.. |
Batching
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Unbatcher: Unity 2019 fix
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2023-06-16 17:25:50 +08:00 |
Empty
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breaking: remove SyncVar<T> which was meant to replace [SyncVar]s implementation behind the scenes. this hasn't happened, so we don't actually need it.
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2022-11-03 16:09:36 +01:00 |
SnapshotInterpolation
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perf: snapshot interpolation default catchup speed increased to 2%, and slowdown speed increased to 4% to avoid jitter
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2023-03-18 16:04:22 +08:00 |
Tools
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feature: VarInt size prediction
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2023-06-15 16:35:18 +08:00 |
AssemblyInfo.cs
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Runtime folder renamed to Core. makes it more obvious that Components/, Transports/, Authenticators/ etc. are optional
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2022-09-23 13:30:08 +07:00 |
AssemblyInfo.cs.meta
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Runtime folder renamed to Core. makes it more obvious that Components/, Transports/, Authenticators/ etc. are optional
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2022-09-23 13:30:08 +07:00 |
Attributes.cs
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Runtime folder renamed to Core. makes it more obvious that Components/, Transports/, Authenticators/ etc. are optional
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2022-09-23 13:30:08 +07:00 |
Attributes.cs.meta
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Runtime folder renamed to Core. makes it more obvious that Components/, Transports/, Authenticators/ etc. are optional
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2022-09-23 13:30:08 +07:00 |
Batching.meta
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Runtime folder renamed to Core. makes it more obvious that Components/, Transports/, Authenticators/ etc. are optional
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2022-09-23 13:30:08 +07:00 |
Empty.meta
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Runtime folder renamed to Core. makes it more obvious that Components/, Transports/, Authenticators/ etc. are optional
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2022-09-23 13:30:08 +07:00 |
HostMode.cs
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remove unnecessary HostMode.ActivateHostScene function.
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2023-01-28 12:47:37 +09:00 |
HostMode.cs.meta
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script icons
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2022-12-20 10:49:23 +01:00 |
InterestManagement.cs
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syntax
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2023-04-01 19:30:19 +08:00 |
InterestManagement.cs.meta
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Runtime folder renamed to Core. makes it more obvious that Components/, Transports/, Authenticators/ etc. are optional
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2022-09-23 13:30:08 +07:00 |
InterestManagementBase.cs
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Fix(InterestManagementBase): Disable feature fully, if component unticked. (#3406)
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2023-03-21 02:54:45 +01:00 |
InterestManagementBase.cs.meta
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script icons
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2023-02-16 21:55:50 -05:00 |
LocalConnectionToClient.cs
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Runtime folder renamed to Core. makes it more obvious that Components/, Transports/, Authenticators/ etc. are optional
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2022-09-23 13:30:08 +07:00 |
LocalConnectionToClient.cs.meta
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Runtime folder renamed to Core. makes it more obvious that Components/, Transports/, Authenticators/ etc. are optional
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2022-09-23 13:30:08 +07:00 |
LocalConnectionToServer.cs
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breaking: Remove NetworkClient.serverIP (#3394)
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2023-03-04 06:39:30 +01:00 |
LocalConnectionToServer.cs.meta
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Runtime folder renamed to Core. makes it more obvious that Components/, Transports/, Authenticators/ etc. are optional
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2022-09-23 13:30:08 +07:00 |
Messages.cs
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perf: remove unused NetworkPongMessage.serverTime to save 8 bytes for every pong
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2023-04-01 19:35:44 +08:00 |
Messages.cs.meta
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Runtime folder renamed to Core. makes it more obvious that Components/, Transports/, Authenticators/ etc. are optional
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2022-09-23 13:30:08 +07:00 |
Mirror.asmdef
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breaking: AsmDef Updates (#3388)
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2023-02-20 04:56:52 +01:00 |
Mirror.asmdef.meta
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Runtime folder renamed to Core. makes it more obvious that Components/, Transports/, Authenticators/ etc. are optional
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2022-09-23 13:30:08 +07:00 |
NetworkAuthenticator.cs
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Runtime folder renamed to Core. makes it more obvious that Components/, Transports/, Authenticators/ etc. are optional
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2022-09-23 13:30:08 +07:00 |
NetworkAuthenticator.cs.meta
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Runtime folder renamed to Core. makes it more obvious that Components/, Transports/, Authenticators/ etc. are optional
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2022-09-23 13:30:08 +07:00 |
NetworkBehaviour.cs
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feature: allow NetworkBehaviour components in children. solves #2276 (#3486)
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2023-05-27 08:25:53 +08:00 |
NetworkBehaviour.cs.meta
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Runtime folder renamed to Core. makes it more obvious that Components/, Transports/, Authenticators/ etc. are optional
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2022-09-23 13:30:08 +07:00 |
NetworkBehaviourSyncVar.cs
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NetworkBehaviourSyncVar moved into separate file to keep NetworkBehaviour.cs clean
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2022-11-03 15:57:16 +01:00 |
NetworkBehaviourSyncVar.cs.meta
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script icons
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2022-12-20 10:49:23 +01:00 |
NetworkClient_TimeInterpolation.cs
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fix: #3409 NetworkTime now always uses (#3475)
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2023-04-22 05:12:31 +02:00 |
NetworkClient_TimeInterpolation.cs.meta
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script icons
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2022-10-30 12:05:00 +01:00 |
NetworkClient.cs
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remove leftover comment
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2023-06-16 17:19:03 +08:00 |
NetworkClient.cs.meta
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Runtime folder renamed to Core. makes it more obvious that Components/, Transports/, Authenticators/ etc. are optional
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2022-09-23 13:30:08 +07:00 |
NetworkConnection.cs
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breaking: Remove NetworkClient.serverIP (#3394)
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2023-03-04 06:39:30 +01:00 |
NetworkConnection.cs.meta
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Runtime folder renamed to Core. makes it more obvious that Components/, Transports/, Authenticators/ etc. are optional
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2022-09-23 13:30:08 +07:00 |
NetworkConnectionToClient.cs
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fix: Batching VarInt size header added to fix custom serializated NetworkMessages with size mismatch corrupting the next message in a batch (#3516)
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2023-06-16 10:58:54 +02:00 |
NetworkConnectionToClient.cs.meta
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Runtime folder renamed to Core. makes it more obvious that Components/, Transports/, Authenticators/ etc. are optional
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2022-09-23 13:30:08 +07:00 |
NetworkConnectionToServer.cs
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breaking: Remove NetworkClient.serverIP (#3394)
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2023-03-04 06:39:30 +01:00 |
NetworkConnectionToServer.cs.meta
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Runtime folder renamed to Core. makes it more obvious that Components/, Transports/, Authenticators/ etc. are optional
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2022-09-23 13:30:08 +07:00 |
NetworkDiagnostics.cs
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Runtime folder renamed to Core. makes it more obvious that Components/, Transports/, Authenticators/ etc. are optional
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2022-09-23 13:30:08 +07:00 |
NetworkDiagnostics.cs.meta
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Runtime folder renamed to Core. makes it more obvious that Components/, Transports/, Authenticators/ etc. are optional
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2022-09-23 13:30:08 +07:00 |
NetworkIdentity.cs
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fix: Disallow Child-NetworkIdentities in Scene objects (#3492)
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2023-05-29 12:05:19 +08:00 |
NetworkIdentity.cs.meta
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Runtime folder renamed to Core. makes it more obvious that Components/, Transports/, Authenticators/ etc. are optional
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2022-09-23 13:30:08 +07:00 |
NetworkLoop.cs
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fix: NetworkLoop now only runs in play mode, not in edit mode
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2023-03-04 19:33:19 +08:00 |
NetworkLoop.cs.meta
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Runtime folder renamed to Core. makes it more obvious that Components/, Transports/, Authenticators/ etc. are optional
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2022-09-23 13:30:08 +07:00 |
NetworkManager.cs
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fix(NetworkManager): Try to avoid missing transport errors (#3456)
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2023-04-10 05:27:47 +02:00 |
NetworkManager.cs.meta
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Runtime folder renamed to Core. makes it more obvious that Components/, Transports/, Authenticators/ etc. are optional
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2022-09-23 13:30:08 +07:00 |
NetworkManagerHUD.cs
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Network Manager HUD - made it wider so it doesn't wrap as much
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2023-01-12 22:09:15 -05:00 |
NetworkManagerHUD.cs.meta
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Runtime folder renamed to Core. makes it more obvious that Components/, Transports/, Authenticators/ etc. are optional
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2022-09-23 13:30:08 +07:00 |
NetworkMessage.cs
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Runtime folder renamed to Core. makes it more obvious that Components/, Transports/, Authenticators/ etc. are optional
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2022-09-23 13:30:08 +07:00 |
NetworkMessage.cs.meta
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Runtime folder renamed to Core. makes it more obvious that Components/, Transports/, Authenticators/ etc. are optional
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2022-09-23 13:30:08 +07:00 |
NetworkMessages.cs
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fix: Batching VarInt size header added to fix custom serializated NetworkMessages with size mismatch corrupting the next message in a batch (#3516)
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2023-06-16 10:58:54 +02:00 |
NetworkMessages.cs.meta
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MessagePacking renamed to NetworkMessages (it contains more network message code than just packing)
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2022-09-25 12:21:38 +07:00 |
NetworkReader.cs
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breaking: Removed Old Obsoletes (#3335)
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2023-01-01 18:37:49 +01:00 |
NetworkReader.cs.meta
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Runtime folder renamed to Core. makes it more obvious that Components/, Transports/, Authenticators/ etc. are optional
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2022-09-23 13:30:08 +07:00 |
NetworkReaderExtensions.cs
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fix: Reader / Writer extensions for Unity structs with properties (#3426)
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2023-03-18 09:10:53 +01:00 |
NetworkReaderExtensions.cs.meta
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Runtime folder renamed to Core. makes it more obvious that Components/, Transports/, Authenticators/ etc. are optional
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2022-09-23 13:30:08 +07:00 |
NetworkReaderPool.cs
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breaking: Removed Old Obsoletes (#3335)
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2023-01-01 18:37:49 +01:00 |
NetworkReaderPool.cs.meta
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Runtime folder renamed to Core. makes it more obvious that Components/, Transports/, Authenticators/ etc. are optional
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2022-09-23 13:30:08 +07:00 |
NetworkReaderPooled.cs
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breaking: Removed Old Obsoletes (#3335)
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2023-01-01 18:37:49 +01:00 |
NetworkReaderPooled.cs.meta
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Runtime folder renamed to Core. makes it more obvious that Components/, Transports/, Authenticators/ etc. are optional
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2022-09-23 13:30:08 +07:00 |
NetworkServer.cs
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fix: Batching VarInt size header added to fix custom serializated NetworkMessages with size mismatch corrupting the next message in a batch (#3516)
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2023-06-16 10:58:54 +02:00 |
NetworkServer.cs.meta
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Runtime folder renamed to Core. makes it more obvious that Components/, Transports/, Authenticators/ etc. are optional
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2022-09-23 13:30:08 +07:00 |
NetworkStartPosition.cs
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Runtime folder renamed to Core. makes it more obvious that Components/, Transports/, Authenticators/ etc. are optional
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2022-09-23 13:30:08 +07:00 |
NetworkStartPosition.cs.meta
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Runtime folder renamed to Core. makes it more obvious that Components/, Transports/, Authenticators/ etc. are optional
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2022-09-23 13:30:08 +07:00 |
NetworkTime.cs
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fix: #3409 - NetworkTime now always uses unscaled time as double. Forgot to push the commit for the previous commit's PR
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2023-04-24 20:09:53 +08:00 |
NetworkTime.cs.meta
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Runtime folder renamed to Core. makes it more obvious that Components/, Transports/, Authenticators/ etc. are optional
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2022-09-23 13:30:08 +07:00 |
NetworkWriter.cs
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fix: NetworkWriter - Change MaxStringLength to ushort.MaxValue (#3374)
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2023-02-09 09:24:03 -05:00 |
NetworkWriter.cs.meta
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Runtime folder renamed to Core. makes it more obvious that Components/, Transports/, Authenticators/ etc. are optional
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2022-09-23 13:30:08 +07:00 |
NetworkWriterExtensions.cs
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fix: Reader / Writer extensions for Unity structs with properties (#3426)
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2023-03-18 09:10:53 +01:00 |
NetworkWriterExtensions.cs.meta
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Runtime folder renamed to Core. makes it more obvious that Components/, Transports/, Authenticators/ etc. are optional
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2022-09-23 13:30:08 +07:00 |
NetworkWriterPool.cs
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unused import
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2023-01-29 19:08:19 +09:00 |
NetworkWriterPool.cs.meta
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Runtime folder renamed to Core. makes it more obvious that Components/, Transports/, Authenticators/ etc. are optional
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2022-09-23 13:30:08 +07:00 |
NetworkWriterPooled.cs
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breaking: Removed Old Obsoletes (#3335)
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2023-01-01 18:37:49 +01:00 |
NetworkWriterPooled.cs.meta
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Runtime folder renamed to Core. makes it more obvious that Components/, Transports/, Authenticators/ etc. are optional
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2022-09-23 13:30:08 +07:00 |
PortTransport.cs
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feature: PortTransport interface
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2023-04-06 04:51:14 +02:00 |
PortTransport.cs.meta
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feature: PortTransport interface
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2023-04-06 04:51:14 +02:00 |
RemoteCalls.cs
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Weaver: Rpc hash collision warning improved.
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2022-12-23 12:03:21 +01:00 |
RemoteCalls.cs.meta
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Runtime folder renamed to Core. makes it more obvious that Components/, Transports/, Authenticators/ etc. are optional
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2022-09-23 13:30:08 +07:00 |
SnapshotInterpolation.meta
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Runtime folder renamed to Core. makes it more obvious that Components/, Transports/, Authenticators/ etc. are optional
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2022-09-23 13:30:08 +07:00 |
SyncDictionary.cs
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perf(SyncDictionary): Don't send value for OP_REMOVE (#3435)
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2023-03-25 15:48:00 +01:00 |
SyncDictionary.cs.meta
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Runtime folder renamed to Core. makes it more obvious that Components/, Transports/, Authenticators/ etc. are optional
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2022-09-23 13:30:08 +07:00 |
SyncList.cs
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fix: #3354 SyncList callback for OP_SET index parameter fixed
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2023-01-12 00:44:18 +01:00 |
SyncList.cs.meta
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Runtime folder renamed to Core. makes it more obvious that Components/, Transports/, Authenticators/ etc. are optional
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2022-09-23 13:30:08 +07:00 |
SyncObject.cs
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fix: #3315 ClientToServer SyncList support (#3320)
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2022-12-26 10:39:55 +01:00 |
SyncObject.cs.meta
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Runtime folder renamed to Core. makes it more obvious that Components/, Transports/, Authenticators/ etc. are optional
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2022-09-23 13:30:08 +07:00 |
SyncSet.cs
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fix: #3340 SyncSet/Dictionary callbacks are only called once
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2023-01-05 21:54:53 +01:00 |
SyncSet.cs.meta
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Runtime folder renamed to Core. makes it more obvious that Components/, Transports/, Authenticators/ etc. are optional
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2022-09-23 13:30:08 +07:00 |
Tools.meta
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Tools folder to distinguish between Unity integration and standalone algorithms
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2022-11-03 15:50:28 +01:00 |
Transport.cs
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breaking: Removed Old Obsoletes (#3335)
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2023-01-01 18:37:49 +01:00 |
Transport.cs.meta
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Runtime folder renamed to Core. makes it more obvious that Components/, Transports/, Authenticators/ etc. are optional
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2022-09-23 13:30:08 +07:00 |
TransportError.cs
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Runtime folder renamed to Core. makes it more obvious that Components/, Transports/, Authenticators/ etc. are optional
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2022-09-23 13:30:08 +07:00 |
TransportError.cs.meta
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Runtime folder renamed to Core. makes it more obvious that Components/, Transports/, Authenticators/ etc. are optional
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2022-09-23 13:30:08 +07:00 |
WeaverFuse.cs
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fix: Weaver runtime fuse to ensure weaving succeeded before starting Server/Client (#3509)
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2023-06-12 17:57:58 +02:00 |
WeaverFuse.cs.meta
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fix: Weaver runtime fuse to ensure weaving succeeded before starting Server/Client (#3509)
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2023-06-12 17:57:58 +02:00 |