MrGadget1024
06f753d9c0
moved setting networkAddress up for readablity
2021-11-12 13:37:29 -05:00
Justin Nolan
b2ce3421e5
fix: networkmanager undo and move some validation into Reset() ( #2990 )
...
* Fix network manager undo and move some validation code into Reset()
* Add comments
2021-11-11 07:47:33 +01:00
MrGadget1024
d6d0ec88d0
fix: SendChangeOwnerMessage robustness
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- Check netid == 0
- Check conn is observing the identity
Fixes #2988
2021-11-09 09:10:05 -05:00
MrGadget1024
b854a8a6f1
summary comment
2021-11-09 09:04:50 -05:00
Erik Nilson
af28f27427
Pass connection when spawning scene objects so that authority is not lost ( #2987 )
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* Pass connection when spawning scene objects so that authority is not lost
* Update Assets/Mirror/Runtime/NetworkServer.cs
Co-authored-by: vis2k <info@noobtuts.com>
2021-11-05 01:35:01 +08:00
MrGadget
7c389fefd2
feat: Add rotation to NTv2 teleport ( #2986 )
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* feat: Add rotation to NTv2 teleport
* Updated script template
* Forgot Cmd/Rpc can't do overloads...fixed
* overload OnTeleport
* updated comments
2021-11-03 12:11:36 +08:00
vis2k
481fd32960
fix readme links
2021-11-01 21:25:17 +08:00
MrGadget1024
6067308ff6
Commented out noisy Debug.Logs
2021-10-31 17:19:23 -04:00
MrGadget
803e804d87
fix: Added HashSet for disconnecting connections ( #2981 )
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* fix: Added HashSet for disconnecting connections
* fixed code smells
2021-10-31 10:12:18 -04:00
MrGadget1024
f83ed02a83
fixed typos in Network Transform Script Template
2021-10-30 12:59:39 -04:00
MrGadget1024
429e80dde3
feat: Added Network Transform Script Template
2021-10-30 12:33:19 -04:00
MrGadget1024
74f7cb168f
fix: Network Room Manager Update
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- Deprecated Network Connection param from client overrides
- Use NetworkClient.connection instead
- Script Template updated
2021-10-30 05:12:37 -04:00
MrGadget1024
c6e23590c5
updated deprecation date
2021-10-30 04:36:12 -04:00
MrGadget1024
f1bfadcc6e
updated deprecation dates
2021-10-30 04:34:39 -04:00
MrGadget1024
5c7fced099
Indention
2021-10-30 04:25:25 -04:00
MrGadget1024
52d1445091
Made Update internal in Int Mgmt Components
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- also standardized on using [ServerCallback]
2021-10-30 02:47:26 -04:00
MrGadget
895279ee79
fix: Check NetworkServer.active in DestroyObject ( #2982 )
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* fix: Check NetworkServer.active in DestroyObject
- Fixes #2977
* Update Assets/Mirror/Runtime/NetworkServer.cs
Co-authored-by: vis2k <info@noobtuts.com>
2021-10-30 13:05:08 +08:00
vis2k
efab1424a0
feature: SyncVar<T> ( #2951 )
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* feature: SyncVar<T>
* remove unused import
* SyncVarNetworkBehaviour<T> to support explicit hooks of <T> and to prepare for Weaver [SyncVar] internal replacement
* only call hook on client for compatibility with original [SyncVar]
* show SyncVar<T> label to make it obvious what type it is. useful to distinguish weaver replacements later
2021-10-30 12:04:28 +08:00
MrGadget1024
afabdf2c7d
feat: Added Custom Interest Management script template
2021-10-29 23:18:45 -04:00
MrGadget1024
f73cc91af1
fix: Replaced obsolete warnings on NetworkVisibility components
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- also removed a couple unused usings
- changed DistanceInterestManagementCustomRange for future unit test (required by CreateNetworked)
2021-10-29 21:33:57 -04:00
MrGadget
1a43b79fc5
feat: Team Interest Management ( #2979 )
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* feat: Team Interest Management
* meta file
* Added forceShown
* Code Smells
* code smell
* simplified
2021-10-29 00:33:32 -04:00
MrGadget1024
cf76d0374e
made dirtyMatches readonly (code smell)
2021-10-28 23:50:00 -04:00
MrGadget1024
1d4631a221
Move NetworkMatch to MatchInterestMgmt folder
2021-10-28 15:23:46 -04:00
MrGadget1024
a72d24ff73
fix: NetworkBehaviour.OnStopClient Called Twice
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Fixes #2976
2021-10-27 11:46:08 -04:00
Justin Nolan
d4c2bb9136
Stop NetworkAuthenticator from assigning itself to the NetworkManager on change and fix the undo ( #2973 )
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* Stop NetworkAuthenticator from adding itself on change and fix the undo
* Update NetworkAuthenticator.cs
Co-authored-by: vis2k <info@noobtuts.com>
2021-10-22 10:11:02 +08:00
MrGadget
9184d56eec
Fix ReplacePlayerForConn isLocalPlayer ( #2969 )
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- Moved `ChangeOwner` down below `OnChangeOwner`
- Added `isLocalPlayer` bool to `ChangeOwnerMessage`
- Added handling for `isLocalPlayer to `ChangeOwner`
- Added call to `SendChangeOwnerMessage` to `ReplacePlayerForConnection` for when `keepAuthority` is true
- Fixes #2968
2021-10-21 10:43:12 +08:00
vis2k
282c843ad1
MIRROR_53_0_OR_NEWER
2021-10-20 12:11:10 +08:00
MrGadget1024
64db341662
Revert "Call OnClientSceneChanged for host client"
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This reverts commit 6f5c651493
.
2021-10-19 21:54:28 -04:00
MrGadget1024
6f5c651493
Call OnClientSceneChanged for host client
2021-10-16 21:21:00 -04:00
MrGadget1024
66b50c97c1
Updates to PlayerController in examples
2021-10-16 14:05:13 -04:00
MrGadget1024
53e526c08e
Updates to PlayerController in examples
2021-10-16 14:03:37 -04:00
MrGadget1024
96105b8590
simplified RegisterHandler<ChangeOwnerMessage>
2021-10-15 08:04:50 -04:00
vis2k
4231fdd734
gitignore packages-lock.json
2021-10-14 18:50:40 +08:00
vis2k
aad8012fe7
gitignore 2021 UserSettings
2021-10-14 18:49:53 +08:00
MrGadget1024
b9ad577971
Basic Example: Syntax
2021-10-09 09:53:05 -04:00
MrGadget1024
2dca328fff
Basic Example: Syntax
2021-10-09 09:32:10 -04:00
MrGadget1024
c7a3310b20
Basic example: syntax
2021-10-09 08:20:35 -04:00
vis2k
9dbd45c9d8
Test simplified
2021-10-09 14:58:24 +08:00
vis2k
512f60a3ef
comments
2021-10-09 14:56:29 +08:00
vis2k
91f2c19c2d
Test improved
2021-10-09 14:54:34 +08:00
vis2k
304f2b6f53
Test: SyncVar Hook only called on client
2021-10-09 14:51:49 +08:00
vis2k
d54ecd3410
Tests: remove old hacky test with manual serialization magic
2021-10-09 14:19:24 +08:00
vis2k
b4d7b355fc
Weaver: improve 'no default constructor' error message
2021-10-08 10:58:34 +08:00
MrGadget
e6e910916e
breaking: componentIndex changed to byte in CommandMessage and RpcMessage ( #2963 )
2021-10-07 19:46:24 +08:00
MrGadget1024
7bc7b31df4
Minor changes to Room example
2021-10-02 13:21:05 -04:00
hyouuu
b0311a5aa3
Add optional writer & reader for color ( #2956 )
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* Add optional writer for color
* Merge conflicts
* typo
* Add optional color reader
2021-10-02 18:43:40 +08:00
MrGadget
532ca654dd
fix: Prevent StopClient from running twice ( #2953 )
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* fix: Prevent StopClient from running twice
- Fixes #2940
* Added comments
* Fixed stupid mistake
* moved check to OnClientDisconnect
Still need to fire that virtual so it can be overridden.
* Added check to StopClient itself too
2021-10-02 11:11:26 +08:00
MrGadget1024
5d225bd407
NetworkMatch: Added missing attributes
2021-10-01 06:15:00 -04:00
MrGadget1024
3afd54e182
Minor updates to AdditiveScenes example
2021-09-29 11:28:56 -04:00
vis2k
1f1d13ed42
syntax
2021-09-28 16:19:55 +08:00