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44 lines
1.3 KiB
Markdown
44 lines
1.3 KiB
Markdown
# Changing playerController to identity
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If you need to fix up a project after `NetworkConnection.playerController` was changed to `identity` these instructions should be helpful.
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1. Open your Unity project and look for Assets/Mirror/Runtime/**NetworkConnection**:
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![Project window in Unity](pc2i-1.png)
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2. Open this file in Visual Studio or Visual Code from Unity and look for these lines:
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![Code snip in NetworkConnection.cs](pc2i-2.png)
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The line numbers could be off a bit if minor file changes happen above them after this document was written.
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3. Comment the last line shown:
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```cs
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// public NetworkIdentity identity { get; internal set; }
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```
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4. Double-click and then right-click `playerController` and select Rename:
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![Start of Rename process](pc2i-3.png)
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5. Change `playerController` to `identity` and click Apply:
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![Finishing the Rename process](pc2i-4.png)
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Visual Studio will now have applied the change throughout your project, but you're not done yet!
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Without using the replace feature this time, simply retype the name back to `playerController` and un-comment the last line in the code image that you commented out in step 3.
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Your code should now look like the code image again.
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![Code snip in NetworkConnection.cs](pc2i-2.png)
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**Save your work!**
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