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In the example while reading the guides it just seemed easier to put the variables at the top (as you read the OnStartServer method you see a variable and try to find what it is, but it's further down. Easier to understand in my mind. Not sure if it's a huge issue for others |
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.. | ||
Communications | ||
GameObjects | ||
Sync | ||
Attributes.md | ||
Authentication.md | ||
Authority.md | ||
ClientsServers.md | ||
ClockSync.md | ||
Conversion.md | ||
DataTypes.md | ||
IDs.md | ||
index.md | ||
NetworkBehaviour.md | ||
Profiler.md | ||
Profiler.png | ||
toc.yml | ||
UNetDirections.jpg | ||
Visibility.md | ||
VisibilityCustom.md |