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* Moved doc files to docfx folder * load csproj * doc generation * Run docfx * Add docfx * Deploy docs to mirror-networking.com * use deploy phase * deploy whole generated site * Fixed the semantic release command * Is last \ required? * show debug log * using lftp for site deploy * Testing lftp * Show current folder * try -e command option * Show me the files * use plain ftp * use choco install instead of cinst * fix ssl certificate validation * fix username * Upload site to xmldocs folder * no need to archive docs * No need for debug output * Fix file permissions * show me .htaccess * Show me contents * Wipe out folder to fix permissions * Set file permissions * Fix file permissions * complete toc list * Migrated intro page * Remove old docs * Update link to docs * Add link to github * Only update docs for stuff in master * This is a powershell command * Update doc/articles/Concepts/Communications/RemoteActions.md * Update doc/articles/Concepts/VisibilityCustom.md * Update doc/articles/Concepts/Authority.md * Update doc/articles/Concepts/GameObjects/SpawnObjectCustom.md * Update doc/articles/Concepts/Authority.md * Update doc/articles/Classes/SyncVars.md * No need to run semver twice
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FizzySteam
Fizzy Steam is a Steam P2P transport for Mirror, it utilizes Steam's P2P service to directly connect or relay your connection to another player. Fizzy Steam is based of Steamworks.Net wrapper.
You can get the release Here with the latest version of Steamworks.Net included or you can clone the repo Here.
Features
- Multiple Customizable Channels : You can customize the channels in the transport, whether you want just 1 or 5 channels that are unrealiable or realiable (best to leave channel 0 as reliable).
- Steam Nat Punching & Relay : The transport will use Steam to do Nat Punching to your destination, and if that doesn't work, steam's relay Server will be used to ensure you can alway connect (latency may vary).
- No Code Changes Needed : If you Already use Mirror, you just need to slap this transport in (maybe add your steam App ID in your build), and everything should work the same like any other Mirror Transport. "It Just Works" -Todd Howard
Credits
- Fizz Cube : Original author for this Transport.
- Raystorms : The current maintainer for this Tranport.
- rlabrecque : Creator of Steamworks.Net.
- vis2k : Creator of Mirror.
- Valve : Steam