Mirror/docs/Messages/index.md
2019-03-24 08:13:31 -05:00

875 B

Messages Overview

General description of Messages

AddPlayerMessage

This is passed to handler functions registered for the AddPlayer built-in message.

ErrorMessage

This is passed to handler functions registered for the SYSTEM_ERROR built-in message.

NotReadyMessage

This is passed to handler functions registered for the SYSTEM_NOT_READY built-in message.

PeerAuthorityMessage

Information about a change in authority of a non-player in the same network game.
This information is cached by clients and used during host-migration.

ReadyMessage

This is passed to handler functions registered for the SYSTEM_READY built-in message.

ReconnectMessage

This network message is used when a client reconnect to the new host of a game.

RemovePlayerMessage

This is passed to handler funtions registered for the SYSTEM_REMOVE_PLAYER built-in message.