mirror of
https://github.com/MirrorNetworking/Mirror.git
synced 2024-11-18 02:50:32 +00:00
299 lines
20 KiB
Markdown
299 lines
20 KiB
Markdown
![Mirror Logo](https://user-images.githubusercontent.com/16416509/119120944-6db26780-ba5f-11eb-9cdd-fc8500207f4d.png)
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[![Download](https://img.shields.io/badge/asset_store-brightgreen.svg)](https://assetstore.unity.com/packages/tools/network/mirror-129321)
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[![Documentation](https://img.shields.io/badge/docs-brightgreen.svg)](https://mirror-networking.gitbook.io/)
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[![Showcase](https://img.shields.io/badge/showcase-brightgreen.svg)](https://mirror-networking.com/showcase/)
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[![Video Tutorials](https://img.shields.io/badge/video_tutorial-brightgreen.svg)](https://mirror-networking.gitbook.io/docs/community-guides/video-tutorials)
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[![Forum](https://img.shields.io/badge/forum-brightgreen.svg)](https://forum.unity.com/threads/mirror-networking-for-unity-aka-hlapi-community-edition.425437/)
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[![Build](https://img.shields.io/appveyor/ci/vis2k73562/hlapi-community-edition/Mirror.svg)](https://ci.appveyor.com/project/vis2k73562/hlapi-community-edition/branch/mirror)
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[![Discord](https://img.shields.io/discord/343440455738064897.svg)](https://discordapp.com/invite/N9QVxbM)
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[![release](https://img.shields.io/github/release/vis2k/Mirror.svg)](https://github.com/vis2k/Mirror/releases/latest)
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[![License: MIT](https://img.shields.io/badge/License-MIT-brightgreen.svg)](https://github.com/vis2k/Mirror/blob/master/LICENSE)
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[![Roadmap](https://img.shields.io/badge/roadmap-blue.svg)](https://trello.com/b/fgAE7Tud)
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**It's only the dreamers who ever move mountains.**
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<img src="https://user-images.githubusercontent.com/16416509/119117854-3e4e2b80-ba5c-11eb-8236-ce6cfd2b6b07.png" title="Original Concept Art for Games that made us dream. Copyright Blizzard, Blizzard, Riot Games, Joymax in that order."/>
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## Mirror Networking
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The **#1** free **open source** game networking library for **Unity 2019 / 2020 / 2021 / 2022 LTS**.
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Used **in production** by major hits like [**Population: ONE**](https://www.populationonevr.com/) and many [**more**](#made-with-mirror).
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Originally based on [**UNET**](https://blog.unity.com/technology/announcing-unet-new-unity-multiplayer-technology): battle tested **since 2014** for 9 years and counting!
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Mirror is **[stable](https://mirror-networking.gitbook.io/docs/general/tests)**, [**modular**](#low-level-transports) & **[easy to use](https://mirror-networking.gitbook.io/)** for all types of games, even small [**MMORPGs**](#made-with-mirror) 🎮.
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**Made in 🇩🇪🇺🇸🇬🇧🇸🇬🇹🇼 with ❤️**.
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---
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## Architecture
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The **Server & Client** are **ONE project** in order to achieve maximum productivity.
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Simply use **NetworkBehaviour** instead of **MonoBehaviour**.
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Making multiplayer games this way is fun & easy:
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```cs
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public class Player : NetworkBehaviour
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{
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// Synced automatically
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[SyncVar] public int health = 100;
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// Lists, Dictionaries, Sets too
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SyncList<Item> inventory = new SyncList<Item>();
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// Server/Client-only code
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[Server] void LevelUp() {}
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[Client] void Animate() {}
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void Update()
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{
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// isServer/isClient for runtime checks
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if (isServer) Heal();
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if (isClient) Move();
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}
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// Zero overhead remote calls
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[Command] void CmdUseItem(int slot) {} // Client to Server
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[ClientRpc] void RpcRespawn() {} // Server to all Clients
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[TargetRpc] void Hello() {} // Server to one Client
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}
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```
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There's also **NetworkServer** & **NetworkClient**.</br>
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And that's about it 🤩
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---
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## Free, Open Source & Community Focused
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**Mirror** is **free & open source** (MIT Licensed).
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🍺 "**Free**" as in free beer, and freedom to use it any way you like.
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- Host Game [Servers](https://mirror-networking.gitbook.io/docs/hosting/the-pragmatic-hosting-guide) anywhere!
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- Customize anything freely!
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- No paywalls, no CCU costs, no strings attached!
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🤝 We are a team of **professional** game developers, who are paid to **use Mirror in production**. Our incentives will always align with the community, because we are Mirror users just like you!
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❤️ Our [**fantastic community**](https://discordapp.com/invite/N9QVxbM) of over **14,000** users contributes feedback & improvements every day. Please join us on our journey, help others, and consider a [**Donation**](https://github.com/sponsors/vis2k) if you love our work!
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<img src="https://user-images.githubusercontent.com/16416509/195067704-5577b581-b829-4c9f-80d0-b6270a3a59e7.png" title="Fitzcarraldo"/>
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_The top quote is from Fitzcarraldo, which is quite reminiscent of this project._
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---
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## Getting Started
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Get **Unity 2019 / 2020 / 2021 / 2022 LTS**, [Download Mirror](https://assetstore.unity.com/packages/tools/network/mirror-129321), open one of the examples & press Play!
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Check out our [Documentation](https://mirror-networking.gitbook.io/) to learn how it all works.
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If you are migrating from UNET, then please check out our [Migration Guide](https://mirror-networking.gitbook.io/docs/general/migration-guide).
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---
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## Mirror LTS (Long Term Support)
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Mirror LTS is available on the [Asset Store](https://assetstore.unity.com/packages/tools/network/mirror-lts-102631).
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Mirror LTS gives you peace of mind to run your game in production.
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Without any breaking changes, ever!
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* **Bug fixes** only.
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* **Consistent API**: update any time, without any breaking features.
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* Lives along side **Unity 2019/2020/2021** LTS.
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* Supported for two years at a time.
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---
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## Made with Mirror
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### [Population: ONE](https://www.populationonevr.com/)
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[![Population: ONE](https://user-images.githubusercontent.com/16416509/178141286-9494c3a8-a4a5-4b06-af2b-b05b66162201.png)](https://www.populationonevr.com/)
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The [BigBoxVR](https://www.bigboxvr.com/) team started using Mirror in February 2019 for what eventually became one of the most popular Oculus Rift games.
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In addition to [24/7 support](https://github.com/sponsors/vis2k) from the Mirror team, BigBoxVR also hired one of our engineers.
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**Population: ONE** was [acquired by Meta](https://uploadvr.com/population-one-facebook-bigbox-acquire/) in June 2021, and they've just released a new [Sandbox](https://www.youtube.com/watch?v=jcI0h8dn9tA) addon in 2022!
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### [Swarm VR](https://www.swarmvrgame.com/)
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[![swarmvr_compressed](https://user-images.githubusercontent.com/16416509/222610677-fa38f173-f76b-422f-b39d-8e0ef0cee798.jpg)](https://www.swarmvrgame.com/)
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SPIDER-MAN WITH GUNS!
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SWARM is a fast-paced, arcade-style grapple shooter, with quick sessions, bright colorful worlds and globally competitive leaderboards that will take you back to the glory days of Arcade Games.
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Available for the [Meta Quest](https://www.oculus.com/experiences/quest/2236053486488156/), made with Mirror.
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### [Nimoyd](https://www.nimoyd.com/)
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[![nimoyd_smaller](https://user-images.githubusercontent.com/16416509/178142672-340bac2c-628a-4610-bbf1-8f718cb5b033.jpg)](https://www.nimoyd.com/)
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Nudge Nudge Games' first title: the colorful, post-apocalyptic open world sandbox game [Nimoyd](https://store.steampowered.com/app/1313210/Nimoyd__Survival_Sandbox/) is being developed with Mirror.
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_Soon to be released for PC & mobile!_
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### [Dinkum](https://store.steampowered.com/app/1062520/Dinkum/)
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[![dinkum](https://user-images.githubusercontent.com/16416509/180051810-50c9ebfd-973b-4f2f-8448-d599443d9ce3.jpg)](https://store.steampowered.com/app/1062520/Dinkum/)
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Set in the Australian Outback, Dinkum is a relaxing farming & survival game. Made by just one developer, Dinkum already reached 1000+ "Overwhelmingly Positive" reviews 1 week after its early access release.
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James Bendon initially made the game with UNET, and then [switched to Mirror](https://www.playdinkum.com/blog/2019/1/11/devlog-13-biomes-and-traps) in 2019.
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### [A Glimpse of Luna](https://www.glimpse-luna.com/)
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[![a glimpse of luna](https://user-images.githubusercontent.com/16416509/178148229-5b619655-055a-4583-a1d3-18455bde631f.jpg)](https://www.glimpse-luna.com/)
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[A Glimpse of Luna](https://www.glimpse-luna.com/) - a tactical multiplayer card battle game with the most beautiful concept art & soundtrack.
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Made with Mirror by two brothers with [no prior game development](https://www.youtube.com/watch?v=5J2wj8l4pFA&start=12) experience.
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### [Sun Haven](https://store.steampowered.com/app/1432860/Sun_Haven/)
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[![sun haven](https://user-images.githubusercontent.com/16416509/185836661-2bfd6cd0-523a-4af4-bac7-c202ed01de7d.jpg)](https://store.steampowered.com/app/1432860/Sun_Haven/)
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[Sun Haven](https://store.steampowered.com/app/1432860/Sun_Haven/) - A beautiful human town, a hidden elven village, and a monster city filled with farming, magic, dragons, and adventure.
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After their successful [Kickstarter](https://www.kickstarter.com/projects/sunhaven/sunhaven/description), Sun Haven was released on Steam in 2021 and later on ported to Mirror in 2022.
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### [A Township Tale](https://townshiptale.com/)
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[![A Township Tale](https://user-images.githubusercontent.com/16416509/212850393-1abdce51-1abe-4745-8a7d-67e9ebae96a7.png)](https://townshiptale.com/)
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A Township Tale is an immersive VR experience, where you can build towns and explore worlds with your friends.
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Made with our KCP transport, available on the [Meta Quest Store](https://www.oculus.com/experiences/quest/2913958855307200/) with over 6000+ ratings.
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### [Inferna](https://inferna.net/)
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[![Inferna MMORPG](https://user-images.githubusercontent.com/16416509/178148768-5ba9ea5b-bcf1-4ace-ad7e-591f2185cbd5.jpg)](https://inferna.net/)
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One of the first MMORPGs made with Mirror, released in 2019.
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An open world experience with over 1000 CCU during its peak, spread across multiple server instances.
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### [Samutale](https://www.samutale.com/)
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[![samutale](https://user-images.githubusercontent.com/16416509/178149040-b54e0fa1-3c41-4925-8428-efd0526f8d44.jpg)](https://www.samutale.com/)
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A sandbox survival samurai MMORPG, originally released in September 2016.
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Later on, the Netherlands based Maple Media switched their netcode to Mirror.
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### [Untamed Isles](https://store.steampowered.com/app/1823300/Untamed_Isles/)
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[![Untamed Isles](https://user-images.githubusercontent.com/16416509/178143679-1c325b54-0938-4e84-97b6-b59db62a51e7.jpg)](https://store.steampowered.com/app/1823300/Untamed_Isles/)
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The turn based, monster taming **MMORPG** [Untamed Isles](https://store.steampowered.com/app/1823300/Untamed_Isles/) is currently being developed by [Phat Loot Studios](https://untamedisles.com/about/).
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After their successful [Kickstarter](https://www.kickstarter.com/projects/untamedisles/untamed-isles), the New Zealand based studio is aiming for a 2022 release date.
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### [Zooba](https://play.google.com/store/apps/details?id=com.wildlife.games.battle.royale.free.zooba&gl=US)
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[![Zooba](https://user-images.githubusercontent.com/16416509/178141846-60805ad5-5a6e-4840-8744-5194756c2a6d.jpg)](https://play.google.com/store/apps/details?id=com.wildlife.games.battle.royale.free.zooba&gl=US)
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[Wildlife Studio's](https://wildlifestudios.com/) hit Zooba made it to rank #5 of the largest battle royal shooters in the U.S. mobile market.
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The game has over **50 million** downloads on [Google Play](https://play.google.com/store/apps/details?id=com.wildlife.games.battle.royale.free.zooba&gl=US), with Wildlife Studios as one of the top 10 largest mobile gaming companies in the world.
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### [Portals](https://theportal.to/)
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[![Portals](https://user-images.githubusercontent.com/9826063/209373815-8e6288ba-22fc-4cee-8867-19f587188827.png)](https://theportal.to/)
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Animal Crossing meets Yakuza meets Minecraft — a city builder with a multiplayer central hub. Gather, trade and build — all in the browser!
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### [SCP: Secret Laboratory](https://scpslgame.com/)
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[![scp - secret laboratory_smaller](https://user-images.githubusercontent.com/16416509/178142224-413b3455-cdff-472e-b918-4246631af12f.jpg)](https://scpslgame.com/)
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[Northwood Studios'](https://store.steampowered.com/developer/NWStudios/about/) first title: the multiplayer horror game SCP: Secret Laboratory was one of Mirror's early adopters.
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Released in December 2017, today it has more than **140,000** reviews on [Steam](https://store.steampowered.com/app/700330/SCP_Secret_Laboratory/?curator_clanid=33782778).
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### [Naïca Online](https://naicaonline.com/)
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[![Naica Online](https://user-images.githubusercontent.com/16416509/178147710-8ed83bbd-1bce-4e14-8465-edfb40af7c7f.png)](https://naicaonline.com/)
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[Naïca](https://naicaonline.com/) is a beautiful, free to play 2D pixel art MMORPG.
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The [France based team](https://naicaonline.com/en/news/view/1) was one of Mirror's early adopters, releasing their first public beta in November 2020.
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### [Laurum Online](https://laurum.online/)
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[![Laurum Online](https://user-images.githubusercontent.com/16416509/178149616-3852d198-6fc9-44d5-9f63-da4e52f5546a.jpg)](https://laurum.online/)
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[Laurum Online](https://play.google.com/store/apps/details?id=com.project7.project7beta) - a 2D retro mobile MMORPG with over 500,000 downloads on Google Play.
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### [Empires Mobile](https://knightempire.online/)
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[![Empires Mobile](https://user-images.githubusercontent.com/16416509/207028553-c646f12c-c164-47d3-a1fc-ff79409c04fa.jpg)](https://knightempire.online/)
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[Empires Mobile](https://knightempire.online/) - Retro mobile MMORPG for Android and iOS, reaching 5000 CCU at times. Check out their [video](https://www.youtube.com/watch?v=v69lW9aWb-w) for some _early MMORPG_ nostalgia.
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### [Castaways](https://www.castaways.com/)
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[![Castaways](https://user-images.githubusercontent.com/16416509/207313082-e6b95590-80c6-4685-b0d1-f1c39c236316.png)](https://www.castaways.com/)
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[Castaways](https://www.castaways.com/) is a sandbox game where you are castaway to a small remote island where you must work with others to survive and build a thriving new civilization.
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Castaway runs in the Browser, thanks to Mirror's WebGL support.
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### And many more...
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<a href="https://store.steampowered.com/app/719200/The_Wall/"><img src="https://cdn.akamai.steamstatic.com/steam/apps/719200/header.jpg?t=1588105839" height="100" title="The wall"/></a>
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<a href="https://store.steampowered.com/app/535630/One_More_Night/"><img src="https://cdn.akamai.steamstatic.com/steam/apps/535630/header.jpg?t=1584831320" height="100" title="One more night"/></a>
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<img src="https://i.ytimg.com/vi/D_f_MntrLVE/maxresdefault.jpg" height="100" title="Block story"/>
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<a href="https://nightz.io"><img src="https://user-images.githubusercontent.com/16416509/130729336-9c4e95d9-69bc-4410-b894-b2677159a472.jpg" height="100" title="Nightz.io"/></a>
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<a href="https://store.steampowered.com/app/1016030/Wawa_United/"><img src="https://user-images.githubusercontent.com/16416509/162982300-c29d89bc-210a-43ef-8cce-6e5555bb09bc.png" height="100" title="Wawa united"/></a>
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<a href="https://store.steampowered.com/app/1745640/MACE_Mapinguaris_Temple/"><img src="https://user-images.githubusercontent.com/16416509/166089837-bbecf190-0f06-4c88-910d-1ce87e2f171d.png" title="MACE" height="100"/></a>
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<a href="https://www.adversator.com/"><img src="https://user-images.githubusercontent.com/16416509/178641128-37dc270c-bedf-4891-8284-33573d1776b9.jpg" title="Adversator" height="100"/></a>
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<a href="https://store.steampowered.com/app/670260/Solace_Crafting/"><img src="https://user-images.githubusercontent.com/16416509/197175819-1c2720b6-97e6-4844-80b5-2197a7f22839.png" title="Solace Crafting" height="100"/></a>
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<a href="https://www.unitystation.org"><img src="https://user-images.githubusercontent.com/57072365/204021428-0c621067-d580-4c88-b551-3ac70f9da39d.jpg" title="UnityStation" height="100"/></a>
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<a href="https://store.steampowered.com/app/1970020/__Touhou_Fairy_Knockout__One_fairy_to_rule_them_all/"><img src="https://github.com/MirrorNetworking/Mirror/assets/16416509/dc1286a8-b619-4f68-9dfe-6a501be7e233" title="Touhou Fairy Knockout" height="100"/></a>
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<a href="https://store.steampowered.com/app/2168680/Nuclear_Option/"><img src="https://github.com/MirrorNetworking/Mirror/assets/16416509/4e98520e-9bde-4305-8b02-bada090a02dd" title="Nuclear Option" height="100"/></a>
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## Modular Transports
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Mirror uses **KCP** (reliable UDP) by default, but you may use any of our community transports for low level packet sending:
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* (built in) [KCP](https://github.com/vis2k/kcp2k): reliable UDP
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* (built in) [Telepathy](https://github.com/vis2k/Telepathy): TCP
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* (built in) [Websockets](https://github.com/MirrorNetworking/SimpleWebTransport): Websockets
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* [Ignorance](https://github.com/SoftwareGuy/Ignorance/): ENET UDP
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* [LiteNetLib](https://github.com/MirrorNetworking/LiteNetLibTransport/) UDP
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* [FizzySteam](https://github.com/Chykary/FizzySteamworks/): SteamNetwork
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* [FizzyFacepunch](https://github.com/Chykary/FizzyFacepunch/): SteamNetwork
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* [Epic Relay](https://github.com/FakeByte/EpicOnlineTransport): Epic Online Services
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* [Bubble](https://github.com/Squaresweets/BubbleTransport): Apple GameCenter
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* [Light Reflective Mirror](https://github.com/Derek-R-S/Light-Reflective-Mirror): Self-Hosted Relay
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* [Oculus P2P](https://github.com/hyferg/MirrorOculusP2P): Oculus Platform Service
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## Benchmarks
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* [2022] mischa [400-800 CCU](https://discord.com/channels/343440455738064897/1007519701603205150/1019879180592238603) tests
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* [2021] [Jesus' Benchmarks](https://docs.google.com/document/d/1GMxcWAz3ePt3RioK8k4erpVSpujMkYje4scOuPwM8Ug/edit?usp=sharing)
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* [2019] [uMMORPG 480 CCU](https://youtu.be/mDCNff1S9ZU) (worst case)
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## Development & Contributing
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Mirror is used **in production** by everything from small indie projects to million dollar funded games that will run for a decade or more.
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We prefer to work slow & thoroughly in order to not break everyone's games 🐌.
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Therefore, we need to [KISS](https://en.wikipedia.org/wiki/KISS_principle) 😗.
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---
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# Information Security
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![Mirror alternative Logo](https://github.com/MirrorNetworking/Mirror/assets/16416509/ca26e97c-2f26-487d-a48e-e23ec762bc79)
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**Mirror-Networking** follows common information security industry standards & best practices.
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Mirror is free open source software (**MIT Licensed**), with over 80% test coverage. The company is located in Germany. We do not collect any user data, impose no restrictions on users & developers, or rely on any closed source dependencies other than Unity.
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This makes Mirror an attractive choice for government agencies and large corporations with strict information security requirements.
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Feel free to reach out to business [**at**] mirror-networking.com if you have any questions, or need to review any of our policies:
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* **Development best Practices and SDLC**.pdf
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* **Disaster Recovery Procedure**.pdf
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* **Document Retention and Destruction Policy**.pdf
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* **Encryption Policy**.pdf
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* **Information Security Guidelines**.pdf
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* **[Privacy Policy](https://mirror-networking.com/privacy-policy/)**
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* **[Security Policy](https://github.com/MirrorNetworking/Mirror/blob/master/SECURITY.md)**
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* **Vulnerability Management Policy**.pdf
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Please reach out if you decide to use Mirror.
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We are excited to hear about your project, and happy to help if needed!
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---
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# Incident Response & Bug Bounty
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A lot of projects use Mirror in production. If you found a critical bug / exploit in Mirror core, please follow the steps outlined in our [Security Policy](SECURITY.md).
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**Credits / past findings / fixes:**
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* 2020, fholm: fuzzing ConnectMessage to stop further connects [[#2397](https://github.com/vis2k/Mirror/pull/2397)]
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* 2023-04-05: IncludeSec: [kcp2k UDP spoofing](http://blog.includesecurity.com/?p=1407) [[#3286](https://github.com/vis2k/Mirror/pull/3286)]
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---
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# Credits & Thanks 🙏
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🪞 **Alexey Abramychev** (UNET)<br/>
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🪞 **Alan**<br/>
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🪞 **c6burns** <br/>
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🪞 **Coburn** <br/>
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🪞 **cooper** <br/>
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🪞 **FakeByte** <br/>
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🪞 **fholm**<br/>
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🪞 **Gabe** (BigBoxVR)<br/>
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🪞 **imer** <br/>
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🪞 **James Frowen** <br/>
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🪞 **JesusLuvsYooh** <br/>
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🪞 **Mischa** <br/>
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🪞 **Mr. Gadget**<br/>
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🪞 **NinjaKickja** <br/>
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🪞 **Paul Pacheco**<br/>
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🪞 **Sean Riley** (UNET)<br/>
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