mirror of
https://github.com/hubHarmony/servii-frontend.git
synced 2024-11-17 21:40:30 +00:00
[+] Fixed UpdateProperties front optimization
Co-authored-by: Antoninop <antoninopiraino70@gmail.com>
This commit is contained in:
commit
8672c4432d
@ -1,3 +1,4 @@
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/* eslint-disable react/prop-types */
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import { useEffect, useState } from 'react';
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import { useParams, useNavigate } from 'react-router-dom';
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import styles from './ServerProperties.module.scss';
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@ -5,10 +6,11 @@ import serviiApi from "../../service/api.tsx";
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import Loading from '../Loading/loading';
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import PropTypes from "prop-types";
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const ServerProprieties = ({ user }) => {
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const ServerProprieties = () => {
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const { serverName } = useParams();
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const navigate = useNavigate();
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const [server, setServer] = useState(null);
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const [initialServer, setInitialServer] = useState(null);
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const [loading, setLoading] = useState(true);
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const [error, setError] = useState(null);
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@ -21,6 +23,7 @@ const ServerProprieties = ({ user }) => {
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if (foundServer) {
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setServer(foundServer);
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setInitialServer(foundServer);
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} else {
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setError('Server not found');
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}
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@ -35,30 +38,41 @@ const ServerProprieties = ({ user }) => {
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fetchServer();
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}, [serverName]);
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const validateInput = (input) => {
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return input.replace(/[^a-zA-Z]/g, '');
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};
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const handleChange = (e) => {
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const { name, value } = e.target;
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const validatedValue = name === 'motd' ? validateInput(value) : value;
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setServer({ ...server, [name]: validatedValue });
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setServer({ ...server, [name]: value });
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};
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const handleSave = async () => {
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try {
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const props = [
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['max-players', server.maxPlayers.toString()],
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['motd', server.motd],
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['difficulty', server.difficulty],
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['enable-command-block', server.enableCommandBlock.toString()],
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['gamemode', server.gamemode.toString()],
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['hardcore', server.hardcore.toString()],
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['online-mode', server.onlineMode.toString()],
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['pvp', server.pvp.toString()]
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const props = [];
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const serverProperties = [
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{ key: 'maxPlayers', type: 'number', name: 'max-players' },
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{ key: 'motd', type: 'string', name: 'motd' },
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{ key: 'difficulty', type: 'string', name: 'difficulty' },
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{ key: 'enableCommandBlock', type: 'boolean', name: 'enable-command-block' },
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{ key: 'gamemode', type: 'string', name: 'gamemode' },
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{ key: 'hardcore', type: 'boolean', name: 'hardcore' },
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{ key: 'onlineMode', type: 'boolean', name: 'online-mode' },
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{ key: 'pvp', type: 'boolean', name: 'pvp' }
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];
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serverProperties.forEach(({ key, type, name }) => {
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const currentValue = server[key];
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const initialValue = initialServer[key];
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const currentString = type === 'boolean' ? currentValue.toString() : currentValue;
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const initialString = type === 'boolean' ? initialValue.toString() : initialValue;
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if (currentString !== initialString) {
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props.push([name, currentString]);
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}
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});
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if (props.length > 0) {
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await serviiApi.updateProperties(server.name, props);
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setInitialServer({ ...server });
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}
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} catch (error) {
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console.error('Error updating server:', error);
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alert('Error updating server');
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@ -161,7 +175,7 @@ ServerProprieties.propTypes = {
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uid: PropTypes.string.isRequired,
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displayName: PropTypes.string,
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email: PropTypes.string,
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}),
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}).isRequired,
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};
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export default ServerProprieties;
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