Mirror/Assets/Scenery/Tree.cs
2021-05-16 18:38:41 +08:00

10 lines
223 B
C#

using UnityEngine;
public class Tree : MonoBehaviour
{
void OnTriggerEnter(Collider col)
{
Debug.LogWarning($"Tree [{gameObject.scene.name}] OnTrigger: {col.name}[{col.gameObject.scene.name}]");
}
}