Mirror/Assets
vis2k 4fedf417b1
feature: add custom NetworkEarlyUpdate (before any Update/FixedUpdate), NetworkLateUpdate (after any Update/FixedUpdate/LateUpdate) loops (#2603)
* NetworkLooper helper class with explanation

* AddSystemToPlayerLoopList from ECS and tests

* rename to Append

* change function type to UpdateFunction, actually add it

* better

* use Array.Resize

* syntax

* better logging

* addmode

* better

* FindPlayerLoopEntryIndex helper to verify

* better

* disable logs

* syntax

* test for PreLateUpdate

* add at runtime

* better log

* NetworkServer/Client.Update renamed to LateUpdate to make it more obvious

* NetworkLoops call NetworkServer/Client funcs

* logs

* Unity 2019 ifdef

* disable logs

* add comment

* obsoletes

* syntax

* change

* internal
2021-03-01 17:51:42 +08:00
..
Mirror feature: add custom NetworkEarlyUpdate (before any Update/FixedUpdate), NetworkLateUpdate (after any Update/FixedUpdate/LateUpdate) loops (#2603) 2021-03-01 17:51:42 +08:00
ScriptTemplates Removed Overrides of OnServerError / OnClientError in templates 2021-02-17 22:14:27 -05:00
Mirror.meta Source based instead of dll (#277) 2019-01-13 21:08:54 +01:00
ScriptTemplates.meta feat: Add ScriptTemplates to repo and package (#2559) 2021-02-05 09:34:22 +08:00