mischa
f72d35987a
Rigidbody Example: gray background so we can see overlays easier
2023-06-13 11:20:30 +08:00
mischa
62503601af
Rigidbody Example: show time interpolation GUI
2023-06-13 11:20:30 +08:00
mischa
f89b9cbfae
RigidbodyPhysics Example: fix missing component warnings
2023-06-13 11:20:30 +08:00
mischa
dbe8a37bcd
fix: Weaver runtime fuse to ensure weaving succeeded before starting Server/Client ( #3509 )
...
* fix: Weaver runtime fuse to ensure weaving succeeded before starting Server/Client (#3506 )
* WeaverFuse Core/ and Tests/
* runtime safety checks
* weaver
* cleanups
* remove log
* comments updated
* WeaverTypes variant
* update comment
* comment updated
* more accurate errors
* host check
* better
* better logs
* redundabt
* fix 2019 support
2023-06-12 17:57:58 +02:00
mischa
f5fa952937
Snapshot Interpolation Example: README
2023-06-12 23:43:19 +08:00
mischa
278f44673d
CompilationFinishedHook: add explanation
2023-06-11 16:52:34 +09:00
mischa
30437a934f
fix NetworkClientTests for Unity 2019
2023-06-11 16:42:31 +08:00
mischa
afd275ad87
NetworkMessages.WrapHandler: improve log message to make it easier to search for 'Disconnect' in logs
2023-06-11 16:10:00 +09:00
mischa
e58e47fc47
fix: NetworkClient unbatcher is now reset in host mode connect as well [credit: BigBoxVR]
2023-06-11 08:27:16 +02:00
mischa
1e199caab0
Unbatcher: readonly fields
2023-06-11 09:06:07 +09:00
mischa
6be1a25338
fix: KcpServer.Stop now clears connections so they aren't carried over to the next session
2023-06-10 21:33:55 +09:00
James Frowen
bd66be3d1c
fix: fixing use of new c# in 2020 ( #3507 )
...
* fix: fixing use of new c# in 2020
* fixing doc comment
2023-06-09 14:09:16 -04:00
James Frowen
176a2d3b66
feat: adding option to get Ip behind reverse proxy ( #3505 )
...
* feat: adding option to get Ip behind reverse proxy
When running behind a reverse proxy the IP endpoints will be that of the reverse proxy, not the client.
Reverse proxies like Nginx set the ip if the host in a http header, the server can read this header during the handshake and store it so it knows the IP address of the client
* feat: adding method to get request
allows users to get other headers if they need to
* caching remote address
* fix and simplify
* inlining extra var
* string interpolation
* changing request log message to info
* adding GET back in inside ReadToEndForHandshake
* updating log message
* max split 2
* returning ipv4 address
* checking if address is ipv4
* adding using
* fixing maping
2023-06-09 09:50:41 -04:00
mischa
220937cc4a
MIRROR_79_OR_NEWER
2023-06-08 10:38:16 +09:00
mischa
aaaa62e9c9
kcp2k V1.36 [2023-06-08]
...
- fix : #49 KcpPeer.RawInput message size check now considers cookie as well
- kcp.cs cleanups
2023-06-08 10:31:26 +09:00
Robin Rolf
37d762c2c3
fix: Test prefab loading might not cause log ( #3502 )
2023-06-07 19:04:09 +08:00
Robin Rolf
f11a7b44fe
fix: failing NetworkClientTests ( #3500 )
2023-06-07 17:21:51 +08:00
JesusLuvsYooh
f0005f0021
Changed default NT BRM to 3 ( #3496 )
...
5 (the previous default) covers really bad pings in return for noticeable delay. However, not every game should have this as their default. 1 being almost instant movement for minimal smoothing (could be best for VR and other uses), from testing 3 is a nice balanced result.
2023-06-05 06:18:54 +02:00
JesusLuvsYooh
1b6bb1e28a
NT-UR Example presets ( #3494 )
...
Tested on tanks example, parent and child turret.
Scenarios were regular localhost, then latency sim defaults (200ping, 2% loss etc) and bad connection (500 ping, 5% loss etc), along with personal experience of the settings on NT thee 3 presets should cover most peoples scenarios.
2023-06-01 12:37:13 +02:00
mischa
f84a385212
fix: Disallow Child-NetworkIdentities in Scene objects ( #3492 )
...
* fix: Disallow Child-NetworkIdentities in Scene objects
* better
2023-05-29 12:05:19 +08:00
mischa
d74e61298e
fix : #3485 Weaver now skips protected fields (Credit: James) ( #3493 )
...
* fix : #3485 Weaver now skips protected fields
* simplify
2023-05-27 06:36:05 +02:00
mischa
22134470ed
fix Unit tests
2023-05-27 11:47:22 +08:00
mischa
3619be494a
feature: allow NetworkBehaviour components in children. solves #2276 ( #3486 )
...
* feature: allow child NetworkBehaviour components in children
* Tanks demo: move Turret NetworkTransform to child
* NT TODO
* RequireInParents NI
* NetworkAnimatore allow in children
* call base onvalidate
* Add OnValidate to Script Template
* fix for pre-2020.3 Unity
* MirrorTest: CreateNetworked with NetworkBehaviour in children
* Tests: child networkbehaviours
---------
Co-authored-by: MrGadget1024 <9826063+MrGadget1024@users.noreply.github.com>
2023-05-27 08:25:53 +08:00
mischa
26e83ce645
fix: NetworkBehaviour SendRPCInternal error message fixed. This can happen if an RPC is called after shutting down the server - which doesn't mean that it was called on a client.
2023-05-25 11:16:06 +08:00
JesusLuvsYooh
e0ae55a971
Update NetworkRoomPlayer.cs ( #3490 )
2023-05-19 19:51:50 +08:00
JesusLuvsYooh
4c6e4e2bd0
NetworkTransform tooltips need use-case explanations. ( #3481 )
...
* Removed obsolete comment.
* Tooltip explanations 1
2023-05-19 19:51:27 +08:00
mischa
bf5cd97e69
fix : #3482 Weaver Generic 'out' parameter IL2CPP build failures [credit: JamesDev]
2023-05-14 11:47:05 +08:00
MrGadget1024
22675f40cf
NetworkTransform - syntax
2023-05-09 03:01:14 -04:00
MrGadget1024
b7bf117378
NetworkTransform - syntax
2023-05-09 02:59:35 -04:00
ninjakickja
337a0affee
fix #3478 - Changed sendIntervalCounter increment logic ( #3480 )
...
Changed sendIntervalCounter logic to fix the issue where if sendIntervalMultiplier = 1, NT will send every frame instead of every send interval.
This is due to sendIntervalCounter being initialised to 1 instead of 0, after NT has triggered it's send.
2023-05-09 06:57:09 +02:00
Louis Bailleau
8a0accc60b
breaking: NetworkDiscovery ServerFoundUnityEvent now supports custom ServerResponse types
2023-05-08 03:59:15 +02:00
MrGadget1024
09496652b7
fix(SimpleWebTransport): fixed ClientUseDefaultPort default
2023-05-04 17:07:55 -04:00
James Frowen
f200b907ac
feat(SimpleWebTransport): adding option to set server and client port different ( #3477 )
...
* feat(SimpleWebTransport): adding option to set server and client port different
When running websocket server behind reverse proxy client should connect via port 80 or 443. the reverse proxy should then forward requests to the ServerPort running on localhost.
* Update Assets/Mirror/Transports/SimpleWeb/SimpleWebTransport.cs
---------
Co-authored-by: mischa <16416509+vis2k@users.noreply.github.com>
2023-05-04 04:59:47 +02:00
mischa
0f41aa7a3e
NetworkBehaviour SendCommandInternal: shorter logs
2023-04-29 10:52:07 +09:00
mischa
4193b5401e
fix : #3409 - NetworkTime now always uses unscaled time as double. Forgot to push the commit for the previous commit's PR
2023-04-24 20:09:53 +08:00
mischa
754a98fd71
fix : #3409 NetworkTime now always uses ( #3475 )
2023-04-22 05:12:31 +02:00
mischa
58e7915952
Tests: NetworkBehaviourMock component with call counters for reuse. Tests don't need to manually define call counters anymore.
2023-04-21 14:34:22 +08:00
mischa
b43d920572
Tests: NetworkIdentity tests split into multiple files
2023-04-21 14:14:30 +08:00
mischa
005d8384f4
Tests: NetworkClient namespace changed
2023-04-21 14:03:07 +08:00
mischa
20cf67342d
Tests: NetworkTransform namespace for grouping in test runner
2023-04-21 14:01:33 +08:00
mischa
b33d3bb924
Tests: NetworkReaderWriter namespace for grouping in test runner
2023-04-21 14:00:57 +08:00
mischa
ce0b8eabd9
Tests: NetworkMessages namespace for grouping in test runner
2023-04-21 13:58:51 +08:00
mischa
38dd2ae960
Tests: NetworkManager namespace for grouping in test runner
2023-04-21 13:55:30 +08:00
mischa
1012ca0dd6
Tests: NetworkServer namespace for grouping in test runner
2023-04-21 13:54:43 +08:00
mischa
814c5c404c
Tests: NetworkIdentities namespace for grouping in test runner
2023-04-21 13:37:18 +08:00
mischa
8b0020f10c
Tests: NetworkConnections namespace for grouping in test runner
2023-04-21 13:34:47 +08:00
mischa
14146e61a2
Tests: NetworkClient namespace for grouping in test runner
2023-04-21 13:33:44 +08:00
mischa
0d49bba308
Tests: NetworkBehaviours namespace for grouping in test runner
2023-04-21 13:31:20 +08:00
mischa
eea2099a2d
Tests: InterestManagement namespace for grouping in test runner
2023-04-21 13:29:41 +08:00
mischa
9da3e3fa23
Tests: remove unused usings
2023-04-21 13:28:29 +08:00
mischa
8151a4d8f8
Tests: fix namespace for Rpcs
2023-04-21 13:27:51 +08:00
mischa
e47296194f
Tests: RemoteAttributeTest namespace renamed to Rpcs
2023-04-21 12:20:25 +08:00
mischa
17811668ab
Tests: add missing dependency after recent rename
2023-04-21 12:19:12 +08:00
mischa
d9ba49fa4b
Tests: SyncCollections namespace for grouping in test runner
2023-04-21 12:18:43 +08:00
mischa
0c34dc0c7f
Tests: SyncVars namespace for grouping in test runner
2023-04-21 12:17:50 +08:00
mischa
6e372b51fb
Tests: Transports namespace for grouping in test runner
2023-04-21 12:16:51 +08:00
mischa
5b08993e62
Tests: Tools namespace for grouping in test runner
2023-04-21 12:16:23 +08:00
mischa
b9e4484215
Tests: NetworkLoop subfolder
2023-04-21 12:05:49 +08:00
mischa
387cd2e0e6
Tests: NetworkTransform subfolder
2023-04-21 12:05:26 +08:00
mischa
5d211ea830
Tests: SnapshotInterpolation subfolder
2023-04-21 12:05:10 +08:00
mischa
d2e60283b3
Tests: StructMessagesTests moved to NetworkMessages subfolder
2023-04-21 12:04:40 +08:00
mischa
d694163a14
Tests: FieldsInBaseClasses moved to NetworkReaderWriter folder
2023-04-21 12:04:04 +08:00
mischa
8696a4f9cd
Tests: OverloadMethodTest moved to NetworkMessages subfolder
2023-04-21 12:03:09 +08:00
mischa
24069ab8a2
Tests: add comment
2023-04-21 11:27:26 +08:00
mischa
5b0c9b8425
syntax
2023-04-21 11:26:15 +08:00
mischa
b50a762e1a
Tests: CustomRWTest renamed
2023-04-21 11:25:11 +08:00
mischa
1b906a97fa
Tests: CustomRWTest renamed
2023-04-21 11:24:28 +08:00
mischa
e60df7c0dc
Tests: add comment
2023-04-21 11:21:28 +08:00
mischa
dedcab4402
Tests: CollectionWriterTests moved to NetworkReaderWriter folder
2023-04-21 11:10:24 +08:00
mischa
c3193ab42b
syntax
2023-04-21 11:08:04 +08:00
mischa
1601960b53
Tests: AttributeTests subfolder; split up in multiple files; add comments
2023-04-21 11:06:37 +08:00
mischa
d50594db4e
Tests: moved file
2023-04-20 22:11:59 +08:00
mischa
ea9f258ceb
Tests: moved file
2023-04-20 22:10:32 +08:00
mischa
c6dd55bd69
Tests: NetworkMessages subfolder
2023-04-20 22:10:10 +08:00
mischa
8b3c298a4a
Tests: NetworkManager subfolder
2023-04-20 22:09:39 +08:00
mischa
fefdc63341
Tests: NetworkConnection subfolder
2023-04-20 22:08:51 +08:00
mischa
626978c954
Tests: NetworkServer moved to subfolder
2023-04-20 22:08:22 +08:00
mischa
5519c76dab
Tests: NetworkIdentity subfolder
2023-04-20 22:06:55 +08:00
mischa
afd0f42673
Tests: NetworkClient subfolder
2023-04-20 22:06:25 +08:00
mischa
3580ae7416
Tests: NetworkBehaviour subfolder
2023-04-20 22:05:45 +08:00
mischa
a7105220c6
Tests: ReaderWriter folder renamed
2023-04-20 22:05:08 +08:00
mischa
c6aa694f34
Tests: CompressionTests moved to subfolder
2023-04-20 22:01:49 +08:00
mischa
a97e71ee3f
Tests: ReaderWriter subfolder
2023-04-20 21:57:00 +08:00
mischa
a9210b4fb2
Tests: merged RemoteTestBase into FieldsInBaseClasses (only place where it was used)
2023-04-20 21:54:49 +08:00
mischa
937177941b
Tests cleanup: Transports subfolder
2023-04-20 21:53:24 +08:00
mischa
06c096242c
Tests cleanup: Grid2D tests moved to Interest Management subfolder
2023-04-20 21:51:35 +08:00
mischa
15b1a7610c
Tests cleanup: Interest Management tests moved to subfolder
2023-04-20 21:51:07 +08:00
mischa
1b68f4fef7
Tests cleanup: SyncVar tests moved into SyncVars/ folder
2023-04-20 21:49:26 +08:00
mischa
93ca265083
Tests cleanup: Tools tests moved into Tools/ folder
2023-04-20 21:47:38 +08:00
mischa
8fade6e27e
Tests cleanup: SyncList/Set/etc. tests moved into SyncCollections/
2023-04-20 21:45:25 +08:00
mischa
9ffe306ae1
Tests cleanup: Rpc tests moved into Rpcs/ folder
2023-04-20 21:43:12 +08:00
mischa
4e5d0b41b1
Tests: renamed ClientSceneTests to NetworkClientTests. ClientScene was merged with NetworkClient a long time ago.
2023-04-20 21:39:43 +08:00
JesusLuvsYooh
bafc1277c7
Updated ApplySnapshot ScriptTemplates ( #3472 )
2023-04-15 18:13:36 +02:00
mischa
619d1cc627
Benchmark example: random movement jumps to exact destination when finishing.
...
for completeness.
2023-04-14 14:59:20 +08:00
MrGadget1024
1fda794f95
fix(Examples): Updated to latest NT changes.
2023-04-11 01:37:14 -04:00
MrGadget1024
83a0593c98
fix(Examples): Updated to latest NT changes.
2023-04-11 01:14:23 -04:00
MrGadget
f23d044519
Moved sendIntervalMultiplier, timelineOffset, timeStampAdjustment, offset to NTBase ( #3442 )
...
* Moved sendIntervalMultiplier, timelineOffset, timeStampAdjustment, offset to NetworkTransformBase
* Update Assets/Mirror/Components/NetworkTransformBase.cs
* fix: NetworkTransformUnreliable: timeStampAdjustment, timelineOffset to fix 2s jitter after tab switching in webgl caused by NT snaps potentially arriving behind timeline snaps (#3441 )
* NT-U: Implemented sendIntervalMultiplier, timeStampAdjustment, timelineOffset
* Update Assets/Mirror/Components/NetworkTransformUnreliable/NetworkTransform.cs
Co-authored-by: mischa <16416509+vis2k@users.noreply.github.com>
---------
Co-authored-by: mischa <16416509+vis2k@users.noreply.github.com>
* Resolved conflict
* Resolved conflict
* NT: send interval multiplier moved to Base
---------
Co-authored-by: mischa <16416509+vis2k@users.noreply.github.com>
2023-04-11 06:23:02 +02:00
mischa
4eeb703488
fix : #3455 TargetRpc(NetworkConnectionToClient) weaver generated InvokeTargetRpc now passes 'null' as connection parameter on clients. ( #3465 )
...
Logically, clients can never fill in a NetworkConnectionToClient parameter.
fixes compilation failing for TargetRpc(NetworkConnectionToClient) with IL2CPP builds.
2023-04-11 05:45:43 +02:00
vis2k
e3bd35a091
Tests: FakeNetworkConnection renamed to FakeNetworkConnectionToClient to make usage more obvious
2023-04-11 11:03:23 +08:00
Eunseop Shim
3420c88692
fix : #3457 Make NumSyncVars take parent class syncvars into account ( #3458 )
...
* Add tests
* Include parent class when counting syncvars
* SyncObject is unneeded
I was also testing SyncObjects and it turned out they were unaffected of this issue. I removed SyncObject from my tests but forgot to do so here.
* Remove host SyncVar hook guard test
* Update Assets/Mirror/Editor/Weaver/Processors/SyncVarAttributeProcessor.cs
* Update SyncVarAttributeProcessor.cs
* Update Assets/Mirror/Tests/Editor/SyncVarAttributeTest.cs
---------
Co-authored-by: mischa <16416509+vis2k@users.noreply.github.com>
2023-04-11 04:32:31 +02:00
Meno000
e9597b70ac
KcpTransport: reconvert mapped ipv4->ipv6 addresses to ipv4 in ServerGetClientAddress ( #3460 )
...
* Update KcpTransport.cs
"::ffff:127.0.0.1" -> "127.0.0.1"
* Update Assets/Mirror/Transports/KCP/KcpTransport.cs
---------
Co-authored-by: mischa <16416509+vis2k@users.noreply.github.com>
2023-04-11 04:18:00 +02:00
MrGadget
fb8ae6c228
feat(NetworkTransform): Added Send Interval Multiplier ( #3459 )
2023-04-11 04:15:27 +02:00
MrGadget1024
8b1796f0a3
NetworkManagerTemplate: comments
2023-04-10 16:26:33 -04:00
MrGadget1024
a30c85d389
fix(NetworkManagerTemplate): Updated OnServerError / OnClientError comments
2023-04-10 16:18:06 -04:00
MrGadget
bae0c37679
fix(NetworkManager): Try to avoid missing transport errors ( #3456 )
...
* fix(NetworkManager): Try to avoid missing transport errors
- If none assigned, tries to use first Transport available and warns user
- If none available, throws clear error to user what to do.
* improved error msg
2023-04-10 05:27:47 +02:00
vis2k
2cf3582922
comment formatting
2023-04-08 18:33:23 +08:00
vis2k
20b7e5326e
Weaver: update comments
2023-04-08 13:35:36 +08:00
Eunseop Shim
88170ed141
fix : #3447 make cached SyncVar fallback to original field value when there is no network context ( #3449 )
...
* Add Tests
* Fix tests relying on undefined behaviors
- GetSyncVarGameObjectOnClient()
The test relies on the behavior that GameObject SyncVar lookup will behave as client if both isServer and isClient is false.
The test is modified in a way that removes unnecessary object creation and uses a single object that is made sure it's context is client-side.
- TestSyncingAbstractNetworkBehaviour()
This test has been comparing null against null. The test is modified so it simulates each context better.
* Make cached SyncVar getters fallback on no network context
* Remove unnecessary assertions
Gone under my radar doing mindless copy & pasting
* Update Assets/Mirror/Core/NetworkBehaviour.cs
* Update Assets/Mirror/Core/NetworkBehaviour.cs
* Update Assets/Mirror/Core/NetworkBehaviour.cs
---------
Co-authored-by: mischa <16416509+vis2k@users.noreply.github.com>
2023-04-08 06:00:09 +02:00
vis2k
c3b7fe66a1
kcp: forgot to remove a log message when sending unreliable messages
2023-04-07 10:40:49 +08:00
vis2k
b2bceecb2d
MIRROR_78_OR_NEWER
2023-04-06 11:58:28 +08:00
vis2k
d226d577c2
Telepathy implements PortTransport interface
2023-04-06 04:51:14 +02:00
vis2k
d62b80ec2d
SimpleWeb implements PortTransport interface
2023-04-06 04:51:14 +02:00
vis2k
9b102c0aa1
Kcp implements PortTransport interface
2023-04-06 04:51:14 +02:00
vis2k
0ff04c1cf0
feature: PortTransport interface
2023-04-06 04:51:14 +02:00
mischa
ee957f3fcd
fix: kcp2k V1.35. secure cookie to prevent UDP spoofing. fixes : #3286 ( #3445 )
...
* fix: kcp2k V1.35 [2023-04-05]
- fix: KcpClients now need to validate with a secure cookie in order to protect against
UDP spoofing. fixes:
https://github.com/MirrorNetworking/Mirror/issues/3286
[disclosed by IncludeSec]
- KcpClient/Server: change callbacks to protected so inheriting classes can use them too
- KcpClient/Server: change config visibility to protected
* credits
* credits
* link blog post
* 2019 compatibility
* Update Assets/Mirror/Transports/KCP/kcp2k/highlevel/KcpPeer.cs
Co-authored-by: MrGadget <9826063+MrGadget1024@users.noreply.github.com>
* Update Assets/Mirror/Transports/KCP/kcp2k/highlevel/KcpPeer.cs
Co-authored-by: MrGadget <9826063+MrGadget1024@users.noreply.github.com>
---------
Co-authored-by: MrGadget <9826063+MrGadget1024@users.noreply.github.com>
2023-04-06 04:46:26 +02:00
vis2k
7889f3afaf
remove unused imports
2023-04-05 10:45:24 +08:00
MrGadget1024
35ec40ea60
fix(BasicExample): Revert unintended changes
2023-04-04 08:10:26 -04:00
MrGadget
12ebd7f722
fix: NetworkTransformUnreliable: timeStampAdjustment, timelineOffset to fix 2s jitter after tab switching in webgl caused by NT snaps potentially arriving behind timeline snaps ( #3441 )
...
* NT-U: Implemented sendIntervalMultiplier, timeStampAdjustment, timelineOffset
* Update Assets/Mirror/Components/NetworkTransformUnreliable/NetworkTransform.cs
Co-authored-by: mischa <16416509+vis2k@users.noreply.github.com>
---------
Co-authored-by: mischa <16416509+vis2k@users.noreply.github.com>
2023-04-03 18:39:01 +02:00
MrGadget1024
ae40fcbddd
fix(NetworkTransformReliable): Removed unused onlySyncOnChangeInterval
2023-04-03 12:31:17 -04:00
MrGadget1024
f7fe570c08
fix(SimpleWebTransport): Check hasDisposed in Connection.ToString
2023-04-03 10:20:51 -04:00
vis2k
1c8ea40a99
NetworkBehaviour.SendRpcInternal: simplify safety check and minimize indentation
2023-04-01 19:41:18 +08:00
vis2k
0268e1b9fe
perf: remove unused NetworkPongMessage.serverTime to save 8 bytes for every pong
2023-04-01 19:35:44 +08:00
vis2k
615bd1125e
syntax
2023-04-01 19:30:19 +08:00
vis2k
d4a5bd71d0
Mathd: Clamp01 reuses Clamp
2023-04-01 11:45:15 +08:00
vis2k
db923a486e
ExponentialMovingAverage: alpha changed from float to double for better precision
2023-04-01 11:43:49 +08:00
vis2k
5fe306fdc1
AccurateInterval: syntax
2023-04-01 11:40:29 +08:00
vis2k
a637b831d7
remove unused using
2023-04-01 11:24:21 +08:00
vis2k
2ea568f404
Batcher: readonly .batches
2023-04-01 11:17:37 +08:00
MrGadget1024
31fa8a4b3c
fix(SimpleWebTransport): Default sslProtocols to Tls12
2023-03-29 11:50:25 -04:00
MrGadget
40361f62bf
fix(NetworkServer): Don't disconnect on OnEntityStateMessage for object without authority ( #3439 )
2023-03-29 17:37:08 +02:00
MrGadget1024
b377d765ec
fix(Chat Example): moved playerNames HashSet to ChatAuthenticator
2023-03-28 13:13:17 -04:00
MrGadget1024
48b2ee638f
chore(SimpleWebTransport): formatting
2023-03-28 08:17:19 -04:00
MrGadget1024
8ce21b40b8
chore(SimpleWebTransport): formatting and syntax
2023-03-28 02:26:17 -04:00
MrGadget1024
22d4fb62bb
fix(SimpleWebTransport): Improved tooltips
2023-03-28 01:18:44 -04:00
MrGadget1024
484820e293
feat(SimpleWebTransport): Implemented ClientConnect(Uri uri)
2023-03-28 00:58:32 -04:00
MrGadget
238233da3f
fix(NetworkTransformeliable): fix offset and sendIntervalMultiplier ( #3438 )
...
* fix(NetworkTransformeliable): fix offset and sendIntervalMultiplier
* Removed unused using
* latest fixes and comments
* moved comments
* Update NetworkTransformReliable.cs
---------
Co-authored-by: mischa <16416509+vis2k@users.noreply.github.com>
2023-03-28 05:06:52 +02:00
mischa
ae50522895
fix; NetworkTransformUnreliable now broadcasts in LateUpdate as well ( #3410 ) ( #3421 )
2023-03-28 04:59:26 +02:00
vis2k
527dda561a
revert previous commit NetworkTime modifications. keep TimeAsDouble
2023-03-27 10:56:13 +08:00
MrGadget
70e972aeb5
fix: Remove all usage of Time.timeAsDouble ( #3436 )
...
- Use NetworkTime.localTime everywhere for Unity 2019 LTS compatibility.
2023-03-26 04:32:44 +02:00
MrGadget
8a4cf9efd7
perf(SyncDictionary): Don't send value for OP_REMOVE ( #3435 )
2023-03-25 15:48:00 +01:00
MrGadget
41ae4833b8
feat(NetworkTransformReliable): Added SendIntervalMultiplier to optionally reduce bandwidth ( #3424 )
...
* NetworkTransformReliable - formatting for consistancy / legibility
* feat(NetworkTransformReliable): Added SendIntervalMultiplier
* fixed conflict
* formatting
* formatting
* formatting
* formatting
* formatting
* indention
* syntax
* syntax
* formatting
* syntax
* syntax
* Restored formatting changes
* one more formatting revert
* Update NetworkTransformReliable.cs
---------
Co-authored-by: mischa <16416509+vis2k@users.noreply.github.com>
2023-03-25 12:51:09 +01:00
MrGadget1024
377f65a919
fix(FadeInOut): Added OnValidate
2023-03-22 11:05:29 -04:00
MrGadget
26bb7e4e09
perf(InterestManagement): Don't Rebuild Observers In OnDestroy ( #3430 )
...
* perf(SceneInterestManagement): Only RebuildSceneObservers in Update
Don't RebuildSceneObservers in OnDestroy...that will happen in Update.
Multiple objects could be destroyed in same frame and we don't
want to rebuild for each one...let Update do it once.
* perf(MatchInterestManagement): Only RebuildMatchObservers in Update
Don't RebuildMatchObservers in OnDestroy...that will happen in Update.
Multiple objects could be destroyed in same frame and we don't
want to rebuild for each one...let Update do it once.
* perf(TeamInterestManagement): Only RebuildMatchObservers in Update
Don't TeamInterestManagement in OnDestroy...that will happen in Update.
Multiple objects could be destroyed in same frame and we don't
want to rebuild for each one...let Update do it once.
* SceneInterestManagement: Add curentScene to dirtyScenes in OnDestroy
* MatchInterestManagement - add match to dirtyMatches
* TeamInterestManagement - add team to dirtyTeams
2023-03-22 15:11:31 +01:00
MrGadget1024
2d9a2c93a4
FadeInOut - added comment
2023-03-22 09:12:53 -04:00
MrGadget1024
1aedd8d7c0
fix(AdditiveLevels): FadeInOut more user friendly
2023-03-22 09:10:49 -04:00
MrGadget1024
e29325d450
removd logging
2023-03-21 14:57:04 -04:00
MrGadget1024
fef184704f
FadeInOut: Added GetDuration
2023-03-21 14:50:27 -04:00
MrGadget1024
6e2227dcbf
fix(Additive Levels): Improve FadeInOut timing
2023-03-21 13:24:34 -04:00
MrGadget1024
5c7de2b6e0
fix(Discovery Template): wrapped OnValidate with #if UNITY_EDITOR
2023-03-21 06:55:32 -04:00
MrGadget1024
f0d288be1b
Updated Discovery Template
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- Added OnValidate and Start overrides
- Improved comments
2023-03-21 06:10:05 -04:00
MrGadget1024
343cfc1bad
Updated Discovery Example
2023-03-21 06:10:05 -04:00
MrGadget1024
199ee490e5
fix(Discovery): Updated Network Discovery
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- Moved transport and OnServerFound to base class
- Consolidated Start in base class
- Virtual OnValidate in base class
- Better public field order
- Added missing tooltip
2023-03-21 06:10:05 -04:00
JesusLuvsYooh
069e417edc
Fix(InterestManagementBase): Disable feature fully, if component unticked. ( #3406 )
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* Draft Awake->OnEnabled
Fix: InterestManagement still partially working when using Awake, OnEnabled fixes it.
* Updated commeents
* Dont ask.
2023-03-21 02:54:45 +01:00
vis2k
3f02534978
perf: NetworkBehaviour.syncInterval default set to 0 to send every NetworkServer.sendInterval. fixes #3292
2023-03-20 17:09:44 +08:00
mischa
30d7b5b3a8
fix : #3427 NetworKTransformReliable now has a timelineOffset to account for decoupled arrival of NetworkTime and NetworkTransform snapshots ( #3428 )
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* fix : #3427 NetworKTransformReliable now has a timelineOffset to account for decoupled arrival of NetworkTime and NetworkTransform snapshots
* bool
2023-03-20 03:36:21 +01:00
vis2k
1a34614e4c
KcpClient/Server: change config visibility to protected
2023-03-19 11:31:39 +08:00
vis2k
dd50a43b9b
KcpClient/Server: change callbacks to protected so inheriting classes can use them too
2023-03-19 11:27:56 +08:00
vis2k
660b57ecb7
KcpPeer: fix log message.
2023-03-19 11:19:29 +08:00
MrGadget1024
638b3536a5
fix(NetworkAuthenticatorTemplate): Added missing overrides
2023-03-18 11:04:56 -04:00
MrGadget
4ce8b2a431
fix: Reader / Writer extensions for Unity structs with properties ( #3426 )
...
* fix: Reader / Writer extensions for Unity structs with properties
* removed blank lines
2023-03-18 09:10:53 +01:00
MrGadget1024
b8e7aa0567
Added DriftEMA, DeliveryTimeEMA, and RTT to NetworkClient OnGUI
2023-03-18 16:05:28 +08:00
vis2k
7d93d0156e
perf: snapshot interpolation default catchup speed increased to 2%, and slowdown speed increased to 4% to avoid jitter
2023-03-18 16:04:22 +08:00
MrGadget1024
ef86df8454
NetworkReaderExtensions - syntax
2023-03-16 15:26:11 -04:00
MrGadget
ff5115e04a
fix(NetworkManager): Call OnServerDisconnect for Host Client ( #3419 )
2023-03-16 13:27:49 +01:00
vis2k
a9b216d2e6
snapshot interpolation demo: vsync reminder. it's too easy to forget.
2023-03-16 19:23:53 +08:00
vis2k
d63af8d22c
Snapshot Interpolation Demo: add more buttons for testing
2023-03-16 18:31:06 +08:00
vis2k
be8857a509
TimelineClamp: add comments
2023-03-16 11:24:37 +08:00
vis2k
8d857de09b
kcp2k V1.34 [2023-03-15]
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- Send/SendTo/Receive/ReceiveFrom NonBlocking extensions.
to encapsulate WouldBlock allocations, exceptions, etc.
allows for reuse when overwriting KcpServer/Client (i.e. for relays).
2023-03-15 13:00:37 +08:00
vis2k
69de3f0379
NetworkTransformUnreliable: syntax (early returns)
2023-03-14 17:18:27 +08:00
vis2k
5f1ec83cca
NetworkTransformUnreliable: UpdateClientInterpolation helper function
2023-03-14 17:17:33 +08:00
vis2k
6e142d8cc0
NetworkTransformUnreliable: UpdateServerInterpolation helper function
2023-03-14 17:16:54 +08:00
vis2k
255789bc57
NetworkTransformUnreliable: UpdateServerBroadcast helper function
2023-03-14 17:15:57 +08:00
vis2k
feab9041b4
NetworkTransformUnreliable: UpdateClientBroadcast helper function
2023-03-14 17:15:11 +08:00
vis2k
9b25758a4e
syntax
2023-03-14 17:13:37 +08:00
vis2k
73e953ee2a
perf: kcp2k V1.33
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- perf: KcpServer/Client RawReceive now call socket.Poll to avoid non-blocking
socket's allocating a new SocketException in case they WouldBlock.
fixes https://github.com/MirrorNetworking/Mirror/issues/3413
- perf: KcpServer/Client RawSend now call socket.Poll to avoid non-blocking
socket's allocating a new SocketException in case they WouldBlock.
fixes https://github.com/MirrorNetworking/Mirror/issues/3413
2023-03-14 16:57:56 +08:00
MrGadget1024
f31529580b
Examples - Unity 2021 updates
2023-03-12 15:19:21 -04:00
MrGadget1024
1955587c9e
Room example Unity updates
2023-03-12 14:39:43 -04:00
MrGadget1024
c35b43bb2e
WebSocketServer - syntax
2023-03-12 14:21:23 -04:00
MrGadget1024
bfcef5563b
ClientHandshake -added log
2023-03-12 14:21:06 -04:00
MrGadget1024
8d348a75f6
WebSocketServer - Improved logging
2023-03-12 14:11:07 -04:00
MrGadget1024
8638ab96eb
SimpleWebServer - log ProcessMessageQueue overflow
2023-03-12 14:05:38 -04:00
MrGadget1024
d7315be32e
ServerSslHelper - added logging
2023-03-12 14:04:26 -04:00
MrGadget1024
cc6f4aa120
ClientHandshake - log Unexpected Handshake Response
2023-03-12 14:02:18 -04:00
MrGadget1024
46b30aafe0
SimpleWebClient - log ProcessMessageQueue overflow
2023-03-12 13:59:54 -04:00
MrGadget1024
724be4ffd1
RemoteStatistics - syntax
2023-03-12 13:36:54 -04:00
MrGadget1024
c7ddae1bc3
NetworkStatistics - move UI down
2023-03-12 13:32:42 -04:00
mischa
7137ace5fd
fix: NetworkTransformReliable fix jitter ( fixes : #3368 ) ( #3410 )
...
* ninja nt
* remove unused
* unused
* comments
2023-03-12 16:12:27 +01:00
vis2k
25ebb0620b
fix: NetworkTransformReliable Reset() now resets 'last' too
2023-03-12 23:08:49 +08:00
vis2k
844fe69e11
fix: SnapshotInterpolation.TimelineClamp uses Mathd.Clamp for Unity 2020 support
2023-03-12 22:50:43 +08:00
vis2k
cae12a43fc
Mathd.Clamp for Unity 2020 support
2023-03-12 22:50:13 +08:00
vis2k
53658a5886
fix: kcp2k V1.32 KcpPeer RawInput now doesn't disconnect in case of random internet noise
2023-03-12 11:07:26 +08:00
vis2k
8762167a13
Snapshot Interpolation demo: reuse SnapshotInterpolationSettings
2023-03-12 10:31:19 +08:00
mischa
2f68666683
breaking: expose NetworkClient's Snapshot Interpolation settings in NetworkManager ( #3411 )
2023-03-12 03:25:43 +01:00
vis2k
5d324d35f1
SnapshotInterpolation: better explain timeline clamp
2023-03-11 13:24:07 +08:00
vis2k
5a0c8269c8
remove unused code
2023-03-11 11:57:21 +08:00
vis2k
313c7a18cd
fix(SnapshotInterpolation): Added TimelineClamp ( #3402 )
2023-03-11 10:46:00 +08:00
vis2k
67aa480fdd
Snapshot Interpolation tests: check local timeline and fail early to prepare for clamping
2023-03-11 10:03:37 +08:00
MrGadget1024
712032a0aa
Formatting
2023-03-10 04:37:01 -05:00
vis2k
80b23f029d
feature: ExpontentialMovingAverage.Reset()
2023-03-10 17:33:25 +08:00
vis2k
b1e62cfac3
SnapshotInterpolation.Timescale: rename threshold parameters to absolute and update comment. because that's what they are.
2023-03-10 16:13:15 +08:00