vis2k
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4763bad896
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NetworkServer: DisconnectInactive helper function
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2021-05-26 17:55:06 +08:00 |
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vis2k
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82b79df1be
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NetworkServer: ClearSpawnedDirtyBits helper function
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2021-05-26 17:52:29 +08:00 |
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vis2k
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a8630abbf6
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NetworkServer: CleanupSerializations helper function
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2021-05-26 17:51:15 +08:00 |
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vis2k
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2085cd387f
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NetworkServer: broadcast to connection code moved into BroadcastToConnection
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2021-05-26 17:49:19 +08:00 |
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vis2k
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7af1156d4a
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perf: Extensions.CopyTo foreach allocation removed
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2021-05-26 14:51:17 +08:00 |
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vis2k
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15b13c9bf6
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perf: Pool initial capacity. allocates writers during initialization so we have fewer allocations in the first few frames
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2021-05-26 14:45:11 +08:00 |
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vis2k
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8adede43a2
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NetworkIdentity.visibility: assign from Awake instead of lazy get
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2021-05-26 14:19:13 +08:00 |
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vis2k
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a10cdd6cbf
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NetworkConnection: move message processing to NetworkServer/Client to avoid extra round in call stack (#2744)
* NetworkConnection: remove redundant .handlers state. NetworkConnectionToClient/Server use NetworkServer/Client anyway.
* NetworkConnection: move OnTransportData to NetworkServer/Client to simplify call stack. previously it was:
Transport.OnData
Server/Client.OnTransportData
Connection.OnTransportData
Connection.UnpackAndInvoke
Connection.InvokeHandler
Server/Client.Handler
now it is:
Transport.OnData
Server/Client.OnTransportData
Server/Client.UnpackAndInvoke
Server/Client.Handler
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2021-05-26 10:18:44 +08:00 |
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MrGadget1024
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26a7a2f76a
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fix: Stop Discovery when client gets into Connected state
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2021-05-24 22:30:11 -04:00 |
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vis2k
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e5f32feeba
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syntax
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2021-05-24 17:45:26 +08:00 |
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vis2k
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ceb7b24b8a
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breaking: NetworkBehaviour .netIdentity, .ComponentIndex, .NetworkBehaviours[] simplified by setting it from NetworkIdentity.Awake() (#2742)
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2021-05-24 17:41:34 +08:00 |
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vis2k
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52b3c94e20
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NetworkServerTest: clean up client too
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2021-05-24 16:04:43 +08:00 |
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vis2k
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9ac8997d6a
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comments
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2021-05-24 15:06:29 +08:00 |
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vis2k
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02e8cde323
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syntax
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2021-05-24 15:05:05 +08:00 |
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vis2k
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98ea3af0e0
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LocalConnectionTest: correct test names
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2021-05-24 15:04:41 +08:00 |
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vis2k
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7ebb7fafcb
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rename
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2021-05-24 14:55:03 +08:00 |
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vis2k
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3309fa4cc3
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TODO
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2021-05-23 23:42:44 +08:00 |
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vis2k
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77e8f1d7e4
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ClientSceneTests: reuse CreateNetworked
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2021-05-23 23:36:26 +08:00 |
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vis2k
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0a28072f26
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syntax
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2021-05-23 22:41:27 +08:00 |
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vis2k
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1f7e97e29b
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BatchingTests : MirrorTest
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2021-05-23 22:40:07 +08:00 |
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vis2k
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1f858fff01
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remove unnecessary BasicAuthenticatorTest
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2021-05-23 22:38:55 +08:00 |
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vis2k
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04d5b7d5f0
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NetworkIdentityTests: cleanup via CreateNetworked
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2021-05-23 20:03:21 +08:00 |
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vis2k
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0426920d88
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MirrorTest: CreateNetworked<T,U,V>
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2021-05-23 19:57:04 +08:00 |
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vis2k
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78493f5fe3
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this too
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2021-05-23 19:53:54 +08:00 |
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vis2k
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8f336b8551
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NetworkIdentityTests: simplify cleanup
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2021-05-23 19:49:07 +08:00 |
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vis2k
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aec7e7ac77
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NetworkBehaviourTests: cleanup via CreateNetworked
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2021-05-23 19:40:02 +08:00 |
|
vis2k
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7d5655ae56
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NetworkBehaviourTests: simplify cleanup
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2021-05-23 19:19:44 +08:00 |
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vis2k
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4a4415d456
|
NetworkBehaviourTests: reuse CreateNetworked
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2021-05-23 19:17:13 +08:00 |
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vis2k
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edcbaae9a4
|
NetworkBehaviourTests: ComponentIndex simplified
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2021-05-23 19:12:03 +08:00 |
|
vis2k
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ec332f8b74
|
syntax
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2021-05-23 19:08:49 +08:00 |
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vis2k
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82a032ef50
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Revert "Missing URL Cubica (#2741)"
This reverts commit 9b5471a203 .
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2021-05-23 19:07:22 +08:00 |
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vis2k
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3e62659b6f
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NetworkServerTests: cleanup
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2021-05-23 19:05:37 +08:00 |
|
Chillu
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9b5471a203
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Missing URL Cubica (#2741)
Added missing url for Cubica pointing to "https://github.com/vis2k/Mirror/blob/master" instead of "https://www.cubica.net/"
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2021-05-23 07:05:26 -04:00 |
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MrGadget1024
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e09b313571
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Syntax. made list readonly (code smell)
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2021-05-23 06:30:19 -04:00 |
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vis2k
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c8156292a5
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fix: #2739: NetworkServer.Update now operates on a copy of connections so transports can call OnTransportDisconnected from within send. avoids 'collection can't be modified while iterating' exception
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2021-05-23 17:32:01 +08:00 |
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vis2k
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7364361028
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Extensions: CopyTo(List<T>) and test
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2021-05-23 17:31:06 +08:00 |
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vis2k
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db6a842358
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Tests: NetworkServer.UpdateWithTimedOutConnection related to #2718
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2021-05-22 14:49:54 +08:00 |
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vis2k
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dd2dd706ee
|
Update README.md
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2021-05-22 11:41:17 +08:00 |
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vis2k
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b4ebb212bb
|
Update README.md
|
2021-05-21 19:02:03 +08:00 |
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vis2k
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3c7fc575b0
|
Update README.md
|
2021-05-21 18:58:47 +08:00 |
|
vis2k
|
3c73385f62
|
Update README.md
|
2021-05-20 16:29:24 +08:00 |
|
vis2k
|
58f1ba392e
|
Update README.md
|
2021-05-20 16:28:56 +08:00 |
|
vis2k
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6100d6e49e
|
Update README.md
|
2021-05-20 16:28:31 +08:00 |
|
vis2k
|
4d78335047
|
Update README.md
|
2021-05-20 16:27:17 +08:00 |
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vis2k
|
b20c5b636c
|
InterestManagementTests: utilize MirrorTest
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2021-05-20 16:02:49 +08:00 |
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vis2k
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8961eb2ec6
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SyncVarTest: reuse CreateNetworked
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2021-05-20 15:56:54 +08:00 |
|
vis2k
|
f846b311f3
|
ClientSceneTestsBase: remove unnecessary shortcuts
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2021-05-20 15:48:42 +08:00 |
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vis2k
|
fd2288e541
|
ClientSceneTestsBase: remove tracking
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2021-05-20 15:41:15 +08:00 |
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vis2k
|
9e73f074c9
|
ClientSceneTests: reuse CreateNetworked/CreateGameObject
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2021-05-20 15:40:22 +08:00 |
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vis2k
|
25f069065e
|
MirrorTest: CreateGameObject
|
2021-05-20 15:38:53 +08:00 |
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