mischa
f61e85e0e7
breaking: NetworkClient removed old snapshot interpolation settings which are now in snapshotSettings.*
2024-10-08 16:08:36 +02:00
mischa
6f4cc8ed24
NetworkTransformUnreliable: remove dead code
2024-10-08 15:49:15 +02:00
mischa
67efdc5ec3
fix: Extensions.GetMethodName made public to make it accessible from Netgraph
2024-10-07 14:25:27 +02:00
mischa
4358e76bcb
netgraph cleanups: graph components moved to prefab root; network graph faster refresh; material defaults to Line
2024-10-07 12:11:12 +02:00
mischa
6bc974618a
NetworkClient.connection: use explicit type NetworkConnectionToServer to reduce chance of bugs
2024-10-07 11:36:38 +02:00
mischa
2277d66cea
feat(Compression): Vector4Long for Quaternion Delta compression (V1) ( #3907 )
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Co-authored-by: mischa <info@noobtuts.com>
2024-10-07 11:31:43 +02:00
mischa
b0e60a8e3d
comment
2024-10-07 11:27:48 +02:00
pepoipod
cdc58fdba9
fix(ReaderWriterProcessor) : When crossing assemblies problem ( #3864 )
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* fix(ReaderWriterProcessor)
Recursively handle the Network Reader/Writer required by CurrentAssembly.AssemblyReferences.
* Remove brackets to one line statement.
#3864 suggestion
2024-10-07 11:26:55 +02:00
MrGadget
7dcd6b2bba
chore(Chat Example): Updated Scene
2024-10-03 07:22:26 -04:00
Michael Wu
4261dd2189
fix(SimpleWebTransport): Improve SimpleWeb.jslib to fit more platforms ( #3904 )
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* fix: Improve SimpleWeb.jslib to fit more platforms
* fix: Improve SimpleWeb.jslib to fit more platforms
* Update Assets/Mirror/Transports/SimpleWeb/SimpleWeb/Client/Webgl/plugin/SimpleWeb.jslib
Co-authored-by: MrGadget <9826063+MrGadget1024@users.noreply.github.com>
* Update Assets/Mirror/Transports/SimpleWeb/SimpleWeb/Client/Webgl/plugin/SimpleWeb.jslib
Co-authored-by: MrGadget <9826063+MrGadget1024@users.noreply.github.com>
---------
Co-authored-by: “michaelwuwar” <“2443973716@qq.com”>
Co-authored-by: MrGadget <9826063+MrGadget1024@users.noreply.github.com>
2024-10-01 10:07:02 -04:00
MrGadget
18bf67c007
release: Mirror 93.0.0
2024-09-30 18:35:29 -04:00
MrGadget
80df4d66b6
fix(Additive Levels Example): Simplified Portal::SendPlayerToNewScene
2024-09-30 14:59:47 -04:00
MrGadget
ace05a6c7b
feat(Examples): Added PickupsDropsChilds example
2024-09-30 11:53:03 -04:00
MrGadget
7d9364908e
feat(Examples): Added RobotKyle
2024-09-30 11:51:54 -04:00
MrGadget
d76c1c8f64
fix(TankControllerBase): Removed unused horizontal code
2024-09-30 08:00:01 -04:00
MrGadget
98d192aa84
fix: Updated example scenes and prefabs
2024-09-30 04:13:14 -04:00
MrGadget
70351d96f4
feat: Updated example controllers
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RuntimeData struct for inspector folding
2024-09-30 03:49:43 -04:00
MrGadget
53d8812281
fix(ReadOnlyAttribute): Now supports properties too
2024-09-28 06:54:04 -04:00
MrGadget
9cace50233
fix(Telepathy Server): More robust error handling in GetClientAddress
2024-09-27 12:50:33 -04:00
mischa
38e2842abc
fix(Batching): add timestamp safety check to ensure all messages in the batch have the same timestamp ( #3902 )
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Co-authored-by: mischa <info@noobtuts.com>
2024-09-26 11:25:46 +02:00
mischa
2b0603f741
fix(ThreadedTransport): sleep detection ( #3901 )
2024-09-24 10:13:14 +02:00
MrGadget
a13a00215f
fix(BasicAuthenticator): Use correct type in HashSet
2024-09-24 02:55:55 -04:00
MrGadget
1a47714ea2
fix(ChatAuthenticator): Use correct type in HashSet
2024-09-24 02:55:01 -04:00
Robin Rolf
682bba2509
feat: Ping/Traffic/FPS Graphs ( #3897 )
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* wip shader
* line graph, abstract base + fps graph
* canvas scaler
* Network usage graph + line graph tweaks
* ping graph
* undo tank scene changes
* using cleanup
* unity 2019 prefabs
* code style
* naming & naming rule tweaks
* implicit private
* explicit type in new()
* No braces if not needed
* also for for-loops (and all other constructs)
* don't enforce blank lines, bit odd sometimes
* Naming/commenting/material diagnostic
* 2019 mats
* mirror icon on scripts
2024-09-23 19:47:20 +02:00
mischa
927bdccf6e
feature(WorkerThread): Tick() returns bool to allow the thread function to stop the thread gracefully
2024-09-23 11:14:15 +02:00
mischa
1e94e12150
feature(NetworkTransform): ServerTeleport() function ( #3899 )
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Co-authored-by: mischa <info@noobtuts.com>
2024-09-21 13:23:43 +02:00
MrGadget
a00db9fe85
breaking: Removed old obsoletes ( #3900 )
2024-09-21 13:23:23 +02:00
MrGadget
2f874d3dc4
fix(SWT): Improved logging
2024-09-20 12:47:20 -04:00
MrGadget
fdd097b778
fix(SWT): Improved logging
2024-09-20 10:59:55 -04:00
MrGadget
8e905d70ab
feat: Unity 6 Compatibility ( #3820 )
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* fix(Rigidbody): Unity 6 Updates
Unity 6 Preview auto-applies the following changes:
- velocity -> linearVelocity
- drag -> linearDamping
- angularDrag -> angularDamping
* Added Rigidbody Extensions for backwards compatibility
* Revert "Added Rigidbody Extensions for backwards compatibility"
This reverts commit 4f699be7d4
.
* Backwards Compatibility
* Backwards Compatibility
* velocity -> linearVelocity
* Backwards compatibility
* fix(NetworkRigidbody2D) isKinematic -> bodyType
2024-09-20 13:00:24 +02:00
MrGadget
20992a8629
fix(SWT): Reduced allocations in logging
2024-09-20 04:35:30 -04:00
MrGadget
0543e0abf3
fix(SWT): Reduced allocations in logging
2024-09-20 04:24:04 -04:00
MrGadget
8cf164055b
chore(Tests): Improved Sync Collection tests
2024-09-20 01:32:13 -04:00
mischa
43b4671ff1
Snapshot Interpolation: add comment for easier understanding
2024-09-19 23:08:35 +02:00
MrGadget
82129ce00d
fix(ControllerBase): Remove Application.isFocused check
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- AutoRun should work even if not focused
2024-09-18 21:54:03 -04:00
MrGadget
7faef65919
fix(NetworkTransformBase): timelineOffset default true
2024-09-18 19:40:50 -04:00
MrGadget
eed9259efe
fix(TankControllerBase): Reset move / turn speeds OnDisable
2024-09-18 19:39:40 -04:00
MrGadget
69c05f3ae7
fix(PlayerControllerBase): Reset move / turn speeds OnDisable
2024-09-18 19:39:17 -04:00
MrGadget
072521727f
fix(EdgegapLobby Example): Removed old navmesh
2024-09-18 09:40:34 -04:00
MrGadget
d822a21743
fix(EdgegapLobby Example): Fixed scene camera, ground, spawns, navmesh
2024-09-18 09:40:34 -04:00
Robin Rolf
2d9ee5646c
fix: Edgegap Lobby Error continues to Connecting ( #3898 )
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Missing return, oops.
Also some minor readability cleanup
2024-09-18 15:36:12 +02:00
MrGadget
1cc18e67c5
TankTurretBase: fixed comment in HandleTurning
2024-09-17 22:36:59 -04:00
MrGadget
d67a087265
fix(TankControllerBase): Turning is now persisted when AutoRun is enabled.
2024-09-17 22:33:23 -04:00
MrGadget
e467be0d90
PlayerControllerBase: fixed comment in HandleTurning
2024-09-17 22:31:02 -04:00
MrGadget
4158a5e6fe
fix(Examples): Updated Tank prefabs with Cooldown
2024-09-17 16:19:05 -04:00
MrGadget
7bdffa0be3
fix(TankTurretBase): Added Cooldown
2024-09-17 16:18:25 -04:00
MrGadget
56cc8fbd4e
fix(PlayerTest Example): Changed Player Prefab
2024-09-17 15:58:23 -04:00
MrGadget
c8a2d3d2a8
fix(PlayerControllerBase): Turning is now persisted when AutoRun is enabled.
2024-09-17 15:57:13 -04:00
mischa
6da8ec80a3
fix: NetworkIdentity.OnDestroy cyclic memory leak
2024-09-11 22:22:46 +02:00
MrGadget
e4bf022656
fix(Examples): Scenes and Prefabs updated
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NT Base SendIntervalMultiplier removed
2024-09-07 16:29:00 -04:00