Mirror/Assets
2019-03-25 16:19:22 +01:00
..
Mirror fix: Revert "NetworkClient.Shutdown: call ClientScene.Shutdown, otherwise it's never called" - caused client's player to not be removed from scene after disconnecting 2019-03-25 16:19:22 +01:00
Mirror.meta Source based instead of dll (#277) 2019-01-13 21:08:54 +01:00