choose to Unspawn for themselves.
2024-07-04 10:31:45 -04:00
MrGadget
49ad787d7c
fix(NetworkBehaviour): Skip OnValidate in Editor Play Mode ( #3852 )
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OnValidate only runs in Editor, but can get invoked in PlayMode if user fiddles with the inspector or by other Unity activities.
2024-06-29 21:09:50 +02:00
MrGadget
fb0704c1d4
chore(CI): RunUnityTests - updated unityVersion
2024-06-28 19:55:24 -04:00
MrGadget
353a0bf80c
chore(CI): RunUnityTests - updated unityVersion
2024-06-28 15:26:03 -04:00
JesusLuvsYooh
873a9d0067
fix(TopDownShooter): Adjusted slanted climbable wall colliders ( #3849 )
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* fix(TopDownShooter): Adjusted slanted climbable wall colliders
* Removed previous colliders.
2024-06-27 09:40:22 +02:00
MrGadget
dc19e2889d
Revert "fix(AdditiveLevels): Text instead of TMP"
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This reverts commit 648fb0a489
.
2024-06-26 21:29:27 -04:00
MrGadget
648fb0a489
fix(AdditiveLevels): Text instead of TMP
2024-06-26 21:19:34 -04:00
MrGadget
f5089f14bc
fix(TopDownShooter): Use FindAnyObjectByType for Unity 2022.2+
2024-06-26 20:44:29 -04:00
MrGadget
d147e8da0e
fix(SimpleWebTransport): Default setup for reverse proxy
2024-06-26 19:33:20 -04:00
MrGadget
9cedb7e089
chore(CI): Use environment vars
2024-06-26 18:13:51 -04:00