James Frowen
25285b1574
feat: Experimental NetworkRigidbody ( #1822 )
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* NetworkRigidBody
2020-06-27 00:38:50 +01:00
Kyle
ba29119aa1
Missed one internal call that the NetworkManager uses ( #2044 )
2020-06-27 00:35:58 +01:00
Eunseop Shim
350ce47db3
Implement IReadOnlyDictionary for SyncDictionaries ( #2032 )
2020-06-26 13:21:54 +02:00
Kyle
d06ee6a21d
Kr/issue 2039 ( #2040 )
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* Update NetworkClient.cs
* Update NetworkServer.cs
* Missed a call
2020-06-26 13:18:56 +02:00
James Frowen
78bd284b6f
fixing null ref ( #2043 )
2020-06-26 09:47:49 +01:00
James Frowen
9468278c73
adding cloud to api docs ( #2038 )
2020-06-26 01:00:08 +01:00
James Frowen
e36449cb22
fix: changing namespace to match folder name ( #2037 )
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* updating namespace
* updating example name spaces
2020-06-25 16:13:47 +01:00
James Frowen
7c9afca7c5
deleting old list server ( #2034 )
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* deleting old list server
* fixing prefab name
2020-06-25 16:23:09 +02:00
James Frowen
18691dabe0
adding game name to api updater ( #2036 )
2020-06-25 12:14:50 +01:00
James Frowen
7d0e907b73
feat: More examples for Mirror Cloud Service ( #2029 )
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* fixing pong spawn points
* renaming files and asmdef
* More Cloud examples
* Moving pong example to cloud folder
* Moving shared code to GUI folder
* Adding readme for examples
* Adding tank example
2020-06-25 01:58:47 +01:00
James Frowen
54a69bbc83
Fixing warning messages ( #2030 )
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* disabling warning for empty method
* removing null propagation
null propagation in untiy can cause MissingReferenceException
2020-06-24 23:13:12 +02:00
James Frowen
b42c74bc40
adding doc comment for SpawnMessag ( #2027 )
2020-06-24 23:12:00 +02:00
James Frowen
f1fdc959dc
feat: adding demo for mirror cloud services ( #2026 )
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* adding mirror list services
* fixing code smells
* removing runtime example folders
* removing matchmaking code till feature is ready
* fixing scene path
* updating readme to say where example is
2020-06-23 20:39:38 +02:00
Callum Ferguson
5b05c46da7
Update discord invite ( #2025 )
2020-06-23 10:11:16 +02:00
James Frowen
065d320208
calling animator.enabled before calls to animator ( #2000 )
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some functions don't need this check as the check is done before they are called
2020-06-21 12:09:24 +02:00
James Frowen
296f6f9cd8
Only setting last parameters values if they have changed ( #1999 )
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* only setting last values if they have changed
* adding comment
2020-06-21 12:06:37 +02:00
James Frowen
f18f7a5c3d
making sure that trigger is called on the server ( #1998 )
2020-06-21 12:06:07 +02:00
James Frowen
3bea342257
rethrow error with stack ( #2013 )
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this will help error be more useful
2020-06-21 11:54:11 +02:00
James Frowen
a05df81127
adding if before starting task ( #2021 )
2020-06-21 11:52:32 +02:00
uwee
36c0b65e8b
fixes broken ui for Tanks example ( #2015 )
2020-06-20 23:39:36 +01:00
Tri-tip
b9508e756d
Fixed small typo ( #2019 )
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Changed oath to OAuth2
2020-06-19 06:14:17 -04:00
James Frowen
4af72c3a63
fix: calling base method when the first base class did not have the virtual method ( #2014 )
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* adding test for error
* adding test with multiple overrides
* calling methods in base type
* adding test for more than 1 override
2020-06-19 00:23:46 +02:00
Chris Langsenkamp
5032ceb000
fix: Clean up roomSlots on clients in NetworkRoomPlayer
2020-06-18 09:44:50 -04:00
Marco Hoffmann
c14b82c621
Updated doc for Fizzy Steam transports ( #2016 )
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Co-authored-by: Marco Hoffmann <marco.hoffmann@qualityminds.de>
2020-06-18 07:49:16 -04:00
Chris Langsenkamp
f2e38929df
doc: Updated Profiler Guide
2020-06-17 22:43:51 -04:00
Chris Langsenkamp
b41996b074
doc: Updated Profiler Guide
2020-06-17 22:42:21 -04:00
Chris Langsenkamp
e84754d3e8
doc: Updated Profiler page
2020-06-17 22:40:17 -04:00
Chris Langsenkamp
37338706f9
Remove redundant .transform
2020-06-17 17:35:32 -04:00
James Frowen
8c1ed40c40
adding check before telling clients ( #2010 )
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* adding check before telling clients
* Update Assets/Mirror/Runtime/NetworkManager.cs
Co-authored-by: MrGadget <chris@clevertech.net>
2020-06-16 12:21:57 -04:00
James Frowen
76d49c1e99
faster write line ( #2009 )
2020-06-16 16:16:58 +01:00
Chris Langsenkamp
b41fca2d28
Changed to inline token injection
2020-06-16 08:29:59 -04:00
James Frowen
46239783f3
feat: adding log handler that sets console color ( #2001 )
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* adding log handler that sets console color
* fixing stack trace log
* removing empty cases
* removing string.Format
2020-06-15 14:54:35 +02:00
James Frowen
268d93f471
Update Attributes.md ( #1996 )
2020-06-15 14:52:36 +02:00
James Frowen
5f0c7ceb52
moving spawn functions next to each other ( #2002 )
2020-06-14 17:33:32 +01:00
James Frowen
e8798d3893
project settings with new version ( #1995 )
2020-06-14 11:40:38 +01:00
Chris Langsenkamp
7e91b82f6e
doc: Updated ChangeLog
2020-06-13 14:19:10 -04:00
Chris Langsenkamp
fffd462df8
fix: Suppress warning
2020-06-13 13:25:07 -04:00
Chris Langsenkamp
a24228bf38
doc: Updated ChangeLog
2020-06-13 12:57:37 -04:00
Chris Langsenkamp
23b545fc8a
suppress erroneous warning
2020-06-13 12:34:14 -04:00
James Frowen
5480a583e1
fix: Websockets Transport now handles being disabled for scene changes ( #1994 )
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* fix: Websockets Transport now handles being disabled for scene changes
* Removed unused method
* Removed test warnings
* Changed back to await Task.Run
* adding queue to ClientJs
keeping standalone client without queue
dont need common class for now as that over complicates the fix
Co-authored-by: Chris Langsenkamp <chris@clevertech.net>
2020-06-13 12:21:13 -04:00
MrGadget
7e2b7338a1
feat: Experimental Network Transform ( #1990 )
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* feat: Experimental Network Transform
* Removed lastClientSendTime and lastServerSendTime
2020-06-12 16:48:34 +02:00
MrGadget
b962d71944
breaking: Websocket Transport now requires full path to PFX ( #1989 )
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* breaking: Websocket Transport now requires full path to PFX
* Added HelpURL
2020-06-12 09:38:45 -04:00
Chris Langsenkamp
1dc0d98374
fix: Replaced Icosphere with centered pivot
2020-06-12 09:19:02 -04:00
Chris Langsenkamp
9a42fe3342
fix: WebSockets: Force KeepAliveInterval to Zero
2020-06-12 08:24:13 -04:00
Chris Langsenkamp
285ec968c0
Fix: WebSockets: Force KeepAliveInterval to Zero
2020-06-11 23:07:21 -04:00
James Frowen
4cf77ca7c7
sync vars now work with overriden OnSerialize ( #1985 )
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Co-authored-by: MrGadget <chris@clevertech.net>
2020-06-11 12:27:42 -04:00
James Frowen
7056d5eb9e
hooks are called on initialState too ( #1986 )
2020-06-11 12:24:52 -04:00
James Frowen
784b626dca
docs: replacing paragraph on return with is dirty ( #1987 )
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* replacing paragraph on return with is dirty
the return value is not currently used in mirror
OnSerialize is currently only called when IsDrity is true
* Update doc/Guides/Sync/index.md
Co-authored-by: MrGadget <chris@clevertech.net>
2020-06-11 12:24:05 -04:00
James Frowen
acbb0db6f3
updating example and adding comments ( #1984 )
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- SyncVars is generated inside SerializeSyncVars now
2020-06-11 12:22:50 -04:00
James Frowen
781e8070de
fixing using statments ( #1983 )
2020-06-10 21:56:44 +01:00