Mirror/Assets/Mirror/Examples
2021-07-19 11:38:06 +08:00
..
AdditiveScenes Updated comments in ZoneHandler 2021-07-15 13:54:29 -04:00
Basic remove unnecessary imports 2021-06-18 11:42:54 +08:00
Benchmark feature: NetworkTransform 2 - Snapshot Interpolation (#2791) 2021-07-19 11:38:06 +08:00
Chat remove unnecessary imports 2021-06-18 11:42:54 +08:00
Discovery NetworkManager.MaxConnections default increased from 4 to 100 (#2569) 2021-02-08 10:11:16 +08:00
MultipleAdditiveScenes feat: SceneInterestManagement (#2762) 2021-07-14 11:01:43 +08:00
MultipleMatches breaking: NetworkMatch component to hold matchId. Prepares for AOI2 match checker. (#2831) 2021-07-14 23:46:09 +08:00
Pong Updated examples to not sync scale (#2661) 2021-03-21 10:05:07 +08:00
RigidbodyPhysics Updated examples to not sync scale (#2661) 2021-03-21 10:05:07 +08:00
Room remove unnecessary imports 2021-06-18 11:42:54 +08:00
Tanks feat: NetworkTransform.compressRotation option. disabled by default to not break 2D projects. 2021-03-14 14:53:23 +08:00
AdditiveScenes.meta Initial Publish 2019-03-31 22:07:37 -04:00
Basic.meta Minimum Mirror example 2019-01-15 17:35:53 -06:00
Benchmark.meta 2k NetworkTransforms renamed to Benchmark 2020-07-30 19:24:05 +02:00
Chat.meta feat: Chat example (#1305) 2019-12-21 13:22:02 -06:00
Discovery.meta feat: LAN Network discovery (#1453) 2020-01-29 09:56:29 +01:00
Mirror.Examples.asmdef ASMDEF for Examples (#850) 2019-05-29 16:41:14 +02:00
Mirror.Examples.asmdef.meta ASMDEF for Examples (#850) 2019-05-29 16:41:14 +02:00
MultipleAdditiveScenes.meta feat: Multiple Concurrent Additive Physics Scenes Example (#1686) 2020-05-03 16:42:28 +02:00
MultipleMatches.meta Added meta file 2020-12-16 23:00:09 -05:00
Pong.meta Asset Store Examples added 2019-01-15 11:17:58 +01:00
RigidbodyPhysics.meta feat: Rigidbody example (#2076) 2020-07-13 01:04:51 +01:00
Room.meta Lobby to Room (#1065) 2019-09-11 10:06:25 +02:00
Tanks.meta rename Examples/Movement to Examples/Tank 2019-03-17 21:46:53 +01:00