MrGadget
e7b3aa77df
fix(Extentions): GetLocalPositionAndRotation and SetLocalPositionAndRotation
2024-10-29 17:43:44 -04:00
MrGadget
f61524863e
fix: Cleanup after PR #3935
2024-10-29 10:46:43 -04:00
mischa
af133e6110
fix : #2802 NetworkManager uses OnDestroy for shutdown instead of OnApplicationQuit ( #3935 )
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* fix : #2802 NetworkManager uses OnDestroy for shutdown instead of OnApplicationQuit
* imer feedback
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Co-authored-by: mischa <info@noobtuts.com>
2024-10-29 15:06:44 +01:00
mischa
a9d280cd4b
fix : #3785 NetworkIdentity.OnDestroy verifies spawned[netId] before removing
2024-10-29 10:54:30 +01:00
mischa
c4f803fcf6
fix : #3301 Read/Write HashSet<T> support is now detected by Weaver
2024-10-29 09:47:33 +01:00
mischa
03357f4275
fix : #3876 KcpTransport OnClientError null handling during shutdown
2024-10-29 08:54:19 +01:00
mischa
c80a3c8ea5
fix : #3262 allow running a mirror project from edit prefab mode again ( #3924 )
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Co-authored-by: mischa <info@noobtuts.com>
2024-10-28 23:13:23 +01:00
mischa
68c7d14a16
Benchmark: monsters move with 10% probability to make sure we can detect change detection in NT
2024-10-28 11:16:58 +01:00
JesusLuvsYooh
df7a343d7e
fix: Robot Kyle Optimized ( #3934 )
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4mb png normal map down to 0.4mb jpg
overall RobotKyle folder down from ~7mb to 1.5mb
2024-10-27 09:00:39 -04:00
MrGadget
d347600468
chore(CI): RunUnityTests - updated unityVersion
2024-10-25 10:37:55 -04:00
MrGadget
2983c45f1f
Updated NetworkRoomManager Script Template
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- Added static singleton
2024-10-25 06:24:39 -04:00
mischa
9a2bf46774
feat: Half Floats ( #3932 )
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* System.Half
* reader/writer
* remove unused namespaces
* old c# support
* remove unnecessary nint
* 2019 fixes
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Co-authored-by: mischa <info@noobtuts.com>
2024-10-25 10:15:37 +02:00
MrGadget
549b222ec0
Updated SyncDictinoary doc
2024-10-24 19:14:03 -04:00
MrGadget
4e07f3a348
fix(Examples): Updated Spawn Points
2024-10-24 03:19:42 -04:00
MrGadget
19296d5d21
fix(PlayerControllerRBBase): Unity 6 compatibility
2024-10-24 02:28:54 -04:00
MrGadget
01b9260768
fix(Examples): Typo in ControllerUIBase name
2024-10-24 02:03:14 -04:00
MrGadget
74a430f647
chore(CI): RunUnityTests - updated unityVersion
2024-10-23 18:05:27 -04:00
MrGadget
de2ed26eee
fix(PerlineNoise): fixed error for Undo
2024-10-23 17:51:07 -04:00
MrGadget
b39d7bd8d2
fix: Renamed PlayerControllerKRB to PlayerControllerRB
2024-10-23 17:15:30 -04:00
MrGadget
06f3bca80b
Perlin Noise script
2024-10-23 17:14:36 -04:00
MrGadget
d55faa864c
PlayerTest: Perlin terrain
2024-10-23 17:14:09 -04:00
MrGadget
5fbd83279e
fix: PlayerKRB inputs in Update
2024-10-23 16:23:06 -04:00
MrGadget
fbab75dfc8
feat(Examples): Added PlayerControllerKRB
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- Uses Kinematic Rigidbody instead of Character Controller
- Prefabs added to PlayerTest example
2024-10-23 15:35:06 -04:00
MrGadget
9ffa5523ca
PlayerTest: Moved spawn points
2024-10-23 15:32:24 -04:00
mischa
f74d072165
Benchmark/Tanks example: name players for easier debugging
2024-10-18 14:18:42 +02:00
MrGadget
fdc9369de4
chore(CI): RunUnityTests - updated unityVersion
2024-10-17 11:41:59 -04:00
MrGadget
dd2a1dae23
chore(CI): RunUnityTests - updated unityVersion
2024-10-16 12:39:34 -04:00
mischa
835daa30eb
funding.json v2
2024-10-16 15:39:37 +02:00
mischa
fbe5351e5c
funding.json
2024-10-16 15:36:42 +02:00
mischa
fe9bbcb6ac
fix : #2536 NetworkServer won't accept connections while listen=false
2024-10-16 12:37:24 +02:00
mischa
7ab1b394be
breaking: NetworkServer.dontListen renamed to 'listen' to avoid double negative "dontListen=false" to listen
2024-10-16 12:37:24 +02:00
mischa
13db82b347
formatting
2024-10-15 12:46:43 +02:00
mischa
ef5fc77728
NetworkServer.IsConnectionAllowed: log address too
2024-10-15 12:45:27 +02:00
MrGadget
86302503da
Code Cleanup: SyncSet
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Consistent order of things
2024-10-15 06:02:50 -04:00
MrGadget
c23914ca2b
Code Cleanup: SyncList, SyncSet, SyncDictionary
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Consistent order of things in all three
2024-10-15 05:34:18 -04:00
MrGadget
cd81e9dcdb
SyncList: fixed comment typo
2024-10-15 05:26:00 -04:00
mischa
a3027b29ed
Update README.md
2024-10-14 18:25:42 +02:00
mischa
f306135333
Update README.md
2024-10-14 18:25:08 +02:00
mischa
b1b9474dad
Update README.md
2024-10-14 18:24:36 +02:00
mischa
413694af3c
feat(netgraph): universal NetworkGraph with bandwidth + ping in one ( #3922 )
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* feature(netgraph): universal NetworkGraph with bandwidth + ping in one
* unity 2019 prefab
---------
Co-authored-by: mischa <info@noobtuts.com>
Co-authored-by: Robin Rolf <imer@imer.cc>
2024-10-14 18:20:18 +02:00
mischa
1fffa5bb6d
netgraph: NetworkGraph renamed to Bandwidth graph because it only shows bandwidth
2024-10-14 13:56:47 +02:00
mischa
b98b9d56b5
netgraph: NetworkGraph adjusted to fit Y labels better
2024-10-14 13:56:44 +02:00
mischa
2bf70f3bc9
both for now
2024-10-14 12:42:31 +02:00
mischa
b57984ab59
SyncList: keep old OnChange parameters to not break projects
2024-10-14 12:42:31 +02:00
JesusLuvsYooh
501d8d52ed
fix: Updated NetworkTransform presets. ( #3921 )
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* Updated NT presets.
Updated presets, removed old presets.
* Spaces
2024-10-14 06:03:57 -04:00
MrGadget
c6be7aaaae
fix(BouncyCastle): Move BouncyCastle to Encryption Transport Plugins folder
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This keeps it together, so if the transport is removed by users BouncyCastle is removed too without users having to know to find that separately and remove it.
2024-10-14 10:12:44 +02:00
Kyle Avalani
97ce2a8abf
chore(Transport): Comment typo ( #3919 )
2024-10-14 02:30:43 -04:00
MrGadget
2b2e4131a5
fix(Reward): Simplified and better comments
2024-10-14 02:27:40 -04:00
MrGadget
1f9faf2044
RandomColor: comments
2024-10-14 02:26:18 -04:00
MrGadget
31ac5ad5de
chore(CI): RunUnityTests - updated unityVersions
2024-10-13 11:08:22 -04:00