Commit Graph

318 Commits

Author SHA1 Message Date
Chris Langsenkamp
7a17790538 doc: Merged Discovery docs 2020-05-07 01:58:32 -04:00
Chris Langsenkamp
811c9d3e02 doc: Merged Authentication documents 2020-05-07 01:52:35 -04:00
Chris Langsenkamp
08390cb801 doc: fixed Components navigation 2020-05-06 19:20:08 -04:00
MrGadget
a508e8d37b
Update NetworkMatchChecker.md 2020-05-06 12:39:54 -04:00
Chris Langsenkamp
bde82c1205 doc: fixed typo in NetworkBehaviour Guide 2020-05-05 12:32:32 -04:00
Chris Langsenkamp
3e21aca8fc Updated ChangeLog for Release 2020-05-05 00:28:33 -04:00
Chris Langsenkamp
b74eaf4b7b Updated ChangeLog 2020-05-03 12:22:46 -04:00
Chris Langsenkamp
ff1c0a49c4 Updated Examples index.md 2020-05-03 12:14:48 -04:00
Chris Langsenkamp
7acff03764 Updated Basic Example doc 2020-05-03 12:14:22 -04:00
Chris Langsenkamp
c5f85a7113 Updated ChangeLog and Deprecations 2020-05-03 12:13:38 -04:00
Chris Langsenkamp
dde71d65ba Added doc for Multiple Additive Scenes Example 2020-05-03 12:13:09 -04:00
Chris Langsenkamp
2fc68d3e91 doc: Fixed ReplacePlayer example 2020-05-02 21:54:22 -04:00
Chris Langsenkamp
3363d4e859 doc: Updated Additive Scenes Example 2020-05-02 01:27:05 -04:00
Chris Langsenkamp
5653607183 doc: Updated TOC 2020-05-02 01:18:41 -04:00
Chris Langsenkamp
24c4446646 Additive Scenes Example doc 2020-05-01 05:14:26 -04:00
MrGadget
28093f9072
Update Deprecations.md 2020-04-29 16:11:42 -04:00
MrGadget
37cfdfb2e4
Update DataTypes.md 2020-04-28 00:37:39 -04:00
James Frowen
fea22f69df
fixing list (#1802) 2020-04-27 19:11:54 +02:00
Chris Langsenkamp
57ff0c4606 doc: Updated ChangeLog 2020-04-26 12:06:25 -04:00
Chris Langsenkamp
f855833c1c Updated Migration doc 2020-04-24 14:45:38 -04:00
Paul Pacheco
b284b324d9 docs: fix relative path to api 2020-04-24 09:17:06 -05:00
Chris Langsenkamp
47798ef20e Updated doc images 2020-04-24 07:53:05 -04:00
Chris Langsenkamp
a2eeef7fac Updated 2 docs for phrasing. 2020-04-24 05:14:19 -04:00
Chris Langsenkamp
54fa1b105a Updated Deprecations doc 2020-04-23 21:01:17 -04:00
MrGadget
a2eb666f15
feat: Disconnect Dead Clients (#1724)
* feat: Disconnect Dead Clients

* Moved code to NetworkConnectionToClient

* Fixed type

* WIP

* Trying to solve the mystery of the Host

* Updated Example

* fixed comment whitespace

* Final Cleanup and Unit Test

* Removed extra warning

* Reverted change to scene file

* Changed to Play test, still not working

* Added NetworkServer.Update time loop

* Removed commented code

* fixed comment

* Filled in ServerDisconnect so it behaves as expected.

* fixed comment

* Renamed to bool IsClientAlive

* Should be greater than

* Added override that shouldn't be necessary.

* changed asserts per Paul

* Flipped < back

* Shortened test time

* Corrected comment

* Lost the 1

* Updated NetworkServerTest

* Update Assets/Mirror/Tests/Runtime/NetworkServerTest.cs

* Added bool checkInactiveConnections

* Tests for sync dictionary and sync set (#1753)

* sync dictionary tests

* rename

* changing error message

* sync set tests

* silence unused method warning

* test class name matches file name

* test class name matches file name

* test class name matches file name

* test class name matches file name

* test class name matches file name

* test class name matches file name

* test class name matches file name

* Scope syncdict tests to their classes

* Scope synclists tests to their classes

* Scope syncset tests to their classes

* test class name matches file name

* Scope sample classes

* test class name matches file name

* fix: call the virtual OnRoomServerDisconnect before the base

* fixed name

* doc: Updated docs

* Moved serverIdleTimeout to NetworkManager

* fixed test to enable disconnectInactiveConnections

* Copied disconnectInactiveConnections & serverIdleTimeout to NetworkServer

Co-authored-by: James Frowen <jamesfrowendev@gmail.com>
Co-authored-by: Paul Pacheco <paulpach@gmail.com>
2020-04-23 21:50:35 +02:00
Chris Langsenkamp
6e03a538fe doc: Updated ChangeLog and Deprecations docs 2020-04-21 03:40:28 -04:00
Chris Langsenkamp
8e7bb44c3a Updated docs, comments, template pursuant to renaming of OnNetworkDestroy 2020-04-20 09:42:16 -04:00
Chris Langsenkamp
0bee908720 Updated ChangeLog & Deprecations 2020-04-19 17:55:20 -04:00
Chris Langsenkamp
006021eeb7 doc: Updated ChangeLog 2020-04-17 10:57:48 -04:00
MrGadget
21acf66190
feat: NetworkMatchChecker Component (#1688)
* feat: NetworkMatchChecker Component

* Added docs

* feat: Use logger framework for NetworkClient (#1685)

* Use logger framework for NetworkClient

* Update Assets/Mirror/Runtime/NetworkClient.cs

Co-authored-by: vis2k <info@noobtuts.com>

* breaking: NetworkVisbility component (#1681)

* backup

* breaking: NetworkProximityCheck abstract class. Simplifies code, reduces complexity, improves performance because if 10k identities have 10 components each, we don't have to iterate 100k components each time we rebuild observers.

* update tests and checkers

* DisallowMultipleComponents

* fix tests

* split OnCheckObserver check

* fix tests

* syntax

* update comment

* renamed to NetworkVisibility

* forgot to remove comment

* breaking: Network Visibility Component

* changing namespaces of performance tests (#1689)

* Updated to use NetworkVisibility

* Updated comments

* Updated OnCheckObserver and removed OnSetHostVisibility

* tests for OnCheckObserver

* adding check for empty guid

* tests for changing matchId

* RebuildObservers if player left a match

* Refactored to make it simpler

Co-authored-by: Paul Pacheco <paulpach@gmail.com>
Co-authored-by: vis2k <info@noobtuts.com>
Co-authored-by: James Frowen <jamesfrowendev@gmail.com>
2020-04-17 10:35:08 +02:00
Chris Langsenkamp
654084bf89 Added Booster to transports list 2020-04-16 17:37:13 -04:00
Chris Langsenkamp
1369bcf620 doc: Updated NetTrans and NetAnim docs and images 2020-04-16 17:33:54 -04:00
Chris Langsenkamp
9c3f5710eb Updated docs and comments re: Network Visibility 2020-04-12 07:54:28 -04:00
Chris Langsenkamp
54a365078b Updated Components doc 2020-04-10 20:52:23 -04:00
Chris Langsenkamp
c1fe2124d8 Removed SpawnWithClientAuthority from comments and docs 2020-04-09 16:51:41 -04:00
Chris Langsenkamp
38acfb2e3c Updated ChangeLog 2020-04-03 11:43:51 -04:00
Chris Langsenkamp
88f9bc16c8 Added Discord to transports list 2020-04-01 17:11:37 -04:00
Chris Langsenkamp
f33fd359cb doc: Updated ChangeLog 2020-03-29 15:08:50 -04:00
Chris Langsenkamp
459b8bf8e9 doc: Updated Deprecations 2020-03-29 15:04:10 -04:00
Chris Langsenkamp
d4366ecd73 doc: Updated ChangeLog 2020-03-26 16:32:38 -04:00
Chris Langsenkamp
d034ef616f feat: Added Virtual OnRoomStopServer to NetworkRoomManager and Script Template 2020-03-24 22:02:01 -04:00
MrGadget
c796116758
Remove Usage of LAN in HUD and Docs (#1592)
* Remove usage of LAN in HUD and docs

* Server + Client

* Host (Server + Client)

* HUD Image
2020-03-24 21:55:18 +01:00
Chris Langsenkamp
733bb92d37 doc: Updated SyncVar Hook doc 2020-03-24 08:39:08 -04:00
Chris Langsenkamp
e88249b972 doc: Updated ChangeLog 2020-03-24 08:31:31 -04:00
FirstGearGames
505b26fd17
Added video tutorial link (#1586) 2020-03-23 17:40:59 +01:00
Chris Langsenkamp
d040928948 doc: Updated ChangeLog 2020-03-21 14:38:38 -04:00
Chris Langsenkamp
04a8e86578 Updated SyncVarHook doc 2020-03-21 12:47:05 -04:00
Chris Langsenkamp
3f4f3c5c91 doc: Updated ChangeLog 2020-03-20 21:31:24 -04:00
Chris Langsenkamp
41e24420f6 doc: Updated ChangeLog 2020-03-20 20:40:35 -04:00
Chris Langsenkamp
5d5ee232d0 doc: Updated ChangeLog 2020-03-18 13:18:47 -04:00